Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Venom | x1.03 | 1 | 60 | 32 | 4F | 13F (1~7F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
[100] Medium | 21F | 26F | Teleport |
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6[26] | Mid | 6 | 3 | 9 | -2 | 0 | -8/+3 | CSJ | YRP | 144 | Initial: 85% | |||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12[32] | Mid | 7 | 3 | 15 | -8 | 0 | 3 | 8 | SJ | YRP | 144 | Initial: 90% | ||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16×3[32] | Mid | 5 | 2,2,7 | 20 | -8 | 4 | 20 | 8 | SJ | YRP | 384 | |||
Don't burst it | ||||||||||||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24[38] | Mid | 9 | 2 | 18 | -6 | 2 | 10 | 7 | S | YRP | 264 | |||
For when you need that ball space | ||||||||||||||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
42[42] | Mid | 10 | 7 | 15 | -3 | 4 | 20 | 6 | S | YRP | 384 | |||
5D
6P
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
52[48] | Mid | 15 | 8 | 21 | -10 | 4 | 20 | 6 | S | YRP | 384 | |||
Highest velocity ball launcher | ||||||||||||||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6[26] | Mid | 7 | 4 | 10 | -4 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8[30] | Low | 5 | 3 | 9 | -2 | 0 | 3 | 8 | S | YRP | 144 | Initial: 70% | ||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22[34] | Mid | 6 | 2 | 19 | -7 | 2 | 10 | 7 | S | YRP | 264 | |||
Roundstart.png | ||||||||||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20×2[42] | Low, Mid | 10 | 3,5 | 20 | -8 | 3 | S | YRP | 384 | |||||
1st hit • 2nd hit | ||||||||||||||
2D
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10[28] | High / Air | 7 | 6 | 9 | 0 | 3 | 8 | CSJ | YRP | 144 | ||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12[32] | High / Air | 9 | 12 | 12 | 2 | 10 | 7 | S | YRP | 264 | ||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22[37] | High / Air | 7 | 5 | 21 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32[46] | High / Air | 10 | 8 | 18 | 2 | 10 | 7 | S | YRP | 264 | ||||
j.D
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36[48] | High / Air | 12 | 6 | 22 + 5 Landing Recovery | 3 | 14 | 6 | S | YRP | 384 | ||||
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
214P/K/S/H
Ball Hit
623K
41236P/K/S/H
[4]6S Level 0
[4]6S Level 1
[4]6S Level 2
[4]6S Level 3
[4]6H Level 0
[4]6H Level 1
[4]6H Level 2
[4]6H Level 3
[2]8S
[2]8H
623S
623S S Double Head Morbid special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15×4[42] | Mid | 9 | 4×4 | 18 | -8 | 2 | 10 | 7 | YRP | 130 / 216 | ||||
623H
j.236S
j.236H
Overdrives
2363214S
j.236236H
2363214H
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information