HNK/Mamiya/Frame Data

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< HNK‎ | Mamiya
 Mamiya

Normals

input damage guard startup active recovery onBlock onHit starReduction invuln
input damage guard startup active recovery onBlock onHit starReduction invuln
c.A 8 All 4 2 4 +3 0 none
c.B 8 All 5 3 4 +4 0 none
c.C 14 All 8 6 18 -11 [1] none
c.D 6x2 All 6 24,24 40 -48 0 none
f.A 6 All 5 3 4 +2 0 none
f.B 6 All 5 3 4 +2 0 none
f.C 12 All 11 6 15 -8 [1] none
f.C 5 All 11 6 15 -12 0 none
f.D 5x6 All 10 56 -52 0 none
2A 5 All 5 2 3 +4 0 none
2B 5 low 6 3 4 +4 0 none
2C 11 All 8 6 12 -5 [1] none
2C 4 All 8 6 12 -9 0 none
2D 9x2 Low 7 30,18 28 -2 0 none
j.A 5 High 4 6 4 0 none
j.B 5 High 5 6 6 0 none
j.C 9 High 10 6 12 [1] none
j.C 3 High 10 6 12 0 none
j.D 3x2 High 9 28,16 24 0 none
6A 8x2 High 21 23,18 26 -28 none

Specials

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
236A Bowgun (Upper) 18 21 32 [1] none
j.236A Bowgun (Air) 16 All 17 20 [1] None
236B Bowgun (Lower) 18 Low? 21 28 [1] none
236D Helmet Bomb 17 All 25 28 [1]
236D Helmet Bomb Detonation High
214B Forward Roll N/A N/A N/A 24 N/A N/A N/A Some Startup, Low Profile
214A Bowgun Reload N/A N/A 51 N/A 74 N/A N/A N/A none
214C Steel Spike Switch N/A N/A 37 N/A 68 N/A N/A N/A none
236C Spike Attack 16 Low 31 8 16 -7 [1] none
236C~A A Followup 17 High 13 16 Until+20 1 [2] none
236C~A A Followup (No Needle Gauge) 14 High 13 16 Until+20 [1] none
236C~B B Followup 18 Low 5 20 16 -2 [1] none
236C~B B Followup (No Needle Gauge) 15 Low 5 20 16 -2 [1] none
623C Bind Yo-Yo All? 21 28 [1] none
623D Backslash Kick 16 All 9 19 24 -27 (1) Upper Body

Supers

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
236236A Bind Trick N/A none
236236C Bike All (Jumping Hits are Overhead) 28 Startup

Misc

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
6C or 4C Throw 0+23 All 13 16 16 none
j.B+D Choke Yo-Yo 0+10 All 7 12 32 1 none
A+C Grave Shoot 14 All 16 4 12 +3 none
A+B Heavy Strike 16 Unblockable 34~38 4 20 -5 1 none
C+D Banishing Strike 16 All 19-39 4 20 -6 1 none
[C+D] Heavy Banishing Strike 16 All 39~43 4 20 -6 1 none
236C+D Sayonara FATAL KO All 21 lol Super Armor

Navigation

 Mamiya
To edit frame data, edit values in HNK/Mamiya/Data.
Systems Pages