GVS/Barbatos

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< GVS
ASW-G-08 Gundam Barbatos
GVS Barbatos Portrait.png
Main Pilot: Mikazuki Augus
Cost: 300

Durability:

MA Mode: No

Equip Change: No

Introduction

Ranged Weapons

[Main Shot]

Smooth-bore Gun
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- 5 constant - Physical Stagger 2 -

decent tracking


[CSa]

Mace Throw
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - Charge - Physical Weak Stun - -

Slow traveling speed, long start up


[Sub Shot]

Long Sword Throw
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- 1 Emmpty - Physical Heavy Stagger - -

really good hitbox, travels slow, don not use when pursuing, halts momentum.


[Special Shot]

Special Movement
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -

really fast, can cancel into melee at any time, can be red boost stepped out of, great for traversing and pursuing. Consumes boost gauge, but less than BD.

Melees

[Neutral Melee]

Neutral Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Forward Melee]

Forward Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Side Melee]

Side Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Down Melee]

Down Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Boost Dash Melee]

BD Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Special Melee]

Special Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)

Awakening Attack

Reckless Slash

Skewer

Combos

Input Damage Notes
Main Starter
??
Neutral Melee Starter
??
Forward Melee Starter
??
Side Melee Starter
??
Down Melee Starter
??
BD Melee Starter
??
During Awakening
??

Tactics

Awakening Consideration

  • Blaze Gear
  • Lightning Gear

Striker Consideration

Partner Consideration

500

400

300

200

External Links


Gundam Versuse
200 Cost Suits
300 Cost Suits
400 Cost Suits
500 Cost Suits
System Explanations

HUDControlsStrikersAwakening Data


GVS NotationMovement/CancelingOffenseDefenseDamageAttack Attributes