BBTag/Jin Kisaragi/Data

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Jin Kisaragi 17,000 4F 22F (1~7F Inv All) BBTag Jin Kisaragi Portrait.png BBTag Jin Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000 All 6 3 11 -2 B - CSTJP 100 70 1 11 12 12 16 23 9 +0 +0
BBCS Jin 5A.png
BBTAG Jin 4A Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
800×2 All 7 2(4)1 19 -3 B - CSTP 100 80 3 16 17 17 22 31 11 +0 +2
BBCS Jin 5B.png
Doesn't seem like the BBCF 2.0 nerf carried over.
BBTAG Jin 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 All 9 12 16 -4 B - CSTP 100 85 4 18 19 26 24 41 12/+5 +5 +5
BBCS Jin 6D.png
Enables strong mix-ups, but vulnerable to Reject Guards.
BBTAG Jin 5AA Hitbox.png


5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
650×4 All 8 2(3)2(3)2(3)2 28 -4 B - SP 100 85 3 16 17×3, Crumple 29 17×3, 40 Launch×3, Crumple 58 31×3, 54 0/+9 +0 +2
BBCS Jin Sekkajin.png
BBTAG Jin 5AAA Hitbox.png


5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
500, 1700 All 17 10 60 -51 B - P 100 100, 85 4 18 Crumple 50 40 Crumple 100 55 0 +0 +5
BBCS Jin 22CD.png
Imagine being raw Astral punishable because you sheathe your sword like a tool after you attack.
BBTAG Jin 5AAAA Hitbox.png


2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000 Low 9 2 15 -3 F - CSTP 90 75 2 13 14 14 18 26 10 +0 +1
BBCS Jin 2B.png
BBTAG Jin 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500 All 10 4 19 -6 B - CSJP 100 80 3 16 17 17 22 31 11 +0 +2
BBCS Jin 5C.png
Pretty average range in a game where some normals reach full-screen.
BBTAG Jin 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 All 15 8 15 -4 B - CSP 100 85 4 18 19 20 24 35 12 +0 +5
BBCS Jin 5D.png
BBTAG Jin 5BB Hitbox.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 All 15 3 31 -15 B - CS(J)P 100 75 4 18 Launch 28 Launch 43 12 +0 +5
BBCS Jin 6C.png
BBTAG Jin 5BBB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 All 14 3 31 -15 B 8~16 H CSJP 90 85 4 18 19 24 24 39 12 +0 +5
CH state 1-16F
BBCS Jin 2C.png
No fly zone.
BBTAG Jin 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
800+ High 22 3 24 -10 B - - 100 100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBCP Jin CrushTrigger.png
Mid-combo Extra Assaults for easy, unburstable damage.
BBTAG Jin 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 Low 13 4 28 -13 F - SP 90 85 4 18 Launch 26 Launch 41 12 +0 +5
BBCF Jin 3C.png
BBTAG Jin 2C Hitbox.png


j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500 High 9 9 28 - H - S(J)P 80 80 3 16 17 17 22 31 11 +0 +2
BBCS Jin jB.png
Is it a scarf or are they sleeves? They're deadly either way.
BBTAG Jin JA1 Hitbox.pngBBTAG Jin JA2 Hitbox.pngBBTAG Jin JA3 Hitbox.png


j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 High 10 6 20 - H - SJP 80 85 4 18 19 19 24 34 12 +0 +5
BBCS Jin jC.png
BBTAG Jin JB Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 High 10 6 20 - H - SJP 80 85 4 18 19 19 24 34 12 +0 +5
BBCS Jin jC.png
Huge horizontal range.
BBTAG Jin JB Hitbox.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 High 13 5 24 - H - SJP 80 85 4 18 19 19 24 34 12 +0 +5
BBCS Jin j2C.png
Cross-up City
BBTAG Jin JBB Hitbox.png

j.2B

j.2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 High 13 5 24 - H - SJP 80 85 4 18 19 19 24 34 12 +0 +5
BBCS Jin j2C.png
Cross-up City
BBTAG Jin JBB Hitbox.png


j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
2000 All 14 3 29+6L - H - SP 80 90 5 20 Launch 28 Launch 44 13 +0 +8
BBCS Jin jD.png
Have yourself a merry little crossup.
BBTAG Jin JC Hitbox.png


Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
0×2, 2000 Throw 7~30 3 23 - T - S 100 50 0×2, 4 - Crumple 28, Launch 19, 40 - - - - 0×2, 12 +0
Minimum Damage 2000
BBCS Jin FThrow.png
Classic freeze resets.
BBTAG Jin Throw Hitbox.png

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
0, 2000 Throw 7~30 3 23 - T - S 100 50 0, 4 - Launch 40 - - - - 0, 12 +0
Minimum Damage 2000
BBCS Jin BThrow.png
BBTAG Jin Throw Hitbox.png

AD
Hirensou
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
2000, 1000 Air Unblockable 13 3(21~76)1 48 -30 B 1~15 All - 80 60 4 18 Launch 55, 55 + Down 23 Launch 70, 70 + Down 23 1, 20 +0 +0, +5
Minimum Damage 100, 50 (150)
BBCS Jin 623D 1.pngBBCS Jin 623D 2.png
2.0 Jin, now with a functional DP.
BBTAG Jin RA1 Hitbox.pngBBTAG Jin RA2 Hitbox.png


Skills

236A

236A
Hishouken
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500 All 13 - Total: 50 -13 P1 - P 80 80 3 16 17 17 22 31 0/+8 +8 +10
Minimum Damage 75
BBCS Jin 236A.png
Throw the dagger at them
BBTAG Jin 236A Hitbox.png

j.236A

j.236A
Aerial Hishouken
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500 All 20 - Total: 44+11L - P1 - P 80 80 3 16 17 17 22 31 0/+8 +8 +10
Minimum Damage 75
BBCP Jin j236A.png
BBTAG Jin J236A Hitbox.png


236B

236B
Hishougeki
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000×3 All 44 - Total: 72 +18 P1 - P 80 80 3 16 17 36 22 50 0/+8 +8 +10
Minimum Damage 50×3 (150)
BBCS Jin 236D.png
Throw the sword at them
BBTAG Jin 236B Hitbox.png

j.236B

j.236B
Aerial Hishougeki
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000×3 All 24 - Total: 72 - P1 - P 80 80 3 16 17 36 22 50 0/+8 +8 +10
Minimum Damage 50×3 (150)
BBCS Jin 236D.png
BBTAG Jin J236B Hitbox.png


214A

214A
A Musou Senshouzan
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500 Low 17 8 14+6L -4 F - P 80 80 3 16 Launch 26 Launch 40 11 +0 +2
Jin immediately enters recovery on hit/block
Can cancel into followup attack from ??~??F
Minimum Damage 75
BBCS Jin 214B.png
BBTAG Jin 214A1 Hitbox.png

214A > X

214A > X
Followup Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500 All 14 4 6+20L -13 H - P 80 80 3 16 Launch 30 + Down 23 Launch 44 + Down 23 8 +0 +2
Minimum Damage 75
BBCS Jin 214BC.png
BBTAG Jin 214A2 Hitbox.png

214B

214B
B Musou Senshouzan
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1600×2 Low 17 10 [(14)4] 19+7L [6+20L] -13 F, B - P 80 80×2 3 16 Launch 26, 30 + Down 23 Launch 40, 44 + Down 23 11, 8 +0 +2
Jin immediately performs followup attack (values in []) on hit/block
Minimum Damage 80×2 (160)
BBCS Jin 214B.pngBBCS Jin 214BC.png
BBTAG Jin 214A1 Hitbox.pngBBTAG Jin 214A2 Hitbox.png

j.214A

j.214A
Hizansen
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1800 All 13 3 37+7L - H - P 80 80 3 16 Launch 36 + Down 23 Launch 50 + Down 23 11 +0 +2
Minimum Damage 90
BBCP Jin j214C.png
This is NOT a high.
BBTAG Jin J214A Hitbox.png

j.214B

j.214B
Hizangeki
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000, 1800 All, High 15 1(9)3 37+7L - H - P 80 85 4 18 19, Launch 80, 36 + Down 23 24, Launch 95, 51 + Down 23 6, 12 +0 +5
Minimum Damage 50, 90 (140)
BBCP Jin j214D 1.pngBBCP Jin j214D 2.png
• This is, though!
BBTAG Jin J214B-1 Hitbox.pngBBTAG Jin J214B Hitbox.png


Extra Skills

236C

236C
Hishousetsu
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000×3 All 27 169 Total: 52 +36 P1 - P 80 80 3 16 Launch 36 Launch 50 0/+11 +11 +13
Minimum Damage 100×3 (300)
BBCF Jin 236D.png
Maybe if someone calls you a special snowflake they just mean you're extremely positive.
BBTAG Jin 236C Hitbox.png

j.236C

j.236C
Aerial Hishousetsu
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000×3 All 24 169 Total: 41+9L - P1 - P 80 80 3 16 Launch 36 Launch 50 0/+11 +11 +13
Minimum Damage 100×3 (300)
BBCF Jin j236D.png
BBTAG Jin 236C Hitbox.png

214C

214C
Musou Tousshugeki
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 Low 17 12 14+6L -2 F - P 80 70 4 18 Launch 25 Launch 40 12 +0 +5
Minimum Damage 170
BBCS Jin 214D.png
BBTAG Jin 214C1 Hitbox.png

214C > X

214C > X
Followup Attack
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
2000 All 14 3 5+11L -2 B - P 80 90 5 20 Launch 50 + WBounce + Slide 15 Launch 66 + WBounce + Slide 15 13 +0 +8
Minimum Damage 200
BBCS Jin 214DC.png
BBTAG Jin 214C2 Hitbox.png

j.214C

j.214C
EX Hizangeki
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1000, 2000 All, High 9 1(7)3 22+5L - H - P 80 85 4 18 19, Launch 80, 42 + Down 27 24, Launch 95, 57 + Down 27 6, 12 +0 +5
Minimum Damage 100, 200 (300)
BBCP Jin j214D 1.pngBBCP Jin j214D 2.png
BBTAG Jin J214B-1 Hitbox.pngBBTAG Jin J214C Hitbox.png


Partner Skills

5P

5P
Musou Senshouzan
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1500×2 All (18)+16 12
[(13)4]
27 [4+20L] -22 B, H - Change 70 80×2 3 16 Launch 26, 30 + Down 23 - - 11, 8 +0 -
Minimum Damage 75×2 (150)
BBCS Jin 214B.pngBBCS Jin 214BC.png
BBTAG Jin 5P1 Hitbox.pngBBTAG Jin 5P2 Hitbox.png

6P

6P
Hishougeki
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1200×3 All (18)+44 - Total: (18)+72 +14 P - Change 70 80 3 16 Launch 36 - - 0/+8 +8 -
Minimum Damage 60×3 (180)
BBCS Jin 236D.png
Why did they make this an assist...
BBTAG Jin 6P Hitbox.png

4P

4P
Fubuki
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700 All (18)+10 3 38 -22 B - Change 70 85 4 18 Launch 60 - - 16 +0 -
Minimum Damage 85
BBCS Jin 623B.png
WHO SAID YOU COULD LEAVE THE GROUND?!
BBTAG Jin 4P Hitbox.png


Distortion Skills

236BC

236BC
Touga Hyojin
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1650×N
[1650×N, 500×3, 1000]
All 1+(30 Flash)+8 Until Hit Total: 44 -13~+3 P2 1~8 All - 80 60 4 18 Crumple 30 [Crumple 53 + Down 15] 28 + Slide 20 Crumple 35 [Crumple 53 + Down 15] 33 + Slide 20 0 +0 +5
Values in [] are for Enhanced version
Minimum Damage: 231*N [231*N, 100×3, 10]
22F to reach fullscreen
BBCS Jin 632146C.png
I dare you to use a projectile from full screen.
BBTAG Jin 236BC Hitbox.png


214BC

214BC
Hiyoku Getsumei
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700, 300×14, 4100
[1700, 300×22, 3600]
All 5+(45 Flash)+5 Until Hit Total: 5+(45 Flash)+58
[Total: 5+(45 Flash)+49]
-35 [-26] P2 1~11 All - 80 97×16 [97×24] 4 18 Launch 80 + WBounce Launch 95 + Wbounce 0 0/+30, 0×15 [×23] +30, +0×15 [×23]
Values in [] are for Enhanced version
Minimum Damage 255, 45×14, 1148 (2033) [255, 45×22, 1008 (2253)]
BBCS Jin 632146D.png
BBTAG Jin 214BC Hitbox.png

j.214BC

j.214BC
Aerial Hiyoku Getsumei
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
1700, 300×14, 4100
[1700, 300×22, 3600]
All 5+(32 Flash)+5 Until Hit Total: 5+(32 Flash)+Until L+16
[Total: 5+(32 Flash)+Until L+11]
- P2 1~13 All - 80 97×16 [97×24] 4 18 Launch 80 Launch 95 0 0/+30, 0×15 [×23] +30, +0×15 [×23]
Values in [] are for Enhanced version
Minimum Damage 255, 45×14, 1148 (2033) [255, 45×22, 1008 (2253)]
BBCS Jin j632146D.png
BBTAG Jin J214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Yukikaze
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
500, 1500
[200×5,1500]
All 1+(79 Flash)+1 15 77 -73 B 1~16 All - 100 100 4 18 19 [×5], Crumple 53 80 [×5], 19 - - 12 +0 +5
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
BBCS Jin Yukikaze2.png
"Winter's Riposte!"
BBTAG Jin DSD Hitbox.png


Astral Heat

222BC

222BC
Rengoku Hyouya
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
0, 27315 Low 6+(71 Flash)+14 10 95 -86 F 1~19 All - - - 4 18 - - - - 0 - -
BBCS Jin Astral.pngBBCS Jin Astral2.png
"Arctic Dungeon!""Give up!"
BBTAG Jin 222BC Hitbox.png

Category

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RWBY
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