# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes | Video |
---|---|---|---|---|---|---|---|---|
_ | 5K > 5H > 2D | Midscreen | 61 | +6% | All | [1] Very Easy | A very basic combo that ends with a knockdown. | Example |
_ | 5K > 5H > 2D > 236D | Midscreen | 84 | +12% | All | [1] Very Easy | Basic combo with a Split Ciel knockdown. | Example |
_ | 5K > c.S > 6K , 2K > 5H > 236K | Midscreen | 100 | +19% | All | [2] Easy | 6K , 2K link for corner carry + Stun Dipper knockdown. | Example |
_ | 5K > 5H > 2D > 236K | Midscreen | 86 | +15% | Everyone except CH, PO | [2] Easy | Doesn't work on specific characters, easy way to add damage to combos and get a Stun Dipper knockdown. Will not work on Axl and Jam at point blank range. Works on Bedman, Dizzy and Johnny at farther ranges, does not work on Chipp or Potemkin at all. | Example |
_ | 5K > c.S > 6K > 236D > 662D > 236D | Midscreen | 109 | +20% | All | [3] Medium | Knocks the opponent down far away and does good damage. Can be tough to accurately input the microdash 2D | Example |
_ | 5K > c.S > 6K > 236D > 236K | Midscreen | 98 | +22% | All | [3] Medium | High damage combo that ends in Stun Dipper knockdown. Spacing dependent to get 236K to connect. | Example |
_ | 5K > c.S > 6K > 236D > 662D | Midscreen | 91 | +14% | All | [3] Medium | High damage combo that sets up a grinder for strong oki. Can be tough to accurately input the microdash 2D. | Example |
_ | 5K > c.S > 2D (JC) > j.S (JC) > j.S > j.H | Midscreen | 108 | +11% | FA | [2] Easy | Faust specific combo | Example |
Note: The above are basic combos that can also be started with many other attacks such as, 2P, c.S, or 2S etc.