< GGXRD-R2 | Chipp Zanuff
Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Chipp Zanuff | x1.30 | 4 | 50 | 36 | 3F | 21F (1~9F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
[100] Medium | 30F | 24F | Triple Jump Tsuyoshishiki Ten'i Wall Cling |
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | Mid | 3 | 1 | 8 | +1 | 0 | 3 | 8 | CSJ | YRP | 144 | |||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Mid | 5 | 5 | 8 | -3 | 0 | 3 | 8 | CSJ | YRP | 144 | Initial: 85% | ||
It's mashable if you will | ||||||||||||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 4 | 2 | 10 | +2 | 2 | 10 | 7 | SJ | YRP | 264 | |||
Pressure starter | ||||||||||||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | Mid | 7 | 2 | 18 | -6 | 2 | 10 | 7 | S | YRP | 264 | |||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 10 | 7 | 16 | -4 | 4 | 20 | 6 | SJ | YRP | 384 | Initial: 95% | ||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | High | 27 | 4 | 9 | +1 | 2 | 10 | 10 | YRP | 264 | Initial: 80% | |||
6P
6P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | Mid | 9 | 3 | 25 | -14 | 2 | 10 | 7 | SJ | YRP | 264 | 1~3 Above Knees 4~11 Low Profile | ||
6K
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 17 | 6 | 15 | -2 | 4 | 20 | 6 | SJ | YRP | 384 | |||
Not an overhead | ||||||||||||||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | Mid | 4 | 2 | 7 | +1 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Low | 5 | 4 | 7 | -1 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 70% | ||
2S
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | Mid | 7 | 9 | 18 | -8 | 4 | 20 | 6 | S | YRP | 384 | Initial: 90% | ||
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | Low | 9 | 2 | 17 | -7 | 1 | 6 | 7 | S | YRP | 264 | |||
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | High / Air | 5 | 4 | 4 | 0 | 3 | 8 | CS | YRP | 144 | ||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16×2 | High / Air | 5 | 6,2 | 8 | 0 | 3 | 8 | CSJ | YRP | 144 | ||||
j.2K
j.2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16×3 | All | 8 | Until Landing | 0 | 0 | 3 | 8 | YRP | 144 | |||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | High / Air | 9 | 10 | 18 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26×2 | High / Air | 8 | 6,6 | 29 | 2 | 10 | 7 | S | YRP | 264 | ||||
j.D
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | High / Air | 6 | 8 | 18 + 5 Landing Recovery | 2 | -7/+10 | S | YRP | 264 | |||||
DAIJOUBU! | ||||||||||||||
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
236P
j.236P
236P > H
236P > H Alpha Plus special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 | Mid | 9 | 12 | 18 | -13 | 3 | 14 | 6 | YRP | 150 / 600 | ||||
623S
j.623S
41236H
214K
214K Tsuyoshishiki Meisai special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 29 | Y | |||||||||||||
FIND ME! | ||||||||||||||
22P
22P P Tsuyoshishiki Ten'i special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 21 | Y | 50 / | 7~15 Strike | |||||||||||
22K
22K K Tsuyoshishiki Ten'i special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 30 | Y | 50 / | 10~12 Strike | |||||||||||
22S/H
22S/H S/H Tsuyoshishiki Ten'i special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 20 | Y | 50 / | 10~12 Strike | |||||||||||
63214S
236S
236S Resshou special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | Mid | 13 | 5 | 10 | -1 | 2 | 10 | 7 | YRP | 125 / 300 | ||||
Ninja rekka! | ||||||||||||||
236S > 236S
236S > 236S Rokusai special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | Low | 8 | 1 | 25 | -7 | 4 | 20 | 6 | YRP | 125 / 300 | ||||
Ninja low! | ||||||||||||||
236S > 236K
623H
j.214P Slow
j.214P Fast
Wall > 64
Wall > 64 Wall Cling special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
YRP | ||||||||||||||
12~Followup moves possible |
Wall Cling > 8
Wall Cling > 6
Wall Cling > 6 Horizontal Movement special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Until Landing | YRP | |||||||||||||
Wall Cling > 4
Wall Cling > 4 Jump Down special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 6 | YRP | |||||||||||||
Wall Cling > P
Wall Cling > K
Wall Cling > K Kunai special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | All | 9 | Total 18 | 0 | 3 | 8 | Y | 50 / 120 | ||||||
Kunai | ||||||||||||||
Wall Cling > S
Wall Cling > H
Overdrives
632146H
236236K
j.214214K
Instant Kill
236236H
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