GGXRD-R2/Faust/Resources

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Faust

Preface

This page is Faust's "Resource Dump" page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.

For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:

  • Character Discord pins
  • Links or transcriptions of external personal documents and / or Dustloop User Docs
  • Tech videos, especially from Twitter hashtags
  • One-off or niche combo routes
  • Set-ups (for pressure, mix-ups, okizeme, or setplay)
  • Video analyses of matches and sets

If more opinionated works are posted, such as match-up charts, it is highly recommended that you include accreditation to the creator and any other important specifics (such as ordering or et cetera), so that readers can evaluate the sourcing. To readers, also note that this means you should consume at your own discretion. Not all strategy or reasoning may be fully explained, tested, or viable, so either be sure to ask the creators any questions (if possible), or do your own research in training mode.

Documents

You can embed links to external documents or User Docs here.

Faust Guide Megalist

1.03 Faust tech

Krackatoa's Faust tech

Faust notes redux

Visual oki guide

Another visual oki guide

Visual guide to frame advantage on normal > item throw

Guide to playing against Faust as each character

MY APPROACH TO THE JACK-O MATCHUP BY NAGE

My Take on the Raven Matchup by Nage

faust frametraps and gaps

Counterhit confirms

Faust Knockdown Reference

NageBlog: Simplified game plan mindset by @NAGE_PINK (EN translation)

How I think about opening up my opponent with my character alone by Nage

Q&A with Nage

Guilty Bits

Nage’s Matchup Strategies: Dizzy

Wakeup throw OSes, ordered by difficulty

Faust conversions from 2D

How I think about taking advantageous positions and Dash FD by @nage_pink

Landing on mini Faust after pogo

Surgeon General's Warning 2019 by Krackatoa

Axl matchup notes

Johnny matchup notes

Nage's Leo notes, in Japanese

Millia VS Faust, from Millia's POV

Millia Rage matchup notes

Zato matchup notes

Videos

You can embed videos of content here, preferably on generally permanent platforms such as YouTube, or via a direct embed.

Moves Faust can crawl under

Faust item property guide

Faust RC corner combo extension tutorial

Zadi (RV) vs Nage (FA) FT10

Guilty Gear Xrd Faust Drill Cancel Tutorial

Guilty Gear Xrd Faust Basic Combos (listed as still relevant for Rev2)

Faust 2D Anti-DP Setup (turn subtitles on for one note)

Explaining Faust's Burst Safe Ground Combo

Long VOD of Nage on Faust

Surgeon General's Warning: A Long Talk on Faust Okizeme

Faust Need to Know Guide Remastered by pandabetic_

GGXrd Rev 2 Faust Combo Remastered

GGXrd 1.10 - Faust combo video by Kiisha - DOCTOR YELLOW

Double overheads using j.2K FDC

Pogo K links

Conversion from a far FDC j.K

Using Pogo to go over Jack-O's 3H

LOX (Jam) vs Nage (Faust)

Surgeon General's Warning: Throw Blitz OS vs. Jam Things

Surgeon General's Warning: Backdash After S.Puffball vs. Jam

Fuzzy jump j.2K OS against I-no's 2H > STBT

LK vs Gonzaburo

Surgeon General's Warning: Meaty j2K vs. Potemkin Backdash and 6P

Surgeon General's Warning: Slayer's Backdash

Surgeon General's Warning: Anti-Slayer Okizeme for Dirty OS Cheaters

Sol vs Faust, from Sol's POV

Plain Text

You can write your own content here, or post transcriptions of content from potentially impermanent sources here.

pogo charged k flower DOESN'T work on:

ky axl elphelt johnny jam kum raven dizzy baiken answer

Dizzy 5H beats Faust f.S clean. Faust 2H will CH Dizzy 5H

Elphelt's 2H can be stand blitzed or 5D’d through. Look for habits off of fS.

FA can 5D through Leo's 5H. IB is only necessary against cS

Leo 2H roundstart murders Faust 5K

Forward crawl will low profile H dolphin at most ranges

Meaty j2K > 6KH forces Potemkin to block, Blitz or backdash YRC. It beats everything else. Blockstun/Hitstun will eat your input so you can pressure after.

Rams P and K strings aren't real!

Ib the second hit and 5p the third

2k and 5k starters can end in claw overhead

Can be dusted through ( it's not real and only counterhits if Ram presses after claw, she can block dust and punish)

Round start 5P~4H will grab Slayer out of forward dash.

In round start against Sol, 5H beats: f.S, 6P, 5H

5H loses to: micro dash 2D


Twitter

Table of contents for GREATFERNMAN's translations

Conversions for counterhit Pogo: 1 2 3 4

Technique Krackatoa uses for FDC j.K

5d6 combo for corner carry

Unblockable setup using 100t weight and 5D RRC

Depreciated Resources

Dustloop Forums

Navigation

Faust