GBVS/Lancelot/Data

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Infobox Data

Field Value
Name: Lancelot
Health: 10,000
PreJump: 4f
Backdash: 22f
Backshift: High Recovery (30f)
Unique Movement Options: Delta Leap
Wirbelwind
Turbulenz
Portrait: GBVS Lancelot Portrait.png
Icon: GBVS Lancelot Icon.png


Normal Moves

5L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
5L 350 Mid 5 2 7 +2 +6 0 normal
GBVS Lancelot 5L.png
No range because he attacks the wrong way.
GBVS Lancelot 5L Hitbox.png
Comes with a handy disjoint!

c.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M 650 Mid 6 1 14 0 +4 2 normal
GBVS Lancelot cM.png
Dab on the haters
GBVS Lancelot cM Hitbox.png

c.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H 600, 400 Mid 7 3(3)3 18 -2 +2 4 normal
GBVS Lancelot cH1.pngGBVS Lancelot cH2.png
Slice • and dice!
GBVS Lancelot cH Hitbox1.pngGBVS Lancelot cH Hitbox2.pngGBVS Lancelot cH Hitbox3.png
Frames 7~9 • Frame 13 • Frame 14~16

c.XX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid 9 2 16 -3 +1 2 normal
GBVS Lancelot cXX.png

c.XXX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid 12 3 18 -4 0 3 normal
GBVS Lancelot cXXX.png

f.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M 600 Mid 7 3 17 -5 -1 2 normal
GBVS Lancelot fM.png
GBVS Lancelot fM Hitbox.png

f.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H 900 Mid 10 3 22 -8 -4 3 normal
GBVS Lancelot fH.png
GBVS Lancelot fH Hitbox.png

2L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L 350 Low 6 1 8 +2 +6 0 normal
GBVS Lancelot 2L.png
Even knights cut corners sometimes
GBVS Lancelot 2L Hitbox.png


2M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M 500 Mid 6 2 15 -2 +2 2 normal
GBVS Lancelot 2M.png
GBVS Lancelot 2M Hitbox.png
Clash Level 1

2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H 800 Mid 10 5 24 -12 -8 3 normal
GBVS Lancelot 2H.png
Anti-Air with style
GBVS Lancelot 2H Hitbox1.pngGBVS Lancelot 2H Hitbox2.png
Frame 10 • Frame 11~14

2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U 700 Low 8 16 14 -15 HKD 2 normal
GBVS Lancelot 2U.png
I swear I'm not Vega
GBVS Lancelot 2U Hitbox.png
Clash Level 1


j.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L 400 High/Air 5 Until landing 0 1 normal
GBVS Lancelot jL.png
Just hanging around
GBVS Lancelot jL Hitbox.png

j.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M 550 High/Air 7 3 Until landing 1 normal
GBVS Lancelot jM.png
GBVS Lancelot jM Hitbox.png

j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H 400×2 High/Air 10 3(3)6 Until landing 1 normal
GBVS Lancelot jH1.pngGBVS Lancelot jH2.png
GBVS Lancelot jH Hitbox1.pngGBVS Lancelot jH Hitbox2.pngGBVS Lancelot jH Hitbox3.pngGBVS Lancelot jH Hitbox4.png
Frame 10 • Frame 11~12 • Frame 16~18 • Frame 19~21


Unique Mechanics

5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wirbelwind 5U Total 36 unique
GBVS Lancelot Wirbelwind.png
Dash
Cancellable into followups from frame 17~29

5U > 5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Quick Stop 5U > 5U Total 14 unique
GBVS Lancelot Wirbelwind 5U.png
Quick Stop

5U > 6U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Cross Over 5U > 6U Total 18 unique
GBVS Lancelot Wirbelwind 6U.png
Cross Over

5U > 4U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Feint 5U > 4U Total 16 unique
GBVS Lancelot Wirbelwind 4U.png
Feint

5U > 2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Jump 5U > 2U Total 25 unique
GBVS Lancelot Wirbelwind 2U.png
Jump


j.U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wirbelwind j.U Until landing +7 unique
110x110px
Air


Universal Mechanics

LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 3 31 HKD 0, 4 other
GBVS Lancelot Throw.pngGBVS Lancelot BackThrow.png
GBVS Lancelot Throw Hitbox.png


j.LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Throw 5 5 Until landing +6 0, 4 other
GBVS Lancelot AirThrow.png
GBVS Lancelot AirThrow Hitbox.png

MH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 6 17 -4 +1 4 other 4-31 Throw
9-31 Low
9-30 Airborne
GBVS Lancelot OverheadAttack.png
GBVS Lancelot UOH Hitbox.png


Skills

236L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wogenstrom 236L 700 All 33 Until Hit Total 45 +4 +8 2 special
GBVS Lancelot Wogenstrom.png
Go my squire
and hold down the neutral
GBVS Lancelot 236X Hitbox1.pngGBVS Lancelot 236X Hitbox2.png
236L/H: Frame 33~43
236M: Frame 38~48 • Hitbox after first 11 frames
Cooldown: 50-82F (Technical) 140-172F (Easy)
Easy Input Damage: 600

236M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wogenstrom 236M 700 All 38 Until Hit Total 50 +4 +8 2 special
GBVS Lancelot Wogenstrom.png
Go my squire
and hold down the neutral
GBVS Lancelot 236X Hitbox1.pngGBVS Lancelot 236X Hitbox2.png
236L/H: Frame 33~43
236M: Frame 38~48 • Hitbox after first 11 frames
Cooldown: 55-110F (Technical) 145-200F (Easy)
Easy Input Damage: 600

236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wogenstrom 236H 350×3 All 33 Until Hit Total 41 +44 +48 2 special
GBVS Lancelot Wogenstrom.png
Go my squire
and hold down the neutral
GBVS Lancelot 236X Hitbox1.pngGBVS Lancelot 236X Hitbox2.png
236L/H: Frame 33~43
236M: Frame 38~48 • Hitbox after first 11 frames
Cooldown: 556-575F (Technical) 676-695F (Easy)
Easy Input Damage: 300×3


214L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214L 300 Mid 14 5 13 -3 +1 2 special
GBVS Lancelot SouthernCross.png
The pressure is on.
GBVS Lancelot 214X Hitbox.png
214X
Cooldown: 20F (Technical) 200F (Easy)


214M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214M 400 Mid 19 6 13 -4 0 2 special
GBVS Lancelot SouthernCross.png
The pressure is on.
GBVS Lancelot 214X Hitbox.png
214X
Cooldown: 20F (Technical) 200F (Easy)


214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H 300 Mid 11 3 15 -3 +1 2 special
GBVS Lancelot SouthernCross.png
The pressure is on.
GBVS Lancelot 214X Hitbox.png
214X
Cooldown: 480F (Technical) 600F (Easy)


214X > 4X

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214X > 4X 400 (L) / 500 (M) Mid 9 3 16 -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png
Mashing yet?
GBVS Lancelot 214X4X Hitbox.png
214X~4X


214H > 4H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H > 4H 350 (1st) / 400 (2nd) / 450 (3rd) Mid 7 3 16 -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png
Mashing yet?
GBVS Lancelot 214X4X Hitbox.png
214X~4X


214X > 4X Ender

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214X > 4X Ender 500 (L) / 600 (M) / 500 (H) Mid 14 7 24 -16 KD 2 special
GBVS Lancelot SouthernCrossFinish.png
12f startup when used as 214H~4H~4H~4H~4H


66L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade Impulse 66L 800 Mid 16 6 18 -9 KD 2 special
GBVS Lancelot BladeImpulse.png
Gorilla Blade
GBVS Lancelot 66X Hitbox.png


66M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade Impulse 66M 1000 Mid 25 9 16 -6 KD 4 special
GBVS Lancelot BladeImpulse.png
Gorilla Blade
GBVS Lancelot 66X Hitbox.png


66H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade Impulse 66H 1000 Mid 20 9 16 -6 HKD 4 special
GBVS Lancelot BladeImpulse.png
Gorilla Blade
GBVS Lancelot 66X Hitbox.png


22L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22L Total 30 special 7~21 All, 4~30 Airborne
GBVS Lancelot Turbulenz.png
Don't blink or you'll miss it


22M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22M Total 30 special 7~21 All, 4~30 Airborne
GBVS Lancelot Turbulenz.png
Don't blink or you'll miss it


22H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22H Total 30 special 1~21 All
GBVS Lancelot Turbulenz.png
Don't blink or you'll miss it


22[L]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22[L] 1000 High/Air 37 8 30 -18 KD 4 special 4~23 All
GBVS Lancelot Turbulenz.pngGBVS Lancelot Turbulenz Attack.png
Don't blink or you'll miss it • 22[X]
GBVS Lancelot 22X Hitbox.png
22[X]


22[M]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22[M] 1000 High/Air 37 8 30 -17 KD 4 special 4~23 All
GBVS Lancelot Turbulenz.pngGBVS Lancelot Turbulenz Attack.png
Don't blink or you'll miss it • 22[X]
GBVS Lancelot 22X Hitbox.png
22[X]


22[H]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22[H] 1000 High/Air 37 8 30 -17 HKD 4 special 4~23 All
GBVS Lancelot Turbulenz.pngGBVS Lancelot Turbulenz Attack.png
Don't blink or you'll miss it • 22[X]
GBVS Lancelot 22X Hitbox.png
22[X]


Skybound Art

236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Weiss Flugel 236236H 500, 100×12, 1200 Mid 9+4~13 3 28 -12 HKD 4 super 1~15 All
GBVS Lancelot WeissFlugel.pngGBVS Lancelot WeissFlugel2.png
"It's time to end this!"White Wings
GBVS Lancelot 236236H Hitbox.png
Minimum damage: 800
Simple input (236S) damage: 3000
Simple input minimum damage: 450

236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schöner Winterhügel 236236U 1000×2, 2200 Mid 10+6 4~15 25 -8~-9 HKD 4 super 1~15 All
GBVS Lancelot Schöner Winterhügel.pngGBVS Lancelot Schöner Winterhügel2.pngGBVS Lancelot Schöner Winterhügel3.png
"The ice will be your grave!"Beautiful Winter Hill
GBVS Lancelot 236236U Hitbox.png
All versions share a hitbox
Minimum damage: 1260
Simple input (236S+U) damage: 4000
Simple input minimum damage: 800


j.236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schöner Winterhügel j.236236U 1000×2, 2200 All 14 Until landing +1 34 -16 HKD 4 super 1~13 All
GBVS Lancelot Schöner Winterhügel.pngGBVS Lancelot Schöner Winterhügel2.pngGBVS Lancelot Schöner Winterhügel3.png
"The ice will be your grave!"Beautiful Winter Hill
GBVS Lancelot 236236U Hitbox.png
All versions share a hitbox
Minimum damage: 1260
Simple input (236S+U) damage: 4000
Simple input minimum damage: 800


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