DBFZ/Version/1.33

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< DBFZ‎ | Version

Version 1.33

Date Released: August 23, 2023

Links
Bandai Namco Europe
Bandai Namco Japan (Part 1)
Bandai Namco Japan (Part 2)


Previous Version
1.32
Next Version
None

System Changes

Limit-Breaking Power
  • While in Limit-Breaking Power, Super Moves are now cancelable into Meteor Moves on block or hit. Certain Supers and Meteors are excluded
Ki Charge
  • Minimum active frames reduced from 35 to 23
  • Due to this change, total minimum animation sped up from 55 to 43, minimum Ki gain reduced from ?? to ??

Android 16

  • j.L Buff
    • Active frames increased from 10 to 22
  • M Flying Powerbomb (214M and j.214M)DBFZ Android16 FlyingPowerbomb.pngGuardThrowStartup15Recovery+3LAdvantage- Reworked ◥kaiokek: Speeding these up made them worse at anti-airing SD because the invul window is shorter
    • Startup sped up from 19 to 15
  • Ground H Flying Powerbomb (214H)DBFZ Android16 FlyingPowerbomb.pngGuardLow, ThrowStartup6Recovery+3LAdvantage-1 Buff
    • Hitstun of the shockwave portion increased
    • Knockback on hit of the shockwave portion reduced
  • Air H Flying Powerbomb (j.214H)DBFZ Android16 FlyingPowerbomb.pngGuardThrowStartup9Recovery+3LAdvantage- Buff
    • Startup sped up from 12 to 9
  • Ground L+M Hell Flash and Air Hell Flash (236L+M, j.236L+M or j.236H+S)DBFZ Android16 HellFlash.pngGuardAllStartup9+4Recovery45Advantage-19 Buff
    • Blockstun increased. Due to this change, advantage on block increased from -23 to -19
  • Ground H+S Hell Flash (236H+S)DBFZ Android16 HellFlash.pngGuardAllStartup9+4Recovery45Advantage±0 Buff
    • Blockstun increased
    • Recovery reduced from 45 to 26
    • Due to this change, advantage on block increased from -23 to ±0
  • Hell Flash Maximum Output (214L+M)DBFZ Android16 DynamiteDriver.pngGuardThrowStartup9+3Recovery28Advantage- Buff
    • Forward movement increased
  • Last Resort (214H+S)DBFZ Android16 FinalPower.pngGuardThrowStartup31+34Recovery37Advantage- Buff
    • Can now be used in combos
    • Base damage when used in combos reduced from 50000 to 5000. Minimum damage reduced from 10000 to 2500

Android 17

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Android 18

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Android 21

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Android 21 (Lab Coat)

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Bardock

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Beerus

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Broly

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Broly (DBS)

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Captain Ginyu

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Cell

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Cooler

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Frieza

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Gogeta (SSGSS)

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Gogeta (SS4)

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Gohan (Teen)

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Gohan (Adult)

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Goku

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Goku (Super Saiyan)

  • L/M Dragon Flash Fist (236L/M and j.236L/M)DBFZ SSGoku DragonFlashFist.pngGuardHighStartup24Recovery14+3LAdvantage-5 Buff
    • Startup sped up:
    236L from 24 to 23
    236M from 28 to 26
    j.236L from 20 to 18
    j.236M from 22 to 20
  • H Dragon Flash Fist (236H and j.236H)DBFZ SSGoku DragonFlashFist.pngGuardHighStartup24~32 [20~28]Recovery14+3LAdvantage+2 Buff
    • Blockstun increased:
    236H from 15 to 22
    j.236H from 15 to 21
    • Due to this change, advantage on block increased:
    236H from -5 to +2
    j.236H from -4 to +2

Goku (SSGSS)

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Goku (Ultra Instinct)

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Goku (GT)

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Goku Black

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Gotenks

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Hit

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Janemba

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Jiren

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Kefla

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Kid Buu

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Krillin

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Majin Buu

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Master Roshi

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Nappa

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Piccolo

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Super Baby 2

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Tien

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Trunks

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Vegeta

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Vegeta (Super Saiyan)

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Vegeta (SSGSS)

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Vegito (SSGSS)

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Videl

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Yamcha

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Zamasu (Fused)

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Navigation

Season 1

1.01 • 1.01 Hotfix • 1.04 • 1.05 • 1.06 • 1.08 • 1.09 • 1.10 • 1.11 • 1.12 • 1.13 • 1.14

Season 2

1.15 • 1.16 • 1.17 • 1.18 • 1.19 • 1.20

Season 3

1.21 • 1.23 • 1.24 • 1.25 • 1.26 • 1.27 • 1.28 • 1.29 • 1.30 • 1.31 • 1.32 • 1.33