System Data
Health: 8,000
Combo Rate: 65%
Backdash Time: 29
Backdash Invincibility: 1-6
Movement Options: 1 Double Jump/Airdash, Dash type: Run
- All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
- All air backdashes are invincible 1-5F
Normal Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
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5A | 200 | All | 8 | 2 | 12 | -1 | Body | 200 | 200 | 50 | CJSO | - | 2 |
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5AA | 120, 60×5 | All | 12 | 2×6 | 23 | -9 | Body | 0 | 100 | 50 | CJSO | - | 3 |
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5AAA | 100, 200×8 | All | 10 | 10 | 43(Total) | -17 | Chest | 0 | 400[0] | 1000[50] | CSO | - | 3 |
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5B | 150, 75×n | All | 11 | 21 | 53(Total) | -5 | Chest, Projectile | 300 | 100 | 50 | JCSOD | - | 3 |
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5BB | 100, 50×8 | All | 11 | 9 | 17 | -3 | Body | 0 | 100 | 50 | JCSO | - | 3 |
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5BBB | 120, 60×11 | All | 12 | 13 | 23 | -10 | Body | 0 | 600 | 50 | CSO | - | 4 |
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2A | 160 | L | 7 | 2 | 12 | -3 | Foot | 500 | 100 | 50 | CSO | - | 1 |
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2B | 450 | HLA | 9 | 18 | 13(10) | -26 | Body | 200 | 100 | 50 | CJSO | 5f airborne, 6-29f head | 3 |
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j.A | 200 | H | 7 | 3 | 11 | - | Head | 200 | 100 | 50 | CJSO | - | 1 |
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j.B | 180, 90×n | All | 10 | 18 | 15 | -20 | Head, Projectile | 300 | 100 | 50 | CSO | - | 3 |
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j.2B | 450 | All | 9 | 18 | 20 | - | Head | 200 | 100 | 50 | CSO | - | 3 |
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Guard Cancel Attack | - | - | - | - | - | - | - | - | - | - | - | - | - |
Currently no data is available for Guard Cancel Attacks. | |||||||||||||
All Out Attack | 300 | H | 35 | 1 | 38 | -20 | Body | 0 | 1000 | 10,000 | O | 10-35f guard | 5 |
All Out Rush | 200×n | - | - | - | - | - | - | 1900 | 100 | 50 | O | - | 5, 3 |
All Out Finish (C) | 1800 | - | - | - | - | - | - | 500 | 300 | 50 | O | - | 4 |
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All Out Finish (D) | 1000 | - | - | - | - | - | - | 500 | 100 | 50 | CJSO | - | 5 |
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Sweep | 700 | L | 11 | 11 | 11 | -7 | Foot | 200 | 100 | 50 | CSO | - | 3 |
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Persona Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5C | 800, 400 (1200, 600 after 2C) | All | 15 | 1(17)1 | 23 | -5 | Body | 400 | 200 | 1000 | (J)CSODB | - | 5 |
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5D | 0 (900, 450) | - | 30 | 6 | 13 | - | Throw | 400, 0 | 700, 100 | 1000, 0 | - | - | 0, 4 |
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2C | 400 | All | 31 | 15 | 11 | -7 | Body | 400 | 100 | 500 | (C)(S)O | 5-9f guard | 5 |
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2C (Charge) | 400 | All | 68 | 15 | 56(Total) | +32 | Body | 400 | 100 | 500 | (C)(S)O | 5-9f guard | 5 |
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2D | - | - | 45 | - | 36(Total) | - | - | - | - | - | - | - | - |
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j.C | 850 | All | 13 | 3 | 28 | - | Head | 300 | 200 | 50 | SO | - | 4 |
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j.D | 0, 900, 450 | Throw | 18 | 4 | 20 | - | Body | 700, 0 | 700, 100 | 1000, 0 | - | - | 0, 4 |
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Throws
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
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Ground Throw | 0, 1400 | Throw | 5 | 3 | 25 | - | Throw | 0 | 1000, 100 | 50, 0 | - | - | 0, 5 |
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Air Throw | 0, 1600 | Throw | 4 | 3 | 19 | - | Throw | 0 | 1200, 100 | 50, 0 | - | - | 0, 2 |
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Furious Action
Shuffle Time | |||||||||||||||
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Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv | ||
0 | 4 | Throw | Throw | - | 0 | 1200, 100 | 50, 0 | 29 | 3 | 24 | - | 1-31 All | |||
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Skill Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
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Maziodyne | |||||||||||||||
236A | 700 | All | 24 | 8 | 64(Total) | -14 | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
236A (Awakening) | 700 | All | 14 | 2 | 64(Total) | -31 | Projectile | 400 | 500 | 1000 | O | - | 4 | ||
j.236A | 700 | All | 23 | 7 | 62(Total) + 5(Landing) | - | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
j.236A (Awakening) | 700 | All | 13 | 2 | 80(Total) + 5(Landing) | - | Projectile | 400 | 500 | 1000 | O | - | 4 | ||
236B | 180, 90×9 | All | 46 | 19 | 60(Total) | +19 | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
236B (Awakening) | 180, 90×9 | All | 102 | 20 | 49(Total) | - | Projectile | 400 | 100 | 1000 | - | - | 4 | ||
j.236B | 180, 90×9 | All | 46 | 19 | 78(Total) + 5(Landing) | - | Projectile | 400 | 100 | 1000 | - | - | 4 | ||
j.236B (Awakening) | 180, 90×9 | All | 101 | 20 | 55(Total) + 5(Landing) | - | Projectile | 400 | 100 | 1000 | - | - | 4 | ||
236AB | 134, 67×18 | All | 32 | 38 | 95(Total) | -11 | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
236AB (Awakening) | 112, 56×23 | All | 31 | 28(36)26 | 84(Total) | -13 | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
j.236AB | 134, 67×18 | All | 32 | 38 | 84(Total) + 5(Landing) | - | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
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j.236AB (Awakening) | 112, 56×23 | All | 30 | 28(36)26 | 76(Total) + 5(Landing) | - | Projectile | 400 | 100 | 1000 | O | - | 4 | ||
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Mabufudyne | |||||||||||||||
214A | 500[750] | HL | 25 | 1 | 71(Total) | -18 | Body | 200 | 300 | 500 | O | - | 4 | ||
214A (Awakening) | 300, 500[450, 500] | HL | 24 | 3 | 71(Total) | -15 | Body | 200 | 300 | 500 | O | - | 4 | ||
214B | 500[750], (500) | HL | 38 | 1 | 95(Total) | -26 | Body, Projectile | 200[0] | 300[100] | 500[50] | -(SO) | - | 4 | ||
214B (Awakening) | 300, 500[300, 750], (500) | HL | 37 | 2, 1 | 95(Total) | -23 | Body, Projectile | 200[0] | 300[100] | 500[50] | -(SO) | - | 4 | ||
214AB | 500[750], (500) | HL | 28 | 2 | 107(Total) | -51 | Body, (Projectile) | 200[0] | 300[100] | 50 | -(SO) | - | 4 | ||
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214AB (Awakening) | 300, 500[300, 750], (500) | HL | 30 | 2×2 | 107(Total) | -48 | Body, (Projectile) | 200[0] | 100[100] | 50[50] | -(SO) | - | 4 | ||
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Magarudyne | |||||||||||||||
236C | 200, 100×9 | All | 11 | 48 | to landing +9 | -16 | Projectile | 200 | 400 | 1000 | O | - | 4 | ||
236C (Awakening) | 180, 90×14 | All | 11 | 48 | to landing +9 | -16 | Projectile | 200 | 500 | 1000 | O | - | 4 | ||
j.236C | 200,100×9 | All | 14 | 48 | to landing +9 | - | Projectile | 200 | 400 | 1000 | O | - | 4 | ||
j.236C (Awakening) | 180, 90×14 | All | 12 | 48 | to landing +9 | - | Projectile | 200 | 500 | 1000 | O | - | 4 | ||
236D | 200 | 600 | 1000 | O | - | 4 | |||||||||
236D (Awakening) | 200, 100×14 | All | 20 | 46 | to landing +14 | -19 | Projectile | 200 | 500 | 1000 | O | - | 4 | ||
j.236D | 250, 125×9 | All | 25 | 46 | to landing +11 | - | Projectile | 200 | 600 | 1000 | O | - | 4 | ||
j.236D (Awakening) | 200, 100×14 | All | 25 | 46 | to landing +14 | - | Projectile | 200 | 500 | 1000 | O | - | 4 | ||
236CD | 200, 100×9 | All | 15 | 50 | 4+2(Landing) | +8 | Projectile | 200 | 100 | 1000 | O | - | 4 | ||
236CD (Awakening) | 120, 60×19 | All | 11 | 50 | 4+2(Landing) | -20 | Projectile | 200 | 400 | 1000 | O | - | 4 | ||
j.236CD | 200, 100×9 | All | 14 | 50 | 4+2(Landing) | - | Projectile | 200 | 100 | 1000 | O | - | 4 | ||
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j.236CD (Awakening) | 120, 60×19 | All | 12 | 50 | 4+2(Landing) | - | Projectile | 200 | 400 | 1000 | O | - | 4 | ||
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Maragidyne | |||||||||||||||
214C | 300×5 | All | 48 |
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88(Total) | +18 | Projectile | 400 | 70×5 | 0 | SO | - | 5 | ||
214C (Awakening) | 300×8 | All | 48 |
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88(Total) | -11~+6 | Projectile | 400 | 70×8 | 0 | SO | - | 5 | ||
214D | 300×6 | All | 57 |
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88(Total) | +37 | Projectile | 400 | 70×6 | 0 | SO | - | 5 | ||
214D (Awakening) | 300×8 | All | 57 |
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88(Total) | +6 | Projectile | 400 | 70×8 | 0 | SO | - | 5 | ||
214CD | 180×6, 150×6 | All | 41 |
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92(Total) | +58 | Projectile | 400 | 35×12 | 0 | SO | - | 5 | ||
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214CD (Awakening) | 180×8, 150×8 | All | 41 |
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92(Total) | +28 | Projectile | 400 | 35×16 | 0 | SO | - | 5 | ||
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Debilitate | |||||||||||||||
[6]4A Catch | - | All | - | - | 65(Total) | - | - | - | - | - | - | 4-18(Counter) | - | ||
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[6]4B Catch | - | All | - | - | 113(Total) | - | - | - | - | - | - | 7-60(Counter) | - | ||
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[6]4AB Catch | - | All | - | - | 76(Total) | - | - | - | - | - | - | 2-42(Counter) | - | ||
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[6]4A Attack | 0, 1000 | All | 1 | 1 | 35+15(Landing) | - | Body | 0 | 500 | 50 | - | 1-6 | 4 | ||
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SP Skill Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
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Mind Charge | |||||||||||||||
236236A | - | - | 4 | - | 6(Total) | - | - | - | - | - | - | 4-6f | - | ||
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236236B | - | - | 10 | - | 28(Total) | - | - | - | - | - | - | 7-10f | - | ||
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236236AB | - | - | 10 | - | 28(Total) | - | - | - | - | - | - | 7-16f | - | ||
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Mahamaon | |||||||||||||||
236236C | 70×16, 20000 | All | 4+682 | 90(17) | 71(Total) | - | Projectile | - | - | - | - | 1-56f | 3 | ||
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Mamudoon | |||||||||||||||
236236D | 100, 20000 | All | 4+599 | 120 | 127 | - | Projectile | - | - | - | - | 1-68f | 5 | ||
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236236CD | Death | All | 4+599 | 133 | 127 | - | Projectile | - | - | - | - | 1-104f | 5 | ||
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Awakened SP Skill Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
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Diarahan | |||||||||||||||
214214A | - | - | 13 | - | 115(Total) | - | - | - | - | - | - | 9-13f | - | ||
214214B | - | - | 10 | - | 28(Total) | - | - | - | - | - | - | 7-10f | - | ||
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214214AB | - | - | 10 | - | 28 | - | - | - | - | - | - | 7-16f | - | ||
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Ghastly Wail | |||||||||||||||
214214C | 0, 0, 2500[3750/3000/4800] | - | 4+4 | 2 | 43 | - | Throw | 0 | 1500, 100 | 50, 0 | - | 1-12f | 0, 4, 5 | ||
214214D | 0, 0, 2500[3750/3000/4800] | - | 12+4 | 2 | 43 | - | Throw | 0 | 1500, 100 | 50, 0 | - | 1-20f | 0, 4, 5 | ||
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214214CD | 0, 0, 2700[4050/3600/6000] | - | 4+12 | 2 | 35 | - | Throw | 0 | 1500, 100 | 50, 0 | - | 1-19f | 0, 4, 5 | ||
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Instant Kill
Megidolaon | |||||||||||||||
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Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
222CD (Activation) | Death | All | 1 | 1 | 102(Total) | - | Body | - | - | - | - | 2-57f (During activation) | - | ||
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222CD (Catch) | Death | All | 0+10 | 1 | 60 | - | Body | - | - | - | - | 1-10f (During activation) | - | ||
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P Combo System
A | B | C | D | AoA, Sweep | Cancels | |
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5A | 2A, 5AA | 5B, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump, Special |
5AA | 5AAA | 5B, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump, Special |
5AAA | - | - | 5C, 2C | 5D, 2D | AoA, Sweep | Special |
2A | 5A, 2A[+] | 5B, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Special |
5B | - | 5BB, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump[-], Special |
5BB | - | 5BBB, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump[-], Special |
5BBB | - | - | - | - | - | Special |
2B | - | - | j.C | j.D | - | Jump, Special |
5C | - | - | 2C, j.C | 5D, 2D | - | Jump[-], Special |
2C | - | - | - | - | - | Special |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | - |
All-out Attack | - | - | - | - | - | - |
Sweep | - | - | - | 5D, 2D | - | Special |
A | B | C | D | Cancels | |
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j.A | j.A[+] | j.B, j.2B | j.C | j.D | Jump, Special |
j.B | - | j.2B | j.C | j.D | Jump, Special |
j.2B | - | - | - | - | - |
j.C | - | - | - | - | - |
j.D | - | - | - | - | - |
- 5A and 2A can only be done a max of 3 times per string total.
- For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
- 5C's jump cancel[-] is only on the second hit.
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[2] = X can be done twice per string, but can not go from X > Y > X
- Elizabeth doesn't have any attacks that fall under this category.
- Special = Skill Attacks, Hops, and Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
- Super = SP Skill Attacks (aka: Supers)
To edit frame data, edit values in P4AU/Elizabeth/Data.
Aigis[★]
Akihiko Sanada[★]
Chie Satonaka[★]
Elizabeth[★]
Junpei Iori[★]
Kanji Tatsumi[★]
Ken Amada[★]
Labrys[★]
Margaret[★]
Marie[★]
Mitsuru Kirijo[★]
Naoto Shirogane[★]
Rise Kujikawa[★]
Shadow Labrys[★]
SHO Minazuki[★]
Sho MINAZUKI[★]
Teddie[★]
Tohru Adachi[★]
Yosuke Hanamura[★]
Yu Narukami[★]
Yukari Takeba[★]
Yukiko Amagi[★]
Click [★] for character's full frame data