GBVS/Percival/Data

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Infobox Data

Field Value
Name: Percival
Health: 10,000
PreJump: 4f
Backdash: 22f
Backshift: High Recovery (30f)
Unique Movement Options: Lord's Strike
Portrait: GBVS Percival Portrait.png
Icon: GBVS Percival Icon.png


Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Percival cL.png
GBVS Percival cL Hitbox.png


c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2
GBVS Percival cM.png
GBVS Percival cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 10 6 15 -2 +2 4
GBVS Percival cH.png
Welcome to punish city
GBVS Percival cH Hitbox.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 3 15 -3 +1 2
GBVS Percival cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 3 18 -4 0 3
GBVS Percival cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Percival fL.png
GBVS Percival fL Hitbox1.pngGBVS Percival fL Hitbox2.png
Frame 6 • Frame 7~8


f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 16 -6 -2 2
GBVS Percival fM.png
GBVS Percival fM Hitbox.png


f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 12 6 26 -15 -11 3
GBVS Percival fH.png
It's still my turn
GBVS Percival fH Hitbox1.pngGBVS Percival fH Hitbox2.png
Frame 12~14 • Frame 15~17

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Percival 2L.png
GBVS Percival 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 5 13 -3 +1 2
GBVS Percival 2M.png
Does not hit low
GBVS Percival 2M Hitbox1.pngGBVS Percival 2M Hitbox2.png
Frame 7~9 • Frame 10~11


2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 5 24 -12 -8 3
GBVS Percival 2H.png
GBVS Percival 2H Hitbox1.pngGBVS Percival 2H Hitbox2.png
Frame 11~12 • Frame 13~15

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 7 6 21 -12 HKD 2
GBVS Percival 2U.png
Shorter reach than one would expect
GBVS Percival 2U Hitbox.png


j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 Until landing 0 1
GBVS Percival jL.png
GBVS Percival jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 7 6 Until landing 1
GBVS Percival jM.png
GBVS Percival jM Hitbox2.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 10 6 Until landing 2
GBVS Percival jH.png
The jump-in of a king
GBVS Percival jH Hitbox.png
The jump-in of a king


j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 20 Until landing +1 12 KD 2
GBVS Percival jU.png
Entirely unrewarding
GBVS Percival jU Hitbox.png
Clash Level 1


Unique Mechanics

5U

5U
X-Seele
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 Throw 14 3 41 +12 0, 4
GBVS Percival 5U.pngGBVS Percival 5U2.png
An extra grab is a precious rarity afforded only to the rich.
GBVS Percival 5U Hitbox.png


Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 HKD HKD 0, 4
GBVS Percival Throw.pngGBVS Percival 4Throw.png
Forward throw, reminiscent of a certain flaming swordswoman • Back throw, break their spine
GBVS Percival Throw Hitbox.png


j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 Until landing +6 HKD HKD 0, 4
GBVS Percival AirThrow.png
Callout AA and not much more
GBVS Percival AirThrow Hitbox.png


MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 4-40 Throw
12-37 Low
11-39 Airborne
GBVS Percival OverheadAttack.png
Shorter range than one would expect
GBVS Percival UOH Hitbox1.pngGBVS Percival UOH Hitbox2.png
Frame 26~28 • Frame 29~31


Skills

236L

236L
L Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 All 22 Total 53 -7 -3 2
GBVS Percival Anzuenden.png
GBVS Percival 236X Hitbox1.pngGBVS Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Damage decreases as projetiles moves forward (see →)
Cooldown: 42-69F (Technical) 42-69F (Easy)
Easy input damage: 800→700


236M

236M
M Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 [1000→900] All 22 Total 53 -7 -3[KD] 2
GBVS Percival Anzuenden.png
GBVS Percival 236X Hitbox1.pngGBVS Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 45-56F (Technical) 65-76F (Easy)
Easy input damage: 800→700 [900→800]


236H

236H
H Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350×2+400→300×2+400 [400×3→350×2+400] All 19 Total 53 0 +4[HKD] 2
GBVS Percival Anzuenden.png
GBVS Percival 236X Hitbox1.pngGBVS Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 520-523F (Technical) 640-643F (Easy)
Easy input damage: 350×3→300×3 [400×3→350×3]


623L

623L
L Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 400 Mid, All 9 2(2)6 37 -26 KD 4, 3 1~12 All
GBVS Percival Platzen.png
GBVS Percival 623X Hitbox1.pngGBVS Percival 623X Hitbox2.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 14 (Technical) 10 (Easy)


623M

623M
M Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,700,400 [300,700,120×5] Mid*2, All 11 17[21] 37[49] -24 [-40] KD 4 1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw]
GBVS Percival Platzen.png
GBVS Percival 623M Hitbox.pngGBVS Percival 623X Hitbox1.pngGBVS Percival 623X Hitbox2.png
623M/623H dash
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)


623H

623H
H Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,600,200×3 [300,700,100×7] Mid 9 26[28] 40[43] -33 [-38] HKD 4 1~8 All, 9~13 Strike/Throw
GBVS Percival Platzen.png
GBVS Percival 623M Hitbox.pngGBVS Percival 623X Hitbox1.pngGBVS Percival 623X Hitbox2.png
623M/623H dash
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)


214L

214L
L Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 32
GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214M

214M
M Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 32
GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214H

214H
H Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 27
GBVS Percival Lord's Strike.png
Cooldown: 480F (Technical) 600F (Easy)

214L > L

214L > L
L Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Low 7 3 20 -6 -2 2
GBVS Percival Schneiden.png
Hits low but minus on hit without an Orb
GBVS Percival 214XL Hitbox.png
Clash Level 3


214M > L

214M > L
M Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 [850] Low 7 3 20 -6 -2 [KD] 2
GBVS Percival Schneiden.png
Hits low but minus on hit without an Orb
GBVS Percival 214XL Hitbox.png
Values in [] are when using an Orb
Clash Level 3


214H > L

214H > L
H Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
850 [900] Low 7 3 20 -4 0 [HKD] 2
GBVS Percival Schneiden.png
Hits low but minus on hit without an Orb
GBVS Percival 214XL Hitbox.png
Clash Level 3


214L > M

214L > M
L Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 20 6 21 +2 KD 4
GBVS Percival Macht.png
Plus on block mid, explodes people on counterhit
GBVS Percival 214XM Hitbox.png
Values in [] are when using an Orb
Clash Level 3

214M > M

214M > M
M Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [1700] Mid 20 6 21 +2 KD[HKD] 4
GBVS Percival Macht.png
Plus on block mid, explodes people on counterhit
GBVS Percival 214XM Hitbox.png
Values in [] are when using an Orb
Clash Level 3


214H > M

214H > M
H Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [1800] Mid 17 6 21 +2 HKD 3
GBVS Percival Macht.png
Plus on block mid, explodes people on counterhit
GBVS Percival 214XM Hitbox.png
Values in [] are when using an Orb
Clash Level 3

214L > H

214L > H
L Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 10 [4] 3 52 -16 KD 4
GBVS Percival Zerreissen.png
GBVS Percival 214XH Hitbox.png
Values in [] are when using an Orb

214M > H

214M > H
M Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [2000→1500] Mid 10 [4] 3[9] 52 -16 [-4] KD 4
GBVS Percival Zerreissen.pngGBVS Percival Zerreissen CleanHit.png
Whiff punish converter • Clean Hit
GBVS Percival 214XH Hitbox.png
Values in [] are when using an Orb


214H > H

214H H
H Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [2300→1500] Mid 9 [4] 3 52 -16 [-4] HKD 4
GBVS Percival Zerreissen.pngGBVS Percival Zerreissen CleanHit.png
Whiff punish converter • Clean Hit
GBVS Percival 214XH Hitbox.png
Values in [] are when using an Orb

22L

22L
L Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 14 12 -13 1
GBVS Percival Traeumerei.png
The win condition
GBVS Percival 22X Hitbox.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 1 Orb

22M

22M
M Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 28 12 -27 1
GBVS Percival Traeumerei.png
The win condition
GBVS Percival 22X Hitbox.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 3 Orb

22H

22H
H Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 38 12 -37 1
GBVS Percival Traeumerei.png
The win condition
GBVS Percival 22X Hitbox.png
Cooldown: 480F (Technical) 600F (Easy)
Gains 5 Orb


Skybound Art

236236H

236236H
Lohenwolf
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3600→2600 Mid [Unblockable] 6+7~146 6 30 -18 HKD 4
GBVS Percival Lohenwolf.pngGBVS Percival LohenwolfCleanHit.png
Charge for an unblockable • Clean Hit
GBVS Percival 236236H Hitbox.png
Clash Level: 25 (Technical) 20 (Easy)


236236U

236236U
Feuerrote Krone
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3800→2900 [4800→3800] Mid, All 9+7 37~91 Total 143~197 -18 HKD 4
GBVS Percival FeuerroteKrone2.pngGBVS Percival FeuerroteKrone.png
Charge for more damage
GBVS Percival 236236U Hitbox1.pngGBVS Percival 236236U Hitbox2.pngGBVS Percival 236236U Hitbox3.png
Activation/charging hitbox • Initial projectile hitbox • Later projectile hitbox
Clash Level: 35 (Technical) 30 (Easy)


Category