(removing roadmap links) |
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|- | |- | ||
! Health | ! Health | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|health}} | ||
|- | |- | ||
! Combo Rate | ! Combo Rate | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|comborate}} | ||
|- | |- | ||
! Prejump | ! Prejump | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|prejump}} | ||
|- | |- | ||
! Backdash | ! Backdash | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|backdash}} | ||
|- | |- | ||
! Forward Dash | ! Forward Dash | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|forwarddash}} | ||
|- | |- | ||
|} | |} | ||
Line 30: | Line 30: | ||
|- | |- | ||
{{AttackVersion|name=5A|subtitle=}} | {{AttackVersion|name=5A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5B|subtitle=}} | {{AttackVersion|name=5B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5B Full}} | ||
|- | |- | ||
{{AttackVersion|name=5BB|subtitle=}} | {{AttackVersion|name=5BB|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5BB Full}} | ||
|- | |- | ||
{{AttackVersion|name=5C|subtitle=|rowspan=2}} | {{AttackVersion|name=5C|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Fatal Counter | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
Line 47: | Line 47: | ||
|- | |- | ||
{{AttackVersion|name=2A|subtitle=}} | {{AttackVersion|name=2A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2A Full}} | ||
|- | |- | ||
{{AttackVersion|name=2B|subtitle=}} | {{AttackVersion|name=2B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2B Full}} | ||
|- | |- | ||
{{AttackVersion|name=2C|subtitle=|rowspan=2}} | {{AttackVersion|name=2C|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*110% Bonus Proration | {{Description|22|text={{ColumnList |text=*110% Bonus Proration | ||
Line 61: | Line 61: | ||
|- | |- | ||
{{AttackVersion|name=3C|subtitle=}} | {{AttackVersion|name=3C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|3C Full}} | ||
|- | |- | ||
{{AttackVersion|name=6A|subtitle=}} | {{AttackVersion|name=6A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6A Full}} | ||
|- | |- | ||
{{AttackVersion|name=6B|subtitle=|rowspan=2}} | {{AttackVersion|name=6B|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6B Full}} | ||
|- | |- | ||
{{Description|22|text=After 12 frames of normal recovery: | {{Description|22|text=After 12 frames of normal recovery: | ||
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|- | |- | ||
{{AttackVersion|name=6C|subtitle=|rowspan=2}} | {{AttackVersion|name=6C|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Fatal Counter | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
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|- | |- | ||
{{AttackVersion|name=j.A|subtitle=}} | {{AttackVersion|name=j.A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.A Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.B|subtitle=|rowspan=2}} | {{AttackVersion|name=j.B|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.B Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Does 1 hit. Can crossup on last set of active frames | {{Description|22|text={{ColumnList |text=*Does 1 hit. Can crossup on last set of active frames | ||
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|- | |- | ||
{{AttackVersion|name=j.C|subtitle=}} | {{AttackVersion|name=j.C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.C Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.2C|subtitle=}} | {{AttackVersion|name=j.2C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2C Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | {{AttackVersion|name=5D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Consumes High Weak Point on hit if available, otherwise applies High weak point for 1000F | {{Description|22|text={{ColumnList |text=*Consumes High Weak Point on hit if available, otherwise applies High weak point for 1000F | ||
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|- | |- | ||
{{AttackVersion|name=2D|subtitle=|rowspan=2}} | {{AttackVersion|name=2D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 125: | Line 125: | ||
|- | |- | ||
{{AttackVersion|name=6D|subtitle=|rowspan=2}} | {{AttackVersion|name=6D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 134: | Line 134: | ||
|- | |- | ||
{{AttackVersion|name=3D|subtitle=|rowspan=2}} | {{AttackVersion|name=3D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|3D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 143: | Line 143: | ||
|- | |- | ||
{{AttackVersion|name=j.D|subtitle=|rowspan=2}} | {{AttackVersion|name=j.D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 152: | Line 152: | ||
|- | |- | ||
{{AttackVersion|name=j.2D|subtitle=|rowspan=2}} | {{AttackVersion|name=j.2D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 168: | Line 168: | ||
|- | |- | ||
{{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|BC Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Minimum Damage 100% | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
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|- | |- | ||
{{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|4BC Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Minimum Damage 100% | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
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|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.BC Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Minimum Damage 100% | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
Line 189: | Line 189: | ||
|- | |- | ||
{{AttackVersion|name=Counter Assault|subtitle=}} | {{AttackVersion|name=Counter Assault|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6AB Full}} | ||
|- | |- | ||
{{AttackVersion|name=Crush Trigger|subtitle=Uncharged/Charged|rowspan=2}} | {{AttackVersion|name=Crush Trigger|subtitle=Uncharged/Charged|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5AB Full}} | ||
|- | |- | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5[AB] Full}} | ||
|- | |- | ||
|} | |} | ||
Line 204: | Line 204: | ||
|- | |- | ||
{{AttackVersion|name=Tiger Magnum|subtitle=236C|rowspan=2}} | {{AttackVersion|name=Tiger Magnum|subtitle=236C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Can cancel into Cobra, Valiant, or Hornet on hit, block, or whiff | {{Description|22|text={{ColumnList |text=*Can cancel into Cobra, Valiant, or Hornet on hit, block, or whiff | ||
Line 211: | Line 211: | ||
|- | |- | ||
{{AttackVersion|name=Cobra Spike|subtitle=Tiger > 6C|rowspan=2}} | {{AttackVersion|name=Cobra Spike|subtitle=Tiger > 6C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236C 6C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Can cancel into Leopard, Valiant, or Hornet on hit, block, or whiff | {{Description|22|text={{ColumnList |text=*Can cancel into Leopard, Valiant, or Hornet on hit, block, or whiff | ||
Line 218: | Line 218: | ||
|- | |- | ||
{{AttackVersion|name=Leopard Launcher|subtitle=Cobra > 6C|rowspan=2}} | {{AttackVersion|name=Leopard Launcher|subtitle=Cobra > 6C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236C 6C 6C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 225: | Line 225: | ||
|- | |- | ||
{{AttackVersion|name=Panzer Strike|subtitle=623B|rowspan=2}} | {{AttackVersion|name=Panzer Strike|subtitle=623B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|623B Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 232: | Line 232: | ||
|- | |- | ||
{{AttackVersion|name=Growler Field|subtitle=214B|rowspan=2}} | {{AttackVersion|name=Growler Field|subtitle=214B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214B Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Hold button to prolong stance | {{Description|22|text={{ColumnList |text=*Hold button to prolong stance | ||
Line 243: | Line 243: | ||
|- | |- | ||
{{AttackVersion|name=Phalanx Cannon|subtitle=236B|rowspan=2}} | {{AttackVersion|name=Phalanx Cannon|subtitle=236B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236B Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Only available if has 214B absorbed a projectile | {{Description|22|text={{ColumnList |text=*Only available if has 214B absorbed a projectile | ||
Line 250: | Line 250: | ||
|- | |- | ||
{{AttackVersion|name=Gustav Buster|subtitle=236A|rowspan=2}} | {{AttackVersion|name=Gustav Buster|subtitle=236A|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236A Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 257: | Line 257: | ||
|- | |- | ||
{{AttackVersion|name=Sentinel Dump|subtitle=214C|rowspan=2}} | {{AttackVersion|name=Sentinel Dump|subtitle=214C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 265: | Line 265: | ||
|- | |- | ||
{{AttackVersion|name=Sentinel Dump|subtitle=Knockdown > 22C|rowspan=2}} | {{AttackVersion|name=Sentinel Dump|subtitle=Knockdown > 22C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Knockdown 22C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 273: | Line 273: | ||
|- | |- | ||
{{AttackVersion|name=Hornet Bunker|subtitle=214D|rowspan=2}} | {{AttackVersion|name=Hornet Bunker|subtitle=214D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Full charge is Fatal Counter on normal hit and P2 = 80. | {{Description|22|text={{ColumnList |text=*Full charge is Fatal Counter on normal hit and P2 = 80. | ||
Line 285: | Line 285: | ||
|- | |- | ||
{{AttackVersion|name=Hornet Chaser|subtitle=214D > 8|rowspan=2}} | {{AttackVersion|name=Hornet Chaser|subtitle=214D > 8|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214D 8 Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 292: | Line 292: | ||
|- | |- | ||
{{AttackVersion|name=Valiant Crash|subtitle=236D|rowspan=2}} | {{AttackVersion|name=Valiant Crash|subtitle=236D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Full charge is Fatal Counter on normal hit and P2 = 80. | {{Description|22|text={{ColumnList |text=*Full charge is Fatal Counter on normal hit and P2 = 80. | ||
Line 303: | Line 303: | ||
|- | |- | ||
{{AttackVersion|name=Valiant Charger|subtitle=236D > 6|rowspan=2}} | {{AttackVersion|name=Valiant Charger|subtitle=236D > 6|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236D 6 Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 310: | Line 310: | ||
|- | |- | ||
{{AttackVersion|name=Taunt|subtitle=Taunt|rowspan=2}} | {{AttackVersion|name=Taunt|subtitle=Taunt|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Taunt Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
Line 327: | Line 327: | ||
|- | |- | ||
{{AttackVersion|name=Black Hawk Stinger|subtitle=236236D|rowspan=2}} | {{AttackVersion|name=Black Hawk Stinger|subtitle=236236D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Values in [] are during OD | {{Description|22|text={{ColumnList |text=*Values in [] are during OD | ||
Line 338: | Line 338: | ||
|- | |- | ||
{{AttackVersion|name=Scud Punishment|subtitle=214214D|rowspan=2}} | {{AttackVersion|name=Scud Punishment|subtitle=214214D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214214D Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Values in [] are during OD | {{Description|22|text={{ColumnList |text=*Values in [] are during OD | ||
Line 355: | Line 355: | ||
|- | |- | ||
{{AttackVersion|name=Full Spartan|subtitle=ABCD during Overdrive|rowspan=2}} | {{AttackVersion|name=Full Spartan|subtitle=ABCD during Overdrive|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|ABCD Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive | {{Description|22|text={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive | ||
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|- | |- | ||
{{AttackVersion|name=Patriot Apocalypse|subtitle=632146C|rowspan=2}} | {{AttackVersion|name=Patriot Apocalypse|subtitle=632146C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Astral Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*100% Minimum damage | {{Description|22|text={{ColumnList |text=*100% Minimum damage | ||
Line 465: | Line 465: | ||
: '''Super''' = Supers only | : '''Super''' = Supers only | ||
==Navigation== | ==Navigation== | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBCF}} | {{Navbar-BBCF}} |
Revision as of 08:13, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data
Health | |
---|---|
Combo Rate | |
Prejump | |
Backdash | |
Forward Dash |
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A | 5A[*], 2A[*], 6A[*] | 5B[*], 2B[*] | 2C[*], 6C[*] | 5D[*], 2D[*] | Throw, Jump, Special |
5B | 6A[*] | 5BB[*] | 2C[*], 6C[*], 3C[*] | 5D[*], 2D[*] | Jump, Special |
5BB | - | - | - | 5D[*], 2D[*], 6D[*], 3D[*] | Special |
5C | - | - | 6C | 6D[*], 3D[*] | Special |
5D | - | - | - | - | - |
2A | 5A[*], 6A[*] | 2B[*] | 6C[*] | 5D[*], 2D[*], 6D[*], 3D[*] | Throw, Special |
2B | - | - | 2C[*] | 5D[*], 2D[*], 6D[*], 3D[*] | Special |
2C | - | - | 3C[*] | 6D[*], 3D[*] | |
2D | - | - | - | - | - |
6A | - | - | - | - | - |
6B | - | - | 6C[*] | 6D[*], 3D[*] | Jump, Special |
6C | - | - | - | - | - |
3C | - | - | - | - | Sentinel Dump[*] |
6D | - | - | - | - | - |
3D | - | - | - | - | - |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C | j.D, j.2D | Throw, Jump |
j.B | j.A | - | j.C | j.D, j.2D | Jump |
j.C | - | - | - | j.D, j.2D | Jump |
j.D | - | - | - | - | - |
j.2D | - | - | - | - | - |
j.2C | - | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Azrael/Frame Data/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •