GGACR/Slayer/Data
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System Data
Normal Moves
5P
5K
c.S
f.S
5H
5D
5[D]
6P
6K
6[K]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Type | Guard Bar Gain | Guard Bar Minus | Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6[K] | Total 27+3 after landing | normal | 8~27F Feet | |||||||||||||||||||||
Slayer is airborne 8~27F |
6H
2P
2K
2S
2H
2D
j.P
j.K
j.2K
j.S
j.H
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Special Moves
236P
236K
236[P]
236[K]
214P
214K
214S
214H
Dandy > P
Dandy > K
Dandy > S
Dandy > H
Dandy > S > H
236H
632146P
j.214K
Force Breaks
236D
214D
Dandy > D
Overdrives
632146S
236236H
j.214214S
Instant Kill
236236H
Category
A.B.A [★]
Anji Mito [★]
Axl Low [★]
Baiken [★]
Bridget [★]
Chipp Zanuff [★]
Dizzy [★]
Eddie [★]
Faust [★]
I-No [★]
Jam Kuradoberi [★]
Johnny [★]
Justice [★]
Kliff Undersn [★]
Ky Kiske [★]
May [★]
Millia Rage [★]
Order-Sol [★]
Potemkin [★]
Robo-Ky [★]
Slayer [★]
Sol Badguy [★]
Testament [★]
Venom [★]
Zappa [★]
Click [★] for character's full frame data
System Explanations
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •
Mechanics Glossary
- Attack Level
- Bear Stun (Dizzy)
- Burst
- Clash
- Dead Angle Attack (DAA)
- Faultless Defense (FD)
- FD Jump
- Forced Proration
- Force Break (FB)
- Force Roman Cancel (FRC)
- Gatling
- Guard Gauge
- Guts
- Initial Proration
- Instant Block (IB)
- Instant Kill (IK)
- Jump Install (JI)
- Negative Penalty
- Overdrive (Super Attack)
- Roman Cancel (RC)
- Slashback (SB)
- Special Attacks
- Tension Gauge
- Tension Pulse
- Ukemi (Teching)