User:Ashunera

433 editsJoined 30 November 2022

Close Range c.S Starter Ground ComboYour new favorite Bread and Butter A staple combo that is relatively simple and effective. combo.
184 damage
Very Easy


c.S > 2H > 214S, c.S > 2H, c.S > 2H > 214S, OTG
This combo is what Giovanna is hoping to land when she lands a c.S hit. The combo has great meterless damage, generates nearly a full bar of Tension, and leads into an OTG hit to boot. This combo will naturally side switch.

Counter Hit c.S will require you to delay 214S, or else it will end the combo prematurely.

If used in the corner, careful timing of the last 214K will land both hits and wall stick, too!

Link

c.S

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
c.S > 2H > (dl)214S[6], c.S, 665K > 6H > dl.6H > dl.6H Anywhere 174 Everyone [3] Medium 1.26
c.S > 2H > (dl)214S[6], c.S > 2H > 214S, 5K > 214K Anywhere 180 Lightweight Midweight [3] Medium 1.26
c.S > 2H > (dl.)214S[6], c.S > 2H, ender Anywhere 184 (186) Everyone [3] Medium Will switch sides without delays and steering. (Switches Sides) 1.26
c.S > f.S > 5H > 236K, c.S > 5H > 214K WS 236K WB Corner 211 Everyone [2] Easy 1.26
c.S > 2H > 214S, c.S > 2H, c.S > 2H > dl.623S WS 236K WB Corner 225 Everyone [3] Medium 1.26
c.S > 2H > 214S, c.S > 2H, c.S > 2H > dl.214S(2) WS 236K WB Corner 232 Everyone [3] Medium 1.26
CH c.S > dc/microdash c.S > 2H > (dl.)214S[6], c.S > 2H > (dl.)214S, OTG Anywhere 180 Everyone [3] Medium Can switch or keep sides. 1.26
CH c.S > dc/microdash > c.S > 2H > (dl.)214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 181 Everyone [3] Medium 1.26
CH c.S > 2H, c.S > 2H > (dl.)214S[6], c.S > 2H > (dl.)214S, OTG Anywhere 188 Everyone [3] Medium Switches or keeps sides depending on timing. 1.26
CH c.S > 2H, c.S > 2H > (dl.)214S[6], c.S, microdash 5K > 6H > dl.6H > dl.6H Anywhere 193 Everyone [3] Medium Switches Sides. 1.26
CH c.S > 2H, c.S > 2H, c.S > 2H > (dl.)214S OTG? Anywhere 180 Everyone [3] Medium Switches sides twice. 1.26
CH c.S > 5[D], f.S(2) > 2H > dl.214S[6], c.S > 2H > (dl.)214S, OTG Midscreen 187 Everyone [3] Medium 1.26
CH c.S > 5[D], f.S(2) > 2H > dl.214S[6], c.S > 6H > dl.6H > dl.6H Midscreen 189 Everyone [3] Medium 1.26
CH c.S > 5[D], microwalk c.S > 2H > dl.214S[6], c.S > 2H > (dl.)214S, OTG Midscreen 201 Everyone [4] Hard Can switch sides. 1.26
CH c.S > 5[D], microwalk c.S > 2H > dl.214S[6], c.S > 6H > dl.6H > dl.6H Midscreen 203 Everyone [4] Hard 1.26
CH c.S > 5H, 5H > 236K, c.S > f.S > 5H > 214K WS 236K WB Corner 223 Everyone [3] Medium 1.26
CH c.S > dc/microdash c.S > 2H > 214S, c.S > f.S > 5H > 214K WS 236K WB Corner 223 Everyone [3] Medium 1.26
CH c.S > 2H, c.S > 2H > 214S, c.S > 2H > dl.623S WS 236K WB Corner 229 Everyone [3] Medium 1.26
CH c.S > 2H > 214S, c.S > 2H, c.S > 2H > dl.214S(2) WS 236K WB Corner 236 Everyone [3] Medium 1.26

f.S

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
CH f.S(1) > 623S, microdash 5K > jc > dl.j.H > dl.j.D, 66 f.S > 5H > 214K WS 236K WB Corner 174 Everyone [3] Medium Requires close range or dash momentum. 1.26
CH f.S(1) > 623S, microdash f.S > 2H > dl.214S, c.S > dl.5H > 214K WS 236K WB Corner 181 Everyone [3] Medium Requires close range or dash momentum. 1.26

Heavy Slash

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
CH 5H, 66 5K > 6P > 214K, OTG Anywhere 114 Everyone [3] Medium 1.26
CH 5H > 623S, 66 f.S(1) > 2H > 214S[6], c.S > 2H> (dl).214S, OTG Anywhere 159 Lightweight, Midweight [4] Hard Requires close range or dash momentum. 1.26
CH 5H > 623S, 66 f.S(1) > 2H > 214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 161 Lightweight, Midweight [4] Hard Requires close range or dash momentum. 1.26
CH 5H > 623S, 66 f.S(1) > 2H > 214S[6], c.S > f.S(2) > 2H > (dl)214S, OTG Anywhere 164 (LE) Heavyweight [4] Hard Requires close range or dash momentum. 1.26
CH 5H > 623S, 66 f.S(1) > 2H > 214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 167 (LE) Heavyweight [4] Hard Requires close range or dash momentum. 1.26
CH 5H > 623S, 66 f.S > 2H > 214S, c.S > 5H > 623S WS 236K WB Corner 217 Everyone [3] Medium Requires close range or dash momentum 1.26
CH 2H > 623S, 66 f.S(2) > 2H > 214S[6], c.S > 2H > (dl.)214S, OTG Anywhere 160 Everyone [3] Medium Can switch sides. 1.26
CH 2H > 623S, 66 f.S(2) > 2H > 214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 162 Everyone [3] Medium 1.26
CH 2H, c.S > 2H > 214S, c.S > dl.5H > 214K WS 236K WB Corner 208 Everyone [3] Medium 1.26
CH 2H > 623S, 66 f.S > 2H > 214S, c.S > 5H > 623S WS 236K WB Corner 212 Everyone [3] Medium 1.26
CH 6H, 66 5K > jc > dl.j.H > dl.j.D, (66) 5K > 214K, OTG Anywhere 131 Everyone [3] Medium Can also be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 5K > jc > dl.j.H > dl.j.D, (66) 5K > 6H > dl.6H > dl.6H Anywhere 146 Everyone [3] Medium Can also be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H > (dl)214S[6], c.S > 2H > (dl)214S, OTG Anywhere 157 Everyone [3] Medium Can switch sides. Can also be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H (> dl)214S[6], c.S, microdash 5K > 6H > dl.6H > dl.6H Anywhere 163 Everyone [3] Medium Can also be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H, c.S > 2H >(dl)214S[6], c.S > 2H > (dl)214S, OTG Anywhere 171 Everyone [3] Medium Can switch sides. Can also be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H, c.S > 2H > (dl)214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 171 Everyone [3] Medium Will switch sides. Can also be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H, c.S > 2H, c.S > 2H > dl.214S, OTG Anywhere 165 Everyone [4] Hard Switches sides twice, only works from close range on heavyweights. On light and midweights, can be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H, c.S > 2H, c.S > 6H > dl.6H > dl.6H Anywhere 167 Everyone [4] Hard Switches sides twice. Can be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H > 214S, c.S, c.S > 5H > 214K WS 236K WB Corner 205 Everyone [3] Medium Can be done from the second hit of 6HH rather than the first. 1.26
CH 6H, 66 c.S > 2H, c.S > 2H, c.S > 5H > 214K WS 236K WB Corner 205 Everyone [3] Medium Can be done from the second hit of 6HH rather than the first. 1.26

Dust

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
5[D]8, j.H > j.S > jc > j.H > j.S > j.HH Anywhere 187 Everyone [2] Easy 1.26
5[D]8, j.H > j.S > jc > j.H > j.S > j.H > j.S > jc > j.HH Anywhere 202 Everyone [3] Medium 1.26
2D > 214K, microdash 5K > jc > j.H > dl.j.D, 5H > 214K WS 236K WB Corner 206 Lightweight [3] Medium 1.26
CH 2D > 214K, 66 5K, 5K > 214K, OTG Anywhere 117 Everyone [2] Easy 1.26
CH 2D > 214K, 66 5K, 5K > 6H > dl.6H > dl.6H Anywhere 134 Everyone [2] Easy 1.26
CH 2D > 214K, 66 f.S > 2H > dl.214S[6], c.S > 2H > 214K, OTG Anywhere 150 Everyone [3] Medium 1.26
CH 2D > 214K, 66 f.S > 2H > dl.214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 151 Everyone [3] Medium 1.26
CH 2D > 214K, 66 f.S > 2H > dl.214S[6], c.S > 5H WS 236K WB Corner 189 Everyone [3] Medium 1.26
CH 2D > 236K, microdash f.S > 2H > dl.214S[6], c.S > 5H WS 236K WB Corner 198 Everyone [3] Medium 1.26

Jump-Ins

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
j.H, c.S > 2H > 214K, OTG Anywhere 107 Everyone [3] Medium Only works from low altitude close-range starters with forward momentum 1.26
CH j.P/j.K, microdash c.S > 2H > dl.214S, c.S > 2H > (dl)214S, OTG Anywhere 136 Lightweight Midweight [3] Medium Can keep or switch sides. Only works from close-range starters. 1.26
CH j.P/j.K, microdash c.S > 2H > dl.214S, c.S > 6H > dl.6H > dl.6H Anywhere 140 Lightweight Midweight [3] Medium Only works from close-range starters. 1.26
CH j.P/j.K, microdash c.S > f.S(2) > 2H > dl.214S[6], c.S > f.S(2) > 2H > dl.214S, OTG Anywhere 131 (LE) Heavyweight [3] Medium Can keep or switch sides, only works from close-range starters. 1.26
CH j.P/j.K, microdash c.S > f.S(2) > 2H > dl.214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 134 (LE) Heavyweight [3] Medium Only works from close-range starters. 1.26
(j.K/j.S/j.H) > j.D(1), microdash f.S > 5H > 214K Anywhere 104 Everyone [3] Medium The j.H variant only works if starting from higher than IAD height. 1.26
(j.K/j.S/j.H) > j.D(1), c.S > 5H > 214K, OTG Anywhere 108 Everyone [3] Medium The j.H variant only works if starting from higher than IAD height. Reqiures forward momentum. 1.26
CH j.K, microdash c.S > f.S > 5H > 214K Anywhere 110 Everyone [3] Medium Only works from close range. 1.26
CH j.S/j.H/j.D(1), 66 c.S > 2H > (dl)214S, c.S > 6H > dl.6H > dl.6H Anywhere 150 Everyone [3] Medium 1.26
CH j.P/j.K/j.S/j.H/j.D(1), 66 c.S > f.S > 2H > 214S, c.S > 5H > 623S WS 236K WB Corner 192 Everyone [3] Medium The j.P/j.K starters require close-range and a microdash rather than a full dash. 1.26
CH j.P/j.K/j.S/j.H/j.D(1), 66 c.S > 2H > 214S, c.S > f.S > 5H dl.214K WS 236K WB Corner 190 Everyone [3] Medium The j.P and j.K variants only work with close range starts. 1.26

Special Starters

Sepultura

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
CH 214K, 66 f.S(2) > 2H > (dl)214S[6], c.S > 2H > (dl)214S, OTG Anywhere 129 Lightweight Midweight [3] Medium Can keep or switch sides, reqiures close range or dash momentum. 1.26
CH 214K, 66 f.S(2) > 2H > 214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 132 Everyone [3] Medium Requires close range or dash momentum 1.26
CH 214K, 66 f.S(2) > 2H > (dl)214S[6], dl.c.S > 2H > 214K Anywhere 129 Everyone [4] Hard Requires close range or dash momentum. 1.26
CH 214K, 66 5K > jc > dl.j.H > dl.j.D, microdash f.S > 5H > 214K WS 236K WB Corner 173 Everyone [3] Medium 1.26
CH 214K, 66 f.S > 2H > (dl)214S, c.S > 5H > 623S WS 236K WB Corner 182 Everyone [3] Medium 1.26

Trovão

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
CH 236K, 66 c.S > f.S(2) > 2H > 214S[6], c.S > 2H > 214K Anywhere 146 Everyone [3] Medium 1.26
CH 236K, 66 c.S f.S(2) 2H 214S[6], 5K 6H > dl.6H > dl.6H Anywhere 144 Everyone [3] Medium 1.26
CH 236K, 66 c.S f.S(2) 2H 214S[6], c.S 5H 214K WS 236K WB Corner 186 Everyone [3] Medium 1.26

Sol Nascente

Combo Position Damage Works on Difficulty Notes Video Recipe Ver
CH 623S, (66) 5K > jc > dl.j.H > dl.j.D, (66) 5K > 214K, OTG Anywhere 139 Everyone [3] Medium 1.26
CH 623S, (66) 5K > jc > dl.j.H > dl.j.D, (66) 5K > 6H > dl.6H > dl.6H Anywhere 154 Everyone [3] Medium 1.26
CH 623S, (66) 5K, c.S > 2H > (dl)214S[6], c.S > 2H > (dl)214S, OTG Everywhere 166 Everyone [3] Medium Can switch sides. 1.26
CH 623S, (66)5K, c.S > 2H > (dl)214S[6], c.S > 6H > dl.6H > dl.6H Everywhere 168 Everyone [3] Medium 1.26
CH 623S, (66) c.S > 2H > (dl)214S[6], c.S > 2H > (dl)214S, OTG Anywhere 166 Everyone [3] Medium Can switch sides. 1.26
CH 623S, (66) c.S > 2H > (dl)214S[6], c.S, microdash 5K > 6H > dl.6H > dl.6H Anywhere 172 Everyone [3] Medium 1.26
CH 623S, (66) c.S > 2H, c.S > 2H > 214S[6], (dl) c.S > 2H > 214K Anywhere 179 Everyone [4] Hard Switches sides, requires close range. 1.26
CH 623S, (66) c.S > 2H, c.S > 2H > 214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 180 Everyone [4] Hard Switches sides, requires close range. 1.26
CH 623S, 66 c.S > dl.2H > 214S, c.S > dl.f.S > 5H > 214K WS 236K WB Corner 209 Everyone [3] Medium 1.26
CH 623S, 66 c.S, c.S > 2H > 214S, c.S > 5H > 623S WS 236K WB Corner 216 Everyone [3] Medium 1.26
CH 623S, 5[D], microdash f.S > 2H > 214S, c.S > 5H > 214K WS 236K WB Corner 221 Everyone [3] Medium 1.26
AA 623S, (microdash) 5K > jc > dl.j.H > dl.j.D, microdash f.S > 5H > 214K WS 236K WB Corner 193 Everyone [3] Medium Requires high altitude starter. 1.26
AA CH 623S, (66) 5K > jc > dl.j.H > dl.j.D, (66) 5K > 214K, OTG Anywhere 139 Everyone [3] Medium 1.26
AA CH 623S, (66) 5K > jc > dl.j.H > dl.j.D, (66) 5K > 6H > dl.6H > dl.6H Anywhere 154 Everyone [3] Medium 1.26
AA CH 623S, (66) 5K, c.S > 2H > (dl)214S[6], c.S > 2H > (dl)214S, OTG Anywhere 166 Everyone [3] Medium Can keep or switch sides. 1.26
AA CH 623S, (66) 5K, c.S 2H (dl) 214S[6], c.S 6H > dl.6H > dl.6H Anywhere 168 Everyone [3] Medium 1.26
AA CH 623S, (66) c.S > 2H > (dl)214S[6], c.S > 2H > (dl)214S, OTG AAnywhere 166 Everyone [3] Medium Can keep or switch sides 1.26
AA CH 623S, (66) c.S > 2H > (dl)214S[6], c.S, microdash 5K > 6H > dl.6H > dl.6H Anywhere 172 Everyone [3] Medium 1.26
AA CH 623S, (66) c.S > 2H, c.S > 2H > 214S[6], (dl)c.S > 2H > 214K, OTG Anywhere 179 Everyone [4] Hard Switches sides, only works from high altitude starters 1.26
AA CH 623S, (66) c.S > 2H, c.S > 2H > 214S[6], c.S > 6H > dl.6H > dl.6H Anywhere 180 Everyone [4] Hard Switches sides, only works from high altitude starters 1.26
AA CH 623S, 66 c.S > (dl)2H > 214S, c.S > dl.f.S > 5H > 214K WS 236K WB Corner 209 Everyone [3] Medium 1.26
AA CH 623S, 66 c.S, c.S > 2H > 214S, c.S > 5H > 623S WS 236K WB Corner 216 Everyone [3] Medium Only works from high altitude starters 1.26
AA CH 623S, 5[D], microdash f.S > 2H > 214S, c.S > 5H > 214K WS 236K WB Corner 221 Everyone [3] Medium Only works from high altitude starters 1.26