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{{notice|To edit frame data, edit values in [[BBCF/Azrael/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[BBCF/Azrael/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
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Revision as of 21:02, 17 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A | 5A[*], 2A[*], 6A[*] | 5B[*], 2B[*] | 2C[*], 6C[*] | 5D[*], 2D[*] | Throw, Jump, Special |
5B | 6A[*] | 5BB[*] | 2C[*], 6C[*], 3C[*] | 5D[*], 2D[*] | Jump, Special |
5BB | - | - | - | 5D[*], 2D[*], 6D[*], 3D[*] | Special |
5C | - | - | 6C | 6D[*], 3D[*] | Special |
5D | - | - | - | - | - |
2A | 5A[*], 6A[*] | 2B[*] | 6C[*] | 5D[*], 2D[*], 6D[*], 3D[*] | Throw, Special |
2B | - | - | 2C[*] | 5D[*], 2D[*], 6D[*], 3D[*] | Special |
2C | - | - | 3C[*] | 6D[*], 3D[*] | |
2D | - | - | - | - | - |
6A | - | - | - | - | - |
6B | - | - | 6C[*] | 6D[*], 3D[*] | Jump, Special |
6C | - | - | - | - | - |
3C | - | - | - | - | Sentinel Dump[*] |
6D | - | - | - | - | - |
3D | - | - | - | - | - |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C | j.D, j.2D | Throw, Jump |
j.B | j.A | - | j.C | j.D, j.2D | Jump |
j.C | - | - | - | j.D, j.2D | Jump |
j.D | - | - | - | - | - |
j.2D | - | - | - | - | - |
j.2C | - | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Azrael/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •