Please feel free to make edits, but include edit summaries and sources where applicable.
Combo Notation Guide | |||||||||
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Combo List
Midscreen
Solo
Full combos list can be found in this spreadsheet!
# | Combo | Position | Damage | Difficulty | Notes | Video |
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1 | 5AAA > 5BBB > 236BB | Any | 5597 | [1] Very Easy | Neo's basic bread n' butter. | Link |
2 | (5AAA > jcB.dlBB)*2 > 5AAA > 5BB > 5C | Any | 6165 | [2] Easy | Fuzzy looping combo. | Link |
3 | 5AAA > (5B > 2C > jcB.dlB)*2 > 5BB > 236BB | Any | 6343 | [3] Medium | Neo's delayed JB loops, very reliable and will be a part of most of your BNBs. | Link |
4 | Throw > (5B > 2C > sjcBB.dlB)*2 > 5BB > 236BB | Any | 5126 | [3] Medium | Basic throw combo. | Link |
5 | jC > J236A > 2A > 5B > 2C > JB dl JB > 8JB dl JB > 5A > 236B > 5A > 5BB > 236BB | Any | 5623 | [3] Medium | Instant overhead starter. | Link |
6 | 214A > 2A > (5B > 2C > jcB.dlB)*2 > 5BB > 236BB | Any | 5238 | [3] Medium | High mixup starter. | Link |
7 | 214C > 5A > (5B > 2C > jcB.dlB)*2 > 5BB > 236BB | Any | 6083 | [3] Medium | Low mixup starter. | Link |
8 | 5AAA > 2C > 236CC > 5B > 2C > jcB.dlB > 5BB > 236BB | Any | 6433 | [3] Medium | Metered sideswap combo. | Link |
9 | 5AA > 5B > 2C > 9JB dl JB> 8JB dl JB > 5A > 236B > 5A > 5BB > 5C | Any | 6393 | [3] Medium | 236B extender without any delay, 5C ender also enables safe jump, gives about 1/2 screen carry. | Link |
Corner
Solo
Combo Theory
Neo is a very freeform character, meaning you can create combos on the go and get easy combos out of stray confirms. This happens due to 5B pulling airborne opponents back to the ground and enabling both hits of 2C. The idea for doing combos with Neo is to get them airborne with 2C, and from there, your options are either delayed j.B moves or delayed 236B grounded routes. It's important that you spend some time in the lab to learn getting hits off of stray confirms, especially aerials. If you managed to challenge someone in the air, and won, depending on how high you are, you could either go for a very high j.C>5A link, delayed j.B moves or spend the bar on j.236C to get you back on the ground, ready to set up safejumps and oki.
Video Examples
External Documents and References