Anji Mito
54% complete | ||
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Page | Status | % |
---|---|---|
Overview | Needs overview paragraph describing playstyle, more detailed/accurate pros and cons, more detailed description of moves and their uses. | 9/20 |
Combos | Combo theory is blank, needs videos examples too. | 4/10 |
Strategy | Very bare, what's there needs formatting and video examples. Okizeme, blockstrings, tactics, and how to fight sections needed. | 1/20 |
Frame Data | Missing proration on all moves. Overdrive data is incomplete. | 40/50 |
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Axl Low
71% complete | ||
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Page | Status | % |
---|---|---|
Overview | Needs more character data as it becomes available, transparent images of moves and hitboxes where they are missing, more thorough move explanations (with properties and uses). | 16/20 |
Combos | Good job lads. Just need to keep it tidy and organised. Keep things colour coded and sorted by difficulty, followed by button (P,K,S,H,D,j). We've got videos for nearly everything, which is fantastic. All that is left is to fill in the gaps for tension gain and wherever someone was too lazy to say anything beyond how much damage a combo does. | 9/10 |
Strategy | Needs more coverage on general strategy, or at least more elaborate ones. Oki and frametraps are not really Axl's thing, but we should think about listing practical stuff like setups, safe-jumps, etc. A lot of blockstrings were removed from the combo page some time ago, so look into older revisions and transfer them to Strategy. We should reluctantly also tell people how to beat our boy Axl in the "Fighting Axl" section. | 6/20 |
Frame Data | Missing data from a few moves such as recovery and active frames for overdrives and air normals. Please list your sources somewhere as well. | 40/50 |
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Chipp Zanuff
73% complete | ||
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Page | Status | % |
---|---|---|
Overview | Some images are missing. Hitbox/Hurtbox images need to be added. Move descriptions could be more detailed. | 16/20 |
Combos | Minimal combo theory explanation. Certain routes are still missing. More confirms need to be covered. | 5/10 |
Strategy | Certain sections require more detail or elaboration. Character matchups unfinished. More okizeme examples need to be covered. | 12/20 |
Frame Data | Active frames and recovery data are still missing. | 40/50 |
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Faust
45% complete | ||
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Page | Status | % |
---|---|---|
Overview | Needs: Overview paragraph, playstyle description, item toss unique mechanic explanation, more detailed move descriptions. | 6/20 |
Combos | Needs combo theory writeup and video examples, plus some reformatting. | 4/10 |
Strategy | Highly detailed in some areas, lacking a bit in others, otherwise close to being complete. | 15/20 |
Frame Data | Missing active frames on some moves, recovery on most, invuln, attack level, RISC gain, and on hit data for some attacks. | 20/50 |
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Giovanna
81% complete | ||
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Page | Status | % |
---|---|---|
Overview | more detailed description of moves and their uses. | 18/20 |
Combos | Combo page needs adjustment. Video examples may help as well. | 8/10 |
Strategy | Needs more information added to flesh out the page | 15/20 |
Frame Data | Missing proration on all moves. Overdrive data is incomplete. | 40/50 |
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Goldlewis Dickinson
51% complete | ||
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Page | Status | % |
---|---|---|
Overview | Missing some special move hitbox images | 19/20 |
Combos | Needs cleaning up. Missing some tension gain info/character specific info. | 10/10 |
Strategy | Fill out counter strategy, expand okizeme | 8/20 |
Frame Data | Missing various values (Special move attack levels, some special move on hit values, Skyfish recovery, etc) | 14/50 |
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I-No
92% complete | ||
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Page | Status | % |
---|---|---|
Overview | Complete | 20/20 |
Combos | Several combos listed but videos examples may help | 8/10 |
Strategy | Needs information on how to defend as I-no and what to do in situations where other characters would use their run. | 19/20 |
Frame Data | few moves missing recovery and active | 45/50 |
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Ky Kiske
94% complete | ||
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Page | Status | % |
---|---|---|
Overview | All moves have adequate descriptions, more useful information is still welcome! Also could use transparent hitbox images for clarity. Try to move any overly long/complex descriptions to the strategy section and link there in relevant moves. | 20/20 |
Combos | Combo theory present, but needs much more fleshing out and detail. Missing video examples. Some redundant/non-practical combos need pruning. | 5/10 |
Strategy | Doesn't have video examples of general gameplan. Other than that, it is complete. | 19/20 |
Frame Data | Complete. | 50/50 |
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Leo Whitefang
76% complete | ||
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Page | Status | % |
---|---|---|
Overview | more detailed/accurate pros and cons, more detailed description of moves and their uses. | 17/20 |
Combos | Very few combos, some video samples need to be recorded and new routes need to be added from the new patch. | 6/10 |
Strategy | Missing several details and information needs to be formatted. | 8/20 |
Frame Data | Missing proration on all moves. | 45/50 |
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May
87% complete | ||
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Page | Status | % |
---|---|---|
Overview | more detailed/accurate pros and cons | 18/20 |
Combos | needs videos examples. Combo page is fairly detailed | 9/10 |
Strategy | Complete. Well done! | 20/20 |
Frame Data | Overdrive data is incomplete. missing air recovery and other random move data | 40/50 |
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Millia Rage
66% complete | ||
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Page | Status | % |
---|---|---|
Overview | Images added by MDD, still needs overview paragraph, improved move description and playstyle description. | 13/20 |
Combos | Still needs combo theory, example videos and more combo notations. | 3/10 |
Strategy | Empty. | 0/20 |
Frame Data | Seems complete. | 50/50 |
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Nagoriyuki
95% complete | ||
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Page | Status | % |
---|---|---|
Overview | Complete | 20/20 |
Combos | Complete | 10/10 |
Strategy | Could use some video examples/tutorials | 17/20 |
Frame Data | Missing some prorate info (initial vs forced, empty fields should probably be listed as N/A or None instead of being empty) | 48/50 |
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Potemkin
84% complete | ||
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Page | Status | % |
---|---|---|
Overview | Missing information about kara canceling as a unique(?) mechanic and how specials interact with kara 6K. Need Invincibility/Armor descriptions, Some moves that have extra effects don't have descriptions (see giganteer kai projectile). Some minor editing about move usages as well. | 15/20 |
Combos | Missing videos for most of the combos. | 8/10 |
Strategy | Needs explanation for gameplan in neutral as well as counterplay. | 14/20 |
Frame Data | Missing some minor specifications, some questions how to framedata Giganter, but in general it's complete | 47/50 |
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Ramlethal Valentine
91% complete | ||
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Page | Status | % |
---|---|---|
Overview | More detailed/accurate pros and cons, more useful information is still welcome. Aside from that, it is complete. | 19/20 |
Combos | Has been completely revamped. A few typos need to be corrected. The Ramlethal community will be asked for feedback. | 9/10 |
Strategy | Only missing video examples | 18/20 |
Frame Data | Almost done. Need to check values and update descriptions. | 45/50 |
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Sol Badguy
98% complete | ||
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Page | Status | % |
---|---|---|
Overview | Complete. | 20/20 |
Combos | Beginner and optimal combos, all listed by starter. Combo theory is up-to-date. Missing video examples of optimal routes. | 9/10 |
Strategy | Needs video examples of Sol's general game plan. | 19/20 |
Frame Data | Complete. | 50/50 |
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Zato-1
87% complete | ||
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Page | Status | % |
---|---|---|
Overview | Complete | 20/20 |
Combos | Very barebones at the moment, has some essentials to help get players started, but definitely can use more refinement. | 4/10 |
Strategy | Nearly complete, just need matchup tips against every character. | 18/20 |
Frame Data | Nearly complete, need full framedata for 236K/]K[ and supers, need attack level and risc gain values | 45/50 |
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