- Pages in express need of clean-up, re-writing, or review
All of these pages severely lack information or expertise past a surface level, and could very well use a face-lift from any character specialists willing to do so.
Which character should I pick? Where can I find match videos? Isn't this game all about Shadow characters nowadays?
Find the answers to these frequently asked questions on the aptly-named Frequently Asked Questions page.If you are curious about the changes that the game has gotten between the previous version of the game and this one, view the Patch Notes page here. (NOT FULLY TRANSLATED, many changes are missing altogether!)
- Shadow Type Character
Shadow Type has been changed from the first Ultimax, giving them more flexibility, but also making Shadow Frenzy more difficult to use.
- Shadows can now Burst
- Shadow Frenzy now costs Burst and converts current SP into a timer that works the same as the previous game. The more SP, the longer Shadow Frenzy lasts.
- Opponent can not Burst during Shadow Frenzy
- Shadows no longer carry SP across rounds
- Atlus
- SEGA
- Arcade
: January 15th, 2015
- PS4/Switch/Steam
: March 17th, 2022
Aigis[★]
Akihiko Sanada[★]
Chie Satonaka[★]
Elizabeth[★]
Junpei Iori[★]
Kanji Tatsumi[★]
Ken Amada[★]
Labrys[★]
Margaret[★]
Marie[★]
Minazuki[★]
Mitsuru Kirijo[★]
Naoto Shirogane[★]
Rise Kujikawa[★]
Shadow Labrys[★]
Sho[★]
Teddie[★]
Tohru Adachi[★]
Yosuke Hanamura[★]
Yu Narukami[★]
Yukari Takeba[★]
Yukiko Amagi[★]
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Attack Attributes •
SP/Persona/Burst Gauge Usage •
Status Ailments •
Detailed & Advanced Information
• Damage/Combo System • Frame Data & System Data • Universal Strategy • Misc •
Archived Information
• Patch Notes •
Tier Lists •
Golden Arena •
- Air Turn
- Air Unblockable Attacks
- All Out Attack
- Attack Level
- Attributes (Head/Body/Foot/Projectile/Throw)
- Auto Combo
- Awakening
- Blue Health
- Burst
- Counter Hit
- Counter Hit Carry
- Crossup Guard
- Defensive Burst
- Evasive Action
- Fatal Counter
- Fatal Recovery
- Furious Action (R Action)
- Guard Cancel Attack
- Guard Cancel Evasive Action
- Instant Block (IB)
- Instant Kill (IK)
- Max Burst
- Guard Bonus
- Hop
- Minimum Damage
- Negative Penalty
- Normal Type
- Super Cancel
- One More Cancel (OMC)
- One More Burst (OMB)
- Proration 1 (P1)
- Proration 2 (P2)
- Persona Gauge
- Persona Break
- Same Move Proration (SMP)
- SP Gauge
- Shadow Frenzy
- Shadow Type
- S Hold
- Skill Attack
- Skill Boost Attack (SB)
- SP Skill Attack
- Skill Boost SP Attack
- Status Ailments (Poison, Fear, etc.)
- Throw
- Ukemi (Air)
- Ukemi (Ground)
- Unblockables