< GGX
Overview
Overview
Venom has balls
Damage Received Mod |
x1 |
Guts Rating |
2/5 |
Gravity Mod |
x1.1 |
Stun Resistance |
60 |
Prejump |
F |
Backdash |
12F (1~6F Strike Invuln) |
Wakeup Timing |
F (Face Up)/ F (Face Down) |
Number of Jumps: |
2 |
Number of Air Dashes: |
1 |
Unique Movement Options |
Teleport |
Fastest Attack |
Reversals |
Normal Moves
StartupThe time before an attack is active. Written startup values include the first active frame, so the startup on a frame chart will display one less square than the written value. Frames
Active The active frames of an attack refers to the amount of time an attack can hit the opponent. Frames
InactiveFrames in the middle of multi-hit attacks which cannot hit the opponent, but are after the move has become active at least once. Frames
Recovery The recovery of an attack refers to the amount of time an attacker must wait before they may perform another action, even blocking. Frames
Special RecoveryThe recovery of an attack refers to the amount of time an attacker must wait before they may perform another action.Recovery frames which happen under abnormal conditions, such as after landing. Frames
ProjectileIndicates an entity that exists separately from the character has become active. Usually something like a Fireball A projectile which usually travels slowly across the screen in a horizontal path above the ground.. Active
CancelA window in which to cancel a move. Can be varied in usage. Window
5P
5K
c.S
f.S
5H
Dust Attack
S+H
2P
2K
2S
2H
Sweep
2S+H
6P
6H
j.P
j.K
j.S
j.H
Universal Mechanics
Ground Throw
4H or 6H
Dead Angle Attack
Special Moves
Summoning Ball
63214X
Stinger Aim
[4]6S or [4]6H
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|---|
[4]6S | |||||||
[4]6S |
Version | Level | Guard Bar+ | Guard Bar- |
---|---|---|---|
[4]6S | |||
[4]6S |
[4]6S: [4]6S:
Enhanced Stinger Aim
[4]6[S] or [4]6[H]
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|---|
[4]6[S] | |||||||
[4]6[H] |
Version | Level | Guard Bar+ | Guard Bar- |
---|---|---|---|
[4]6[S] | |||
[4]6[H] |
[4]6[S]: [4]6[H]:
Carcass Raid
[2]8S or [2]8H
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|---|
[2]8S | |||||||
[2]8H |
Version | Level | Guard Bar+ | Guard Bar- |
---|---|---|---|
[2]8S | |||
[2]8H |
[2]8S: [2]8H:
Double Head Morbid
623S or 623H
Version | Damage | Guard | Startup | Active | Recovery | On-Block | Invuln |
---|---|---|---|---|---|---|---|
623S | |||||||
623H |
Version | Level | Guard Bar+ | Guard Bar- |
---|---|---|---|
623S | |||
623H |
623S: 623H:
Mad Struggle
j.236S or j.236H
Overdrives
Dark Angel
2141236S
Red Hail
j.236236H
Instant Kill
Dimmu Borgir
During IK Mode: 236236H
To edit frame data, edit values in GGX/Venom/Data.