DBFZ/SSB Vegeta/Data

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Infobox Data

Name Portrait Icon Unique Movement Options
SSB Vegeta DBFZ SSB Vegeta Portrait.png DBFZ SSB Vegeta Icon.png


Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5 - 11 16 16
DBFZ SSBVegeta 5L.png


5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 8 3 17 -4 B - - - 7 - 15 18 18
DBFZ SSBVegeta 5LL.png


5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 12 3 17 -4 B - U3+ - 12 - 15 Launch 34
DBFZ SSBVegeta 5LLL.png


5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 6 15 -5 B - - - 7 - 15 18 18
DBFZ SSBVegeta 5M.png


5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 14 4 22 -10 B - U1 - 12 - 15 Launch 23 / 39
DBFZ SSBVegeta 5H.png


5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 13 - 25 -5 P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta 5S.png


2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 3 13 -4 L - - - 5 - 11 16 16
DBFZ SSBVegeta 2L.png


2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 10 4 18 -5 F - - - 7 - 15 Launch 23
DBFZ SSBVegeta 2M.png


2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 13 3 30 -17 B - U1+ - 12 - 15 Launch 23 / 39
DBFZ SSBVegeta 2H.png


2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 13 - 25 -3 P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta 2S.png


6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6 After landing 0 B - - - 12 - 15 18 23
DBFZ SSBVegeta jH.png


j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 - - H - - - 5 - 11 16 16
DBFZ SSBVegeta jL.png


j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 14 - H - - - 7 - 15 18 18
DBFZ SSBVegeta jM.png


j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 [1000] High 13 5 - - H - D1+ - 12 - 21 24 -
DBFZ SSBVegeta jH.png


j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 12 - - - P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta jS.png
This one stops momentum


j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 12 3 12 - H - D1+ - 12 - 17 Launch 23 / 39
DBFZ SSBVegeta j2H.png


j.2S

j.2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 10 - - - P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta j2S.png
This one carries momentum


Special Moves

236L

236L
L Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 12 3 21 -8 B - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png


236M

236M
M Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 15 3 21 (in air) +2 (-8 if landed) B - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png


236H

236H
H Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 12-18 3 21 -5 B - - - -100 - - - -
DBFZ SSBVegeta SuperDashKick.png


j.236L

j.236L
Air L Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 12 3 21 -8 H - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png


j.236M

j.236M
Air M Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 15 3 21 -8 H - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png


j.236H

j.236H
Air M Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 12-18 3 21 -5 H - - - -100 - - - -
DBFZ SSBVegeta SuperDashKick.png


236X > L

236X > L
L Super Dash Kick Follow-up 1
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
650 [975] All 10 3 13+3L -8 B - - - - - - - -
Values in [] are when done after 236H
DBFZ SSBVegeta SuperDashKickFollowup1.png


236X > M

236X > M
M Super Dash Kick Follow-up 1
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
220×3 [286×3] All 18 3 (7) 3 (7) 3 12+3L -8 B - - - - - - - -
Values in [] are when done after 236H
DBFZ SSBVegeta SuperDashKickFollowup1.png


236X > H

236X > H
H Super Dash Kick Follow-up 1
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 [] All 10 3 17 -5 B - - - -100 - - - -
Values in [] are when done after 236H
DBFZ SSBVegeta SuperDashKickFollowup1.png


236X > X > L

236X > X > L
L Super Dash Kick Follow-up 2
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
650 [975] {} All 13 6 19 -4 B - - - - - - - -
Values in [] are when done after 236H > L/M or 236L/M > H
Values in {} are when done after 236H > H
DBFZ SSBVegeta SuperDashKickFollowup2.png


236X > X > M

236X > X > M
M Super Dash Kick Follow-up 2
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 [1050] {1200} All 18 6 13 -5 (in air) B - U1+ - - - - - -
Values in [] are when done after 236H > L/M or 236L/M > H
Values in {} are when done after 236H > H
DBFZ SSBVegeta SuperDashKickFollowup2.png


236X > X > H

236X > X > H
H Super Dash Kick Follow-up 2
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200×5
[200×4, 1050]
{260×4,1170}
All 13 8 15 -4 B - U1+ - -100 - - - -
Values in [] are when done after 236H > L/M or 236L/M > H
Values in {} are when done after 236H > H
DBFZ SSBVegeta SuperDashKickFollowup2.png


214L

214L
L On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 23 3 21+3L - T 4-31 P1 D2 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png


214M

214M
M On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 24 8 23 (in air) - T 4-37 P1 U1+ → D2 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png


214H

214H
H On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 [500] Throw 20 8 20+3L - T 1-31 P1 U1+ → D2 - -100 - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png


j.214L

j.214L
Air L On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 20 6 - - H 4-31 P1 D2 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png


j.214M

j.214M
Air M On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 21 8 - - T 4-32 P1 U1+ → D2 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png


j.214H

j.214H
Air H On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 [500] Throw 18 8 - - T 1-31 P1 U1+ → D2 - -100 - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png


236S

236S
Big Bang Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300, 1400 All 9 27, 1 31 +3 P2 - - - - - 35 - -
DBFZ SSBVegeta BigBangAttack.png


j.236S

j.236S
Air Big Bang Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300, 1400 All 9 27, 1 31 +3 P2 - - - - - 35 - -
DBFZ SSBVegeta BigBangAttackAir.png


Z Assists

Assist A

Assist A
Big Bang Attack
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100, 1000 All 40, 60 20-27, 15 137-144 +33~49, +24 (1st hit only); +45 (2nd hit only) P2 - - - - - 33~49, 24 (1st hit only); 45 (2nd hit only) Launch 47f - 66f, 46f (ball only)
DBFZ SSBVegeta BigBangAttackAir.png


Assist B

Assist B
Infinity Breaker
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 20 5 - +29 - - - - - - +29 - -
DBFZ SSBVegeta 5LLL.png


Assist C

Assist C
Super Dash Kick
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450, 450, 280 All 35 [20] - - +55 - - - - - - 55 - -
DBFZ SSBVegeta SuperDashKickFollowup1.pngDBFZ SSBVegeta SuperDashKickFollowup2.png


Super Moves

236L+M

236L+M
Niagara Pummel
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2230 All 8+7 - - -14 B 8-24 Full UDV - -100 - - Launch -
DBFZ SSBVegeta NiagaraPummel.pngDBFZ SSBVegeta NiagaraPummel-2.png


236[L+M]

236[L+M]
Niagara Pummel (Hold)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 8+7 - - -14 B 8-24 Full UDV1 - -100 - - Launch -
DBFZ SSBVegeta NiagaraPummel.png


236H+S

236H+S
Galick Gun
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
280×10 All 7+5 - - -21 P3 - UDV - -100 - - Launch -
DBFZ SSBVegeta GalickGun.pngDBFZ SSBVegeta GalickGun-2.png


214L+M

214L+M
Final Flash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
220×20 All 12+3 - - -34 P3 1- All UDV - -300 - - Launch -
DBFZ SSBVegeta FinalFlash.pngDBFZ SSBVegeta FinalFlash2.png


j.214L+M

j.214L+M
Air Final Flash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
220×20 All 12+3 - - - P3 1- All UDV - -300 - - Launch -
DBFZ SSBVegeta FinalFlash.pngDBFZ SSBVegeta FinalFlash2.png


214L+M > X

214L+M > X
Final Flash Attack
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2200 All - - - - P3 - UDV - -200 - - Launch -
DBFZ SSBVegeta FinalFlashAttack.png


Category

System Explanations

Essentials
HUDControlsFAQTraining Mode
The Basics
Movement/CancelingOffenseDefenseGaugesAttack Attributes
Detailed & Advanced Information
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Archived Information
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Mechanics Glossary