Line 422: | Line 422: | ||
| <span style="color:green">5A<sup>[+]</sup></span>, 2A, 6A || 5B, <span style="color:green">6B<sup>[+]</sup></span> || - || 5D || Throw, Jump, Dash, Special | | <span style="color:green">5A<sup>[+]</sup></span>, 2A, 6A || 5B, <span style="color:green">6B<sup>[+]</sup></span> || - || 5D || Throw, Jump, Dash, Special | ||
|- | |- | ||
! <span style="color:blue">5B<sup>[ | ! <span style="color:blue">5B<sup>[2]</sup></span> | ||
| 5A ( | | 5A (3rd Hit Only, Except On Whiff), 6A || 2B, 4B || 5C, 2C, 6C, 3C || 5D, 2D || <span style="color:red">Jump<sup>[-]</sup></span>, Dash, Special | ||
|- | |- | ||
! 5C | ! 5C | ||
Line 434: | Line 434: | ||
| 5A, <span style="color:green">2A<sup>[+]</sup></span>, 6A || 5B || 2C, 3C || 2D || Special | | 5A, <span style="color:green">2A<sup>[+]</sup></span>, 6A || 5B || 2C, 3C || 2D || Special | ||
|- | |- | ||
! <span style="color:blue">2B<sup>[ | ! <span style="color:blue">2B<sup>[2]</sup></span> | ||
| - || 5B, <span style="color:green">2B<sup>[+]</sup></span> || 5C, 6C, 3C || 2D || Special | | - || 5B, <span style="color:green">2B<sup>[+]</sup></span> || 5C, 6C, 3C || 2D || Special | ||
|- | |- | ||
Line 447: | Line 447: | ||
|- | |- | ||
! 6B | ! 6B | ||
| - || - || - || - || <span style="color:red">Jump<sup>[-]</sup></span>, Special | | - || - || - || <span style="color:red">6D<sup>[-]</sup></span> || <span style="color:red">Jump<sup>[-]</sup></span>, Special | ||
|- | |- | ||
! 4B | ! 4B | ||
Line 468: | Line 468: | ||
|- | |- | ||
! <span style="color:blue">j.A<sup>[3]</sup></span> | ! <span style="color:blue">j.A<sup>[3]</sup></span> | ||
| | | j.6A, j2A || j.B, j.6B, j.2B || j.C, j.6C, j.2C || j.D || Throw, Jump, Special | ||
|- | |- | ||
! j.B | ! <span style="color:blue">j.B<sup>[2]</sup></span> | ||
| j.A || - || j.C || - || Special | | j.A || - || j.C || - || Special | ||
|- | |- | ||
Line 476: | Line 476: | ||
| j.2A || j.2B || j.2C || j.D || Special | | j.2A || j.2B || j.2C || j.D || Special | ||
|- | |- | ||
! j.D | ! <span style="color:blue">j.D<sup>[2]</sup></span> | ||
| j.6A, j.2A || j.6B, j.2B || j.6C, j.2C || j.D || Jump, Special | | j.6A, j.2A || j.6B, j.2B || j.6C, j.2C || j.D || Jump, Special | ||
|- | |- | ||
Line 498: | Line 498: | ||
: '''Special''' = Specials and Supers | : '''Special''' = Specials and Supers | ||
: '''Super''' = Supers only | : '''Super''' = Supers only | ||
==Navigation== | ==Navigation== | ||
{{#lst:BBCF/Arakune/Data|Links}} | {{#lst:BBCF/Arakune/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[BBCF/Arakune/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[BBCF/Arakune/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBCF}} | {{Navbar-BBCF}} |
Revision as of 00:16, 4 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data
Health | |
---|---|
Combo Rate | |
Prejump | |
Backdash | |
Forward Dash |
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 6B[+] | - | 5D | Throw, Jump, Dash, Special |
5B[2] | 5A (3rd Hit Only, Except On Whiff), 6A | 2B, 4B | 5C, 2C, 6C, 3C | 5D, 2D | Jump[-], Dash, Special |
5C | - | - | 6C | 5D, 6D | Jump, Dash, Special |
5D | - | - | 3C | 2D, 6D | Jump, Dash, Special |
2A[2] | 5A, 2A[+], 6A | 5B | 2C, 3C | 2D | Special |
2B[2] | - | 5B, 2B[+] | 5C, 6C, 3C | 2D | Special |
2C | - | - | - | 6D[-] (5th hit) | 214C[-] (5th hit) |
3C | - | - | - | - | Special |
6A[1] | - | 2B, 6B, 4B | 5C | 5D, 6D | Jump, Dash, Special |
6B | - | - | - | 6D[-] | Jump[-], Special |
4B | 6A | 6B | 6C, 3C | - | Jump, Dash, Special |
6C | - | - | 6CC | - | - |
6CC | - | - | 6CCC | - | - |
6D | - | - | - | - | Jump, Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A[3] | j.6A, j2A | j.B, j.6B, j.2B | j.C, j.6C, j.2C | j.D | Throw, Jump, Special |
j.B[2] | j.A | - | j.C | - | Special |
j.C | j.2A | j.2B | j.2C | j.D | Special |
j.D[2] | j.6A, j.2A | j.6B, j.2B | j.6C, j.2C | j.D | Jump, Special |
j.6A/B/C | - | - | - | - | Jump, Special |
j.2A[1] | - | j.2B[-] | j.2C[-] | - | j.214C[-] |
j.2B[1] | j.2A[-] | - | j.2C[-] | - | - |
j.2C[1] | j.2A[-] | j.2B[-] | - | - | j.214C[-] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Arakune/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •