BBCF/Amane Nishiki/Frame Data
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System Data[edit]
Health: | 10,500 |
Prejump: | 4F |
Backdash: | 28F (1~7F Inv All) |
Unique Movements: | Command Hops |
Normal Moves[edit]
Drive Moves[edit]
- 1 gauge has total 6000 points.
- Gauge depletes at 10 points per frame in all situations except while Amane is in hitstop or hits opponent with a drive move.
- Gauge overheats if gauge exceeds level 3.
- During overheat, gauge depletes at 50 points per frame and resets to level 1 at the end. (Always needs 120F to reset)
- During overheat, cannot use Hariken, Seijyuuren Soukyaku, or Goukaira Senrenpa.
- For normal drives, adds gauge from just before active frames start (simultaneous for 6D) until just before active frames end.
- Gauge depletion cut in half from just before active frames end until 66F after (negligible in OD).
- While in OD, restores gauge to level 3 by 100 points per frame, while at level 3 consumption rate changes to 30 points per frame.
Universal Mechanics[edit]
Specials[edit]
Distortion Drives[edit]
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel[edit]
Astral Heat[edit]
Revolver Action Table[edit]
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 4C, 2C, 1C, 6C, 3C | 5D, 2D, 6D | Special |
5C[1] | 6A | - | 2C, 6C, 3C, 1C | 5D, 2D, 6D | Special |
4C[1] | 6A | 2C, 6C, 3C, 1C | 5D, 2D, 6D | Special | |
5D | - | - | - | - | Special |
2A[3] | 5A, 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D | Throw, Jump, Special |
2B[1] | 6A | 5B, 6B | 5C, 4C, 2C, 1C, 6C, 3C | 5D, 2D, 6D | Special |
2C[1] | 6A | - | 5C, 6C, 3C, 4C | 5D, 2D, 6D | Special |
1C[1] | 6A | - | 5C, 6C, 3C, 4C | 5D, 2D, 6D | Special |
6A | - | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D | Jump, Special |
6B | - | - | j.C, j.2C, j.6C, j.4C | - | - |
6C[1] | 6A | - | 5C, 2C | 5D, 2D, 6D | Special |
6D | - | - | - | - | - |
3C | - | - | - | - | Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B, j.2B | j.C, j.2C, j.6C, j.4C | j.D, j.6D | Throw, Jump, Special |
j.B | j.A | j.C, j.2C, j.6C, j.4C | j.D, j.6D | Jump, Special[-] | |
j.C[1] | - | j.2B | j.2C, j.6C, j.4C | j.D, j.6D | Special |
j.6C[1] | - | j.2B | j.C, j.4C | j.D, j.6D | Special |
j.4C[1] | - | j.2B | j.C, j.6C | j.D, j.6D | Special |
j.D | - | - | - | - | Special |
j.6D | - | - | - | - | Special |
j.2B | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
[edit]
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To edit frame data, edit values in BBCF/Amane Nishiki/Data. |
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System Explanations