- 236PGuardMidStartup10Recovery20Advantage-12 is your most essential move due to letting you summon, but it is also very powerful in its own right as a reversal and counterpoke. It is also how you will usually end your combos when naked due to hitting otg opponents and knocking them down, giving you ample time to set up oki with your new summon.
- 2PGuardMidStartup5Recovery9Advantage-2 and 2KGuardLowStartup7Recovery7Advantage-1 are fast, somewhat low profile options that can be used to start pressure with after dashing in.
- 6PGuardLowStartup11Recovery18Advantage-7 is very low profile from frame 1 until the end of its actives and can go under most standing normals.
- 5KGuardMidStartup9Recovery8Advantage-2 has lower body invincibility throughout the entire move and can go over many low pokes.
- 5KGuardMidStartup9Recovery8Advantage-2 and 2SGuardMidStartup11Recovery12Advantage-7 are effective tools for stuffing the opponent due to their long actives, disjointed hitboxes, and favorable counterhit properties.
- f.SGuardMidStartup13Recovery10Advantage-5 has good range and creates a puddleGuardLowStartup34RecoveryAdvantage- that can knock down the opponent.
- 2HGuardMidStartup15Recovery14Advantage0 is a very strong attack that has many offensive attributes. While you cannot combo into it on standing opponents it is 0 on block, gatlings into every other Zappa normal, and inflicts doubled stun and a sizeable chunk of damage on hit.