Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | 4 | 4 | 6 | ±0 | 0 | 3 | 8 | 144 | |||||
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5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | Mid | 6 | 6 | 13 | -7 | 1 | 6 | 7 | 264 | |||||
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c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 7 | 5 | 6 | +3 | 2 | 10 | 7 | 264 | |||||
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The c.S you wish your main had | ||||||||||||||
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f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 8 | 6 | 20 | -12 | 2 | 10 | 7 | 264 | |||||
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5H
5D
6P
6P normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 10 | 6 | 20 | -12 | 2 | 10 | 7 | 264 | 1-7 Upper Body 8-15 Above Knee | ||||
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6K
6H
3H
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Mid | 5 | 4 | 6 | ±0 | 0 | 3 | 8 | 144 | |||||
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2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | Low | 6 | 3 | 6 | +3 | 1 | 6 | 7 | 264 | 6-14 Low Profile | ||||
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2S
2H
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | High / Air | 6 | 4 | 6 | 0 | 3 | 8 | 144 | ||||||
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Harassment air normal | ||||||||||||||
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j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | High / Air | 5 | 6 | 12 | 1 | 6 | 7 | 264 | ||||||
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j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | High / Air | 9 | 5 | 21 | 2 | 10 | 7 | 264 | ||||||
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j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26×2 | High / Air | 11 | 3,3 | 32 | 2 | 10 | 7 | 264 | ||||||
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2nd hit has startup 14F |
Universal Mechanics
Ground Throw
Air Throw
Air Throw Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 60 | Air Throw 192500 | 1 | 1 | -6,0/NA | R | 0,480 | Forced: 65% | |||||||
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Stun 30 |
DAA
DAA Dead Angle Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | All | 13 | 6 | 20 | -12 | 2 | 10 | 7 | -5000/264 | Initial: 50% | 1-18 All | |||
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Blitz Attack
Blitz Attack Max Charge
Special Moves
4D
j.4D
6D
j.6D
2D
j.2D
j.D
j.D No Tension
22H
Organ > P
Organ > P Recover All special |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | ||||||||||||||
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Retrieves all Ghosts Cooldown 900F |
Organ > K
Organ > K Clock Up special |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | ||||||||||||||
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Reduces attack cooldown for Servants by ??F Cooldown 1100F |
Organ > S
Organ > H
Organ > D
Organ > D Release special |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | ||||||||||||||
Ghost and Servant Attacks
- Ghost Levels up to Lv 2 after 792F, Lv 3 after ??F
- First Servant spawns after 30F, 2nd after 379F
- Servants have 155F attack cooldown
- some values depends on Level of Ghost. Lv 1 / Lv 2/ Lv 3
Ghost Set
22P/K/S Ghost Set servant |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total: 24 | ||||||||||||||
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The Win Condition™ | ||||||||||||||
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Ghost Pick Up
Near Ghost 2P Ghost Pick Up servant |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total: 18 | ||||||||||||||
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Ghost Place
Ghost 2P/K/S Ghost Place servant |
Damage | Guard | Startup | Active | Recovery | On-Block1 | Level | RISC Gain1 | RISC Minus | Cancel | Roman | Tension1 | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total: 24 | ||||||||||||||
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Ghost Put Away
Ghost Throw
Air Ghost Throw
P Servant Level 1
P Servant Level 2
P Servant Level 3
K Servant Level 1
K Servant Level 2
K Servant Level 3
S Servant Level 1
S Servant Level 2
S Servant Level 3
Overdrives
214S
j.214S
360P
j.360P
Instant Kill
236236H
Category
Answer [★]
Axl Low [★]
Baiken [★]
Bedman [★]
Chipp Zanuff [★]
Dizzy [★]
Elphelt Valentine [★]
Faust [★]
I-No [★]
Jack-O' [★]
Jam Kuradoberi [★]
Johnny [★]
Kum Haehyun [★]
Ky Kiske [★]
Leo Whitefang [★]
May [★]
Millia Rage [★]
Potemkin [★]
Ramlethal Valentine [★]
Raven [★]
Sin Kiske [★]
Slayer [★]
Sol Badguy [★]
Venom [★]
Zato-1 [★]
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Universal Strategy •
Misc •
Archived Information
• Patch Notes •
Changelog •
Tier Lists •
Resources •
• Medal of Millionaire •