Combo Notation Guide | Character Name Abbreviations | |||||||||
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Beginner Combos
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Basic combos are simple combos with the fewest requirements and conditions possible.
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Core Combos
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Core combos balance potency with consistency. They:
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Combo List
- All damage values have been tested on Ky at 100% health, unless stated otherwise
Normal Starters
Punch Starters
5P | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
6P | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
Kick Starters
5K | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
2K | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
6K | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
Slash Starters
c.S | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
[Test Case 1] c.S > 2H > Projectile Spell > ~66 c.S > 2H > Projectile Spell > ~66 c.S 2H > Projectile Spell WS > 6H
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Starting Position | Varies Based on Spell (180-213) | Ky, Asuka, (likely all) | [2] Easy | Day 1 BnB when routing for damage at Mid Screen. Seems like c.S > 2H > Chant is a reliable loop when going for a damage/wallbreak route. I was able to reliably break the wall from starting position with 3 projectile spells. I have done this combo with variations of all the cube spells. In this combo, I had "Howling Metron MS Processing"(3 Green Cubes) "Delayed Howling Metron"(Electric Cube) and "Accipiter Metron" (Overhead Orb). Please note that the big red explosion spell ("Metron Screamer 808") wallbounces, so if you have this spell, try to use it when closer to the wall. | 1.26 | |||
[Test Case 1] c.S > 2H > c.S > Delayed Howling Metron > ~66 c.S > 2H > Metron Screamer 808 WS > ~66 6H
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Starting Position | Varies Based on Spell (~216) | Ky, Asuka, (likely all) | [2] Easy | Adjusted c.S 2H loop that is more spell dependent. If you have the electric cube spell and the big red explosion, you can spend less mana and get a little more damage by adding an extra c.S in the initial juggle. May be able to do this with other spells. | 1.26 | |||
[Test Case 1] c.S > f.S > 2H > RRC > ~66 c.S > c.S > 2H > f.S > 5H
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Starting Position | Varies Based on when 2H is canceled (~172) | Ky, Asuka, (likely all) | [2] Easy | Day 1 Red RC BnB for use when either saving spells or have none available. Third close slash may need to be delayed slightly to hit. | 1.26 |
CH c.S | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
f.S | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
2S | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
Heavy Slash Starters
5H | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
2H | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
6H | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
Dust Starters
2D | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
5[D] (charged) | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
5[D] > [7/8/9] > j.H > j.S > 9jc > j.H > j.S > j.H > 9jc > j.HH
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Anywhere | 190 | Everyone | [3] Medium | BnB Universal Charged Dust combo | ?? | |||
5[D] > [7/8/9] > j.D > j.S > 9jc > j.H > j.S > j.H > 9jc > j.HH
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Anywhere | 192 | All but Faust | [3] Medium | BnB Universal Charged Dust combo | ?? |
Special Move Starters
236X | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
Throw Starters
4D or 6D | |||||||||
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Combo | Position | Damage | Works on | Difficulty | Notes | Video | Recipe | Ver | |
PC | PS | ||||||||
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?? |
Combo Theory
Starters
Initial Proration and Combo Decay will be included with every starter. Clink on their links to learn more. Additionally, RISC Loss will be added if it is not equal to 1000.