SBX/Honda Tadakatsu/Frame Data

From Dustloop Wiki

Normals

input damage guard startup active recovery onBlock onHit invuln
input damage guard startup active recovery onBlock onHit invuln
5A 40 All 13 3 15 -2
5B 55x2 Mid,Low 18 4(14)4 16 -1
5C 82 Mid 24~ 4(3)2 31 -21
5[C] 68 Mid 8 4(18)4(3)2
6B 42x3 High 30 2,2,4 15 ±0
2A 37 Low 6 1 19 -7
2B 63 Low 28 3 19 -3
2C 75 Low 20~ 4 21 -9
2[C] 75 Low 40~ 4 21 -6
j.A 68 High 6 4 11
j.B 80 High 17 4 9
j.C 72 High 17 9 22

Reinforcements

input name damage guard startup active recovery onBlock onHit invuln
input name damage guard startup active recovery onBlock onHit invuln
5E Activation Ground Reinforcements Activation Ground: Total 46
Air: Total 42
5E Deactivation Ground Reinforcements Deactivation Ground: Total 59
Air: Total 24
5E Lasers Ground Reinforcements Lasers 26×(1~3) Mid 7
2E Anti Air Reinforcements 48~69 Mid 17 26 88

System Mechanics

No results

Specials

input name damage guard startup active recovery onBlock onHit invuln
input name damage guard startup active recovery onBlock onHit invuln
63214A 63214A Total 31
63214B 63214B Total 31
j.22b j.22b 17x9 Mid 18 26 After landing 33 -17
236A 236A 35,8x2 Mid 29~ Total 40
236[A] 236[A] 61,8x2 Mid 51~ Total 6
623A 623A 8,26 Mid 29 Total 40
214A 214A 35 Mid 29 Total 40
421A 421A 6 Total 12
A+B A+B Total 31
A+B Reticle A+B Reticle
After 236x 214x 623x Automatically After 236x,214x,623x Ground: Total 23
Air: Total 13
Automatically During Attack Mode or 421A Reticle 925
While Reticle is on Opponent While Reticle is on Opponent 35,8x2 Mid 29~ Total 40
While Reticle is on Opponent (held) While Reticle is on Opponent (held) 61,8x2 Mid 51~ Total 6

Supers

input name damage guard startup active recovery onBlock onHit invuln
input name damage guard startup active recovery onBlock onHit invuln
214214C 214214C 24x13 Mid 27+0 51 21 +9
214214C-236236C 214214C-236236C 24x14 18+2 51 49 -28
214214C-236236C+E Lv1 214214C-236236C+E Lv1 88×2~2 14+18
214214C-236236C+E Lv2 214214C-236236C+E Lv2 88×2~4 14+18
214214C-236236C+E Lv3 214214C-236236C+E Lv3 88×2~6 14+18
236236C 17x7 Mid 12+7 6×4,5(12)6 52 -39
The Hondam 8×26 Mid 12+6 1×25(12)6 52 -39
236236C+E Lv1 236236C Reinforcement Lv1 88×2~2 14+18
236236C+E Lv2 236236C Reinforcement Lv2 88×2~4 14+18
236236C+E Lv3 236236C Reinforcement Lv3 88×2~6 14+18

Misc

input name damage guard startup active recovery onBlock onHit invuln
input name damage guard startup active recovery onBlock onHit invuln
Ground Throw Ground Throw 80 Throw 5 1 9
5BC Blowback Attack 60 Mid 21~ 3 28 -15
2BC Aerial Attack 60 Mid 17 7 20 -18
j.2C Aerial Spike 35 17 4 Until landing
6BC Guard Cancel Mid 12 4 21 -6

Navigation

 Honda Tadakatsu
To edit frame data, edit values in SBX/Honda Tadakatsu/Data.
SBX Hideyoshi Icon.png
Hideyoshi
SBX Kenshin Icon.png
Kenshin
SBX Maeda Icon.png
Maeda
SBX Masamune Icon.png
Masamune
SBX Motochika Icon.png
Motochika
SBX Motonari Icon.png
Motonari
SBX Nobunaga Icon.png
Nobunaga
SBX Oichi Icon.png
Oichi
SBX Tadakatsu Icon.png
Tadakatsu
SBX Yukimura Icon.png
Yukimura
PS2 Exclusive Characters
System Links