User:BioN21

377 editsJoined 30 June 2021

Testing

StartupThe time before an attack is active. Written startup values include the first active frame, so the startup on a frame chart will display one less square than the written value. Frames
Active The active frames of an attack refers to the amount of time an attack can hit the opponent. Frames
InactiveFrames in the middle of multi-hit attacks which cannot hit the opponent, but are after the move has become active at least once. Frames
Recovery The recovery of an attack refers to the amount of time an attacker must wait before they may perform another action, even blocking. Frames
Special RecoveryThe recovery of an attack refers to the amount of time an attacker must wait before they may perform another action.Recovery frames which happen under abnormal conditions, such as after landing. Frames
ProjectileIndicates an entity that exists separately from the character has become active. Usually something like a Fireball A projectile which usually travels slowly across the screen in a horizontal path above the ground.. Active
CancelA window in which to cancel a move. Can be varied in usage. Window
Total: 32
Auto-Timing Hiragi vs Various Overdrives
Character Move
 Anji Mito
  • N/A
 Axl Low
  • Sickle StormGGST Axl Low 236236H 1.pngGuardAllStartup11+1Recovery26Advantage-2 (Startup: 11+1)
 Baiken
  • Tsurane Sanzu-watashiGGST Baiken 236236S.pngGuardAllStartup8+1Recovery48Advantage-32 (Startup: 7+1)
 Chipp Zanuff
  • Zansei Rouga,GGST Chipp Zanuff Zansei Rouga 1.pngGuardAllStartup20+1Recovery49~53Advantage-(Air)GGST Chipp Zanuff Zansei Rouga 1.pngGuardAllStartup13+1RecoveryUntil Landing+20Advantage- (Startup: 20+1, 13+1)
  • Banki Messai (Startup: 6+1)
 Faust
  • Bone-Crushing ExcitementGGST Faust 632146H 1.pngGuardAllStartup16+5Recovery48Advantage-32 (Startup: 16+5)
 Giovanna
  • VentaniaGGST Giovanna Ventania.pngGuardAllStartup5+4Recovery49Advantage-37 (Startup: 4+3)
  • TempestadeGGST Giovanna j236236H 1.pngGuardAllStartup3+1RecoveryAdvantage0~+6 (Startup: 3+1)
 Goldlewis Dickinson
  • Down With The SystemGGST Goldlewis Dickinson Down with the System 2.pngGuardAllStartup6+(135 Flash)+4Recovery46Advantage-33 (Startup: 6+4)
  • Down With The System 720GGST Goldlewis Dickinson Down with the System 2.pngGuardAllStartup11+(191 Flash)+4Recovery46Advantage-33 (Startup: 11+4)
  • Down With The System 1080GGST Goldlewis Dickinson Down with the System 2.pngGuardAllStartup16+(230 Flash)+4Recovery46Advantage-33 (Startup: 16+4)
 Happy Chaos
  • N/A
 I-No
  • Ultimate FortissimoGGST I-No Ultimate Fortissimo-2.pngGuardAll (Guard Crush)Startup7+2Recovery13Advantage+26 (Startup: 6+2)
 Jack-O'
  • N/A
 Ky Kiske
  • Ride The LightningGGST Ky Kiske 632146H.pngGuardAllStartup8+1Recovery99Advantage-82 (Startup: 7+1)
 Leo Whitefang
  • Leidenschaft des DirigentenGGST Leo Whitefang Liedenschaft des Dirigenten.pngGuardAllStartup10+1Recovery43Advantage-33 (Startup: 10+1)
 May
  • The Wonderful and Dynamic GoshogawaraGGST May The Wonderful and Dynamic Goshogawara.pngGuardAllStartup6+4Recovery55Advantage-31 (Startup: 6+4)
 Millia Rage
  • WingerGGST Millia Rage 632146H Full.pngGuardAllStartup8+1Recovery40Advantage-32 (Startup: 6+1)
 Nagoriyuki
  • WasureyukiGGST Nagoriyuki Wasureyuki1.pngGuardAllStartup7+(173 Flash)+2Recovery54Advantage-39 (Startup: 7+2)
  • ZansetsuGGST Nagoriyuki Zansetsu2.pngGuardAllStartup11+(58 Flash)+10Recovery80Advantage-66 (Startup: 11+10)
 Potemkin
  • Giganter KaiGGST Potemkin Giganter Kai.pngGuardAllStartup10+1Recovery17Advantage+100 (Startup: 10+9)
 Ramlethal Valentine
  • MortobatoGGST Ramlethal Valentine 236236S 2.pngGuardAllStartup7+2Recovery51Advantage-38 [-38] {-43} (Startup: 7+2)
 Sol Badguy
  • Tyrant RaveGGST Sol Badguy 632146H 1.pngGuardAllStartup7+2Recovery41Advantage-44 (Startup: 5+2)
 Zato-1
  • N/A