Help:Editing Frame Data

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Frame data for the newer games is stored on a separate page under ${Game Abbreviation}/${Character}/Data ex DBFZ/Trunks/Data. This is so all the values are in one place and is meant to solve the issue of people updating the frame data on a character page, but not the frame data page.

We use two plugins: Cargo and Labeled Section Transclusion to achieve this.

Each move has a section ${X} Data.

Games that use Cargo have a template that contains all the frame data for a character that populates a database that we later retrieve values from on various character pages.

Games that use Labeled Secion Transclusion contain two section tags: ${X} and ${X} Extra. For example, Trunk's data page has a section called 5L Data with section tags 5L and 5L Extra. The former is for standard frame data while the later is for additional fields.

You can find links to these Data pages at the bottom of each character's page.