GGSlash/Testament/Frame Data

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System Data

Defense Modifier: x 1.00

Guts Rating: 1

Stun Resistance: 65

Jump Startup: 4

Backdash Time: 16

Backdash Invincibility: 1-9


Normal Moves

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
5P 9 1.4 - - 1 HLF CSJR 6 3 7 ±0
5K 18 1.4 - - 3 HLF SJR 7 4 12 -2
c.S 24 2.6 - - 3 HLF SJR 5 3 18 -7
f.S 28 2.6 - - 3 HLF SR 11 6 13 -5
5H 36 3.8 - - 5 HLF SR 10 4 18 -3
  • Staggers opponent on ground CH (max 47F)
5D 15 3.8 - - 3 HF - 29 6 18 +3
6P 24 2.6 - - 3 HF SR 17 3 26 -15
  • Initial proration 85%
6K 28 2.6 - - 3 HLF SR 78 6 20 -15
6H 55 3.8 - - 5 HLF RF 13 6 28 -15
  • Knocks down opponent on ground hit
2P 8 1.4 - - 1 HLF CSR 5 4 12 -6
  • Initial proration 90%
2K 12 1.4 - - 1 LF SR 6 4 11 -5
  • Initial proration 70%
2S 26 2.6 - - 3 HLF SR 10 6 16 -8
2H 38 3.8 - - 5 HLF SR 16 3 20 -4
  • 6-12F Strike inv
2D 38 3.8 - - 4 LF SR 14 3 30 -16
j.P 10 1.4 - - 1 HA CSJR 5 6 12 -
j.K 18 2.6 - - 3 HA SR 6 5 12 -
j.S 28 2.6 - - 3 HA SJR 8 3 16 -
j.H 34 2.6 - - 3 HA SR 13 5 15 -
j.D 44 2.6 - - 3 HA SR 10 6 20+5L -
  • Knocks down opponent on ground hit
Ground Throw 60 - - - - Throw: 45 Pixels - - - - -
  • Knocks down opponent on hit
  • Forced proration 50%
Air Throw 60 - - - - Throw: 110 Pixels - - - - -
  • Knocks down opponent on hit
  • Forced proration 50%
DAA 25 2.6 - - 1 All R 13 3 18 -7
  • 1-18F Full inv
  • 19-30F Throw inv
  • Wall bounces opponent on hit (on ground hit untechable for 28F)
  • Initial proration 50%

Special Moves

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
HITOMI
214S
30 2.0/4.8 - - 3 HLF - 17 4 Total 28 -
  • 1-2F Strike inv
  • Testament is in CH state during move
  • Floats opponent on hit, untechable for 41F
  • Tree is planted on 26F
  • Tree attacks when opponent is stading/airborne over a tree
  • Initial proration 90%
  • Trees disappear if Testament gets hit, but trees already attacking will not disappear
  • Max of 2 trees out at one time. If a 3rd is planted, the oldest one immediately disappears
HITOMI (Powered Up)
214S
10 2.0/1.2 - - 3 HLF - 13 3 Total 24 -
  • 1-2F Strike inv
  • Testament is in CH state during move
  • Floats opponent on hit, untechable for 60F
  • Tree is planted on 21F
  • Tree attacks when opponent is stading/airborne over a tree
  • Knocks down and long float on hit
  • Initial proration 75%
  • Trees does not disappear if Testament gets hit
  • Consumes 1 stock on 1F
  • Max of 2 trees out at one time. If a 3rd is planted, the oldest one immediately disappears
P Phantom Soul
236P
5 1.0/4.8 - - 2 All - 37 100 Total 58 -
  • Mark appears on opponent 12F after getting hit
  • Mark lasts for 720F
  • Attack and Mark disappear if Testament gets hit
K Phantom Soul
236K
5 1.0/4.8 - - 2 A - 31 100 Total 47 -
  • Mark appears on opponent 12F after getting hit
  • Mark lasts for 1440F
  • Attack and Mark disappear if Testament gets hit
Crow High Tackle 20 - - - 3 All - 35 - - -
  • Crow guaranteed to attack after 1F, even if mark disappears
Crow Mid Tackle 20 - - - 3 All - 35 - - -
  • Crow guaranteed to attack after 1F, even if mark disappears
  • Wall bounces opponent on hit
  • On ground hit, untechable for 28F
Crow Feathers
-
5*3 -/1.2 - - 1 All - 25 - - -
  • Crow guaranteed to attack after 1F, even if mark disappears
  • Startup listed is for first Feather
Crow Transformation Attack
-
30 -/1.2 - - 5 HA - 29 8 - -
  • Crow guaranteed to attack after 1F, even if mark disappears
  • Crow starts moving toward opponent on 1F
  • Crow attacks once crow on same vertical axis as opponent
EXE Beast
41236S
36 2.0/1.2 - - 3 All F 20 19 Total 48 -
  • Attack appears even if Testament gets hit after 1F
  • Staggers opponent on ground CH (max 52F)
  • Opponent hit towards Testament
Grave Digger
236P
40 2.5/8.4 - - 4 HLF R 17 6 16+9L -14
  • Wall bounces opponent on hit (untechable for 45F)
  • 6F onward airborne
  • Testament is in CH state while falling
Air Grave Digger
j.236P
40 2.5/7.2 - - 4 All R 12 6 Until L+9 -
  • Wall bounces opponent on hit (untechable for 45F)
  • Testament is in CH state while falling
Zeinest
214H
10 0.5/4.8 - - 1 All - 13 600 Total 31 +2
  • Traps opponent on hit for 46F
  • Floats opponent on hit, after being freed from web, untechable for 6F
  • Max of 2 webs out at one time. If a 3rd is deployed, the oldest one immediately disappears
  • Opponent striking web will reduce opponent's active frames by 1F
Air Zeinest
j.214H
10 0.5/4.8 - - 1 All - 10 600 Total 28 -
  • Traps opponent on hit for 46F
  • Floats opponent on hit, after being freed from web, untechable for 6F
  • If Testament lands during Air Zeinest, recovery ends immediately
  • Max of 2 webs out at one time. If a 3rd is deployed, the oldest one immediately disappears
  • Opponent striking web will reduce opponent's active frames by 1F
Zeinest (Powered up)
214H
10 0.5/4.8 - - 1 All - 13 420 Total 31 +2
  • Traps opponent on hit for 248F
  • Hitting opponent while they are trapped will not release opponent from web
  • Max of 2 webs out at one time. If a 3rd is deployed, the oldest one immediately disappears
  • Opponent striking web will reduce opponent's active frames by 1F
Air Zeinest (Powered Up)
j.214H
10 0.5/4.8 - - 1 All - 10 420 Total 28 -
  • Traps opponent on hit for 248F
  • Hitting opponent while they are trapped will not release opponent from web
  • If Testament lands during Air Zeinest, recovery ends immediately
  • Max of 2 webs out at one time. If a 3rd is deployed, the oldest one immediately disappears
  • Opponent striking web will reduce opponent's active frames by 1F
Warrant
214K
10 1.5/9.6 - - 3 HLF RF 24 15 15 -20
  • Catches all blockable attacks
  • Catch animation 42F
  • Catches attacks 4-19F
  • After catching attacks, 1-32F Strike inv
  • Knocks down opponent on hit
  • After successfully catching an attack, opponent can not act for a limited time
  • Amount of time opponent can’t act: Lv1 and Lv2: 12F, Lv3: 13F, Lv4: 14F, Lv5: 15F
  • Poisons opponent on hit, deals 4-10 damage per ??F. Damage depends on how much health opponent has. Poison disappears on hit

Overdrives

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
Nightmare Circular
632146H
60 - - - 5 All - 8+5 16 9 +9
  • Total 37F
  • 1-7F Full inv
  • 8F Strike inv
  • Knocks down opponent on ground hit
  • Poisons opponent on hit, deals 4-10 damage per ??F. Damage depends on how much health opponent has. Poison disappears on hit
Master of Puppet
236236H
30*2 - - - 1,5 HLF RF 7+4 6(12)2 52 -22
  • 7-12F Strike inv
  • 1st hit staggers opponent on ground hit (max 85F), gains 2 stocks on hit
  • 2nd hit knocks down opponent on hit, gains 1 stock on hit
  • Can hold a maximum of 4 stocks
  • Forced prorate 90%

Instant Kill

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
Seventh Sign
in IK Mode 236236H
DESTROY - - - - HLF - 28+4 3 60 -44
  • IK Mode activation: 60F

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Sp
6P - - c.S, f.S, 2S 5H, 2H 5D Sp
5K 6P 6K c.S, f.S, 2S 5H, 2H, 3H 5D, 2D Jump, Sp
2K 6P - c.S, f.S, 2S 2H 5D, 2D Sp
6K 6P - - 5H, 6H 5D Sp
c.S 6P - f.S, 2S 5H, 2H, 3H 5D, 2D Jump, Sp
f.S - 6K 2S 5H, 2H, 3H 2D Sp
2S - 6K - 5H, 2H 5D, 2D Sp
5H - - - - - Sp
2H - - - - 5D, 2D Sp
6H - - - - - -
3H - - - - - Sp (2nd hit +)
5D - - - - - homing jump
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Sp
j.K j.P - j.S - j.D Sp
j.S j.P - - j.H - Jump, Sp
j.H - - - - j.D Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX Slashe
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc