This page is Ky Kiske's Resources page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.
For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:
- Character Discord pins
- Links or transcriptions of external personal documents and / or Dustloop User Docs
- Tech videos, especially from Twitter hashtags
- One-off or niche combo routes
- Set-ups (for pressure, mix-ups, okizeme, or setplay)
- Video analyses of matches and sets
Documents
You can embed links to external documents or User Docs here.
The Holy Ky-ble: New Testament Edition [Season 1] (Google Docs)
Round Start Tables By Matchup [except Happy Chaos] (PDF)
The Holy Orders (Ky Kiske Document) [Season 2] (Google Docs)
Videos
You can embed videos of content here, preferably on generally permanent platforms such as YouTube, or via a direct embed.
Corner-to-corner SD(2) RC starter into j.D route: https://twitter.com/JideoColima/status/1535749254853033985
Cornered fuzzy jump falling j.H sideswap: https://twitter.com/Ventus_v1/status/1535782995553964032
j.H land 9j.D ADC FDC j.K 5K 6H 214K 2K WS
Plain Text
Balance Changelog
Values in [ ] indicate Shock State or Dragon Install.
Ver 1.33 ー December 8th, 2023
Ver 1.29 ー August 24th, 2023
- System Mechanics
- Face-up launch hurtboxes adjusted. REWORKED
- Various adjustments that expand and reduce hurtboxes at different times.
- Face-up launch hurtboxes adjusted. REWORKED
- f.SGuardAllStartup10Recovery16Advantage-5 BUFF
- Startup reduced from 12 to 10.
- 2SGuardLowStartup11Recovery20Advantage-8 NERF
- Startup increased from 10 to 11.
- 5HGuardAllStartup12Recovery21Advantage-8 BUFF
- Startup reduced from 14 to 12.
- j.DGuardAllStartup13Recovery15Advantage- CHANGED
- Projectile no longer affected by slowdown.
- Stun EdgeGuardAllStartup13RecoveryTotal 46Advantage-14 236S BUFF
- Horizontal launch speed decreased by 19%Speed changed from 35 to 25.
- Vertical launch speed increased by 100%Speed changed from 10 to 20.
- Charged Stun EdgeGuardAllStartup39RecoveryTotal 62Advantage+22 [+25] 236H BUFF
- Horizontal launch speed decreased by 71%Speed changed from 35 to 10.
- Vertical launch speed increased by 75%Speed changed from 10 to 17.5.
- Aerial Stun Edge SGuardAllStartup21RecoveryUntil Landing+10Advantage- j.236S All versions BUFF
- Horizontal launch speed decreased by 33%Speed changed from 30 to 20.
- Vertical launch speed reversed to launch upwards and decreased by 60%Speed changed from -30 to 20.
- Aerial Stun Edge HGuardAllStartup21RecoveryUntil Landing+10Advantage- j.236H All versions BUFF
- Horizontal launch speed decreased by 60%Speed changed from 50 to 20.
- Vertical launch speed reversed to launch upwards and decreased by 60%Speed changed from -30 to 20.
- Stun DipperGuardLow, AllStartup7Recovery30Advantage-19 [-14] 236K Standard NERF
- Startup increased from 5 to 7.
- Proration increased from 90% to 80%.
- Recovery increased from 26 to 30.
- On-block changed from -15 [-10] to -19 [-14].
- Vertical launch speed of second hit increased by 25%Speed changed from 40 to 50 and duration of speed decreasing extended by 4FVertical speed reduction by 40% per frame changed from 6~16F to 6~20F.
- Gravity on launch of second hit lowered by 12%Gravity changed from 2.5 to 2.2, sped up timing of gravity change by 2F, and potency of gravity change reduced by 13%Gravity increases per frame changed from 0.15 to 0.13.
Gravity increases per frame changes from 11~45 to 9~43.- No change to on-hit advantage.
- Stun DipperGuardLow, AllStartup7Recovery30Advantage-14 236K Dragon Install NERF
- Startup increased from 5 to 7.
- Proration increased from 90% to 80%.
- Recovery increased from 26 to 30.
- On-block changed from -10 to -14.
- Foudre ArcGuardAllStartup24Recovery6Advantage-2~+6 [+5~+12] 214K All versions NERF
- Proration increased from 90% to 80%.
- Vapor Thrust HGuardAllStartup13Recovery44Advantage-38 [-33] 623H All versions NERF
- No longer strike invulnerable immediately.
- Invulnerable time during standard version changed from 1~16F to 7~16F.
- Invulnerable time during Dragon Install changed from 1~18F to 7~18F.
- No longer strike invulnerable immediately.
- Dire EclatGuardAllStartup14Recovery25Advantage-8 [-6] 214S All versions NERF
- Proration increased from 90% to 80%.
- Ride The LightningGuardAllStartup8+1Recovery99Advantage-82 632146H All standard versions NERF
- Damage reduced from 21×4, 50 [22×4, 60] to 18×4, 42 [19×4, 52].
- Total damage changed from 134 [148] to 114 [128]
- Damage reduced from 21×4, 50 [22×4, 60] to 18×4, 42 [19×4, 52].
- Ride The LightningGuardAllStartup8+1Recovery99Advantage-79 632146H All Dragon Install versions NERF
- Damage reduced from 10×8, 30×3 to 9×8, 26, 25×2.
- Total damage changed from 170 to 148.
- Damage reduced from 10×8, 30×3 to 9×8, 26, 25×2.
Ver 1.24 ー December 15th, 2022
- 6KGuardAllStartup25Recovery11Advantage+4 NERF
- Increased proration from 100% to 90%.
- 5HGuardAllStartup12Recovery21Advantage-8 ADJUSTED
- 2HGuardAllStartup11Recovery28Advantage-13 NERF
- Increased proration from 100% to 90%.
- 6HGuardAllStartup15Recovery20Advantage-7 NERF
- Increased proration from 100% to 90%.
- Stun Dipper (2nd Hit) (236K)GuardLow, AllStartup7Recovery30Advantage-19 [-14] NERF
- Increased proration on second hit from 100% to 90%. The first hit remains unchanged at 90%.
- Foudre Arc (All Versions) (214K)GuardAllStartup24Recovery6Advantage-2~+6 [+5~+12] BUFF
- Decreased pushback on hit by 30%Pushback rate changed from 100% to 70%. Pushback on block remains unchanged.
- Dire Eclat (All Versions) (214S)GuardAllStartup14Recovery25Advantage-8 [-6] NERF
- Increased proration from 100% to 90%.
- Sacred Edge (All Versions) (236236P)GuardAll [All (Guard Crush)]Startup4+3RecoveryTotal 38Advantage+10 [+26] BUFF
- No change was made to move at its base state.
- During Shock State, added Guard Crush effect to the final hit on block, for 29f.
- On-block changed from +18 to +26.
- Increased chip damage rate of the final hit from 25% to 50%.
- During Dragon Install, added Guard Crush effect to the final hit on block, for 29f.
- On-block changed from +24 to +32.
- Increased chip damage rate of the final hit from 37% to 62%.
Ver 1.18 ー June 10th, 2022
- 2K BUFF
- Decreased knockback.
- 6K BUFF
- Can now be canceled into special moves.
- c.S BUFF
- Reduced recovery from 13f to 10f.
- On-block changed from -2 to +1.
- Reduced recovery from 13f to 10f.
- f.S BUFF
- 2S BUFF
- j.P BUFF
- Now launches opponent higher, with decreased horizontal blowback distance.
- j.K BUFF
- Now launches opponent higher.
- j.S BUFF
- j.H BUFF
- Now launches the opponent higher, with decreased horizontal blowback distance.
- j.D BUFF
- Can now be jump and air dash canceled.
- Can now be canceled into special moves.
- Now launches the opponent on grounded hit.
- Now launches the opponent higher, with decreased horizontal blowback distance.
- Can now be canceled into a Finish Blow during a Homing Jump.
- Ground ThrowGuardGround ThrowStartup2Recovery38Advantage- BUFF
- Reduced recovery upon successful throw.
- On-hit changed to HKD (+55).
- Now launches the opponent lower, with decreased horizontal blowback distance.
- Reduced recovery upon successful throw.
- Shock State NERF
- Effect now ends when Ky takes damage.
- Stun Edge (All Versions) (236SGuardAllStartup13RecoveryTotal 46Advantage-14, j.236SGuardAllStartup21RecoveryUntil Landing+10Advantage- & j.236HGuardAllStartup21RecoveryUntil Landing+10Advantage-) BUFF
- Usage restriction is now removed after a set amount of time passes.
- Aerial Stun Edge (All Versions) (j.236SGuardAllStartup21RecoveryUntil Landing+10Advantage- & j.236HGuardAllStartup21RecoveryUntil Landing+10Advantage-) BUFF
- Reduced landing recovery from 14f to 10f.
- Charged Stun Edge (236H)GuardAllStartup39RecoveryTotal 62Advantage+22 [+25] BUFF
- Usage restriction is now removed after a set amount of time passes.
- Foudre Arc (214K)GuardAllStartup24Recovery6Advantage-2~+6 [+5~+12] REWORKED
- Decreased attack level of initial half of active frames from 2 to 1.
- Reduced recovery from 8f to 6f.
- On-block changed from -1 [+4] to -2 [+4].
- Vapor Thrust (All Versions) (623SGuardAllStartup11Recovery43Advantage-33 [-28], 623HGuardAllStartup13Recovery44Advantage-38 [-33], j.623SGuardAllStartup11RecoveryUntil Landing+12Advantage- & j.623HGuardAllStartup13RecoveryUntil Landing+12Advantage-) REWORKED
- Expanded lower hitbox.
- Can no longer be Roman Canceled while the opponent's Gold Psych Burst is active.
- When blocked mid-air, the opponent now lands more quickly than before.
- Dire Eclat (214S)GuardAllStartup14Recovery25Advantage-8 [-6] BUFF
- Reduced recovery from 25f to 22f.
- On-block changed from -11 [-9] to -8 [-6].
- Reduced recovery from 25f to 22f.
- Ride the Lightning (All Versions) (632146HGuardAllStartup8+1Recovery99Advantage-82 & j.632146HGuardAllStartup8+1Recovery99Advantage-) NERF
- Increased attack startup from 7+1f to 8+1f.
- Dragon Install (214214H)GuardAllStartup11+1Recovery25Advantage+4 BUFF
- Increased movement speed of forward movement, backward movement, and dash.
- Standard walk speed: 6.6; Dragon Install walk speed: 8.6.
- Standard backward walk speed: 5; Dragon Install backward walk speed: 6.
- Standard initial dash speed: 15; Dragon Install initial dash speed: 20.
- No change to rate of acceleration, friction, backdash, aerial movement or air dashes.
- Decreased horizontal blowback distance.
- Reduced recovery from 34f to 25f.
- On-block changed from -5 to +4.
- Increased movement speed of forward movement, backward movement, and dash.
Ver 1.14 ー February 4th, 2022
- Sacred Edge BUFF
- Fixed a bug where if a grounded hit triggered Wall Break, the opponent was not knocked down and could perform a recovery.
Ver. 1.10 ー October 15th, 2021
- 6H BUFF
- Ky is no longer in Counter Hit recovery after the active frames.
- Shock State BUFF
- Increased chip damage of special moves and Overdrives during Shock State.
- Stun Edge (All) REWORKED
- Reduced hitstop from 13f to 6f.
- Stun Edge (Ground) REWORKED
- Increased attack startup from 11f to 13f.
- Reduced recovery from 54f to 46f.
- Increased movement speed of the hitbox.
- Charged Stun Edge REWORKED
- Reduced recovery from 69f to 62f.
- Increased movement speed of the hitbox.
- Foudre Arc NERF
- Increased proration from 100% to 90%.
- Sacred Edge BUFF
- Increased movement speed of the hitbox.
- Sacred Edge (Dragon Install) BUFF
- No longer reduces the amount of hits to the opponent when it hits anything but the opponent.
- Dragon Install BUFF
- Increased activation damage from 40 to 80.
- The activation is now a more powerful attack when used during Shock State (same 10% damage increase as other specials).
- Increased chip damage of special moves and overdrives during Dragon Install state.
Ver. 1.09 ー August 27th, 2021
- f.SGuardAllStartup10Recovery16Advantage-5 BUFF
- Recovery reduced from 19 to 13.
- On-block changed from -11 to -5.
- Effect of Dash Momentum increased by 50%Distance traveled by Dash Momentum changed from 100% to 150%..
- Recovery reduced from 19 to 13.
- 2KGuardLowStartup6Recovery10Advantage-2 BUFF
- Pushback reduced by 17%Pushback rate changed from 120% to 100%..
- Stun DipperGuardLow, AllStartup7Recovery30Advantage-19 [-14] 236K REWORKED
- Pushback reduced by 20%Pushback rate changed from 100% to 80%..
- Launch of first hit adjusted to more consistently combo into second hit.
- Horizontal launch speed reduced by 18%Speed changed from 12.25 to 10..
- Vertical launch speed reduced by 17%Speed changed from 15 to 12.5..
- Gravity on launch reduced by 50%Gravity changed from 3 to 1.5..
- Changed launch animation on air hit.
- Vertical launch speed now reduced a further 40%Speed changed from 12.5 to 7.5. when connecting on the final 3 frames (14-16F).
- Launch of second hit adjusted, reducing distance and increasing advantage.
- Horizontal launch speed reduced by 80%Speed changed from 5 to 1..
- Vertical launch speed increased by 129%Speed changed from 17.5 to 40. and now decreases over timeVertical speed reduces by 60% per frame 6~16F.
- Gravity on launch reduced by 17%Gravity changed from 3 to 2.5. and now increases over timeGravity increased by 0.15 per frame 11~45F.
- On-hit changed from KD +11 to KD +13.
- Vertical launch is now affected by the combo momentum by 67% lessHorizontal speed of opponent maintained on launch changed from 15% to 5%..Undocumented
- Vertical launch is now affected by Combo DecayCombo Decay influence on vertical launch changed from 0% to 25%.Undocumented
- Added a vertical Activation Range on the first hit.Undocumented
- Can no longer hit extended hurtboxes of opponents aboveVertical Activation Range of 100. Ky.
- Distance travelled increased by 40%Total distance changed from 413 to 579.954..
- Distance travelled by first hit increased by 9%Total distance changed from 413 to 450..
- Dragon InstallGuardAllStartup11+1Recovery25Advantage+4 214214H BUFF
- Startup reduced from 21+1 to 11+1.
- Expanded frontal hitbox, reduced upper hitbox.
- No longer applies permament Tension Penalty, instead applying the standard 180F.
- No longer activates when inputting H after a forward direction is pressed after the motion input is complete.