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A reliable ninja who is prepared to spill his blood for love and justice. After fleeing from his home country of Ikaruga, he became a vigilante, biding his time until he could restore his country's honor. After learning of the existence of his former lord's son, he appears on the scene once again. | A reliable ninja who is prepared to spill his blood for love and justice. After fleeing from his home country of Ikaruga, he became a vigilante, biding his time until he could restore his country's honor. After learning of the existence of his former lord's son, he appears on the scene once again. | ||
Bang is a rushdown character with lots of | Bang is a rushdown character with lots of different tools. His great mobility, nails and drives give him great options in neutral allowing him to force himself in to pressure. With Bumpers and FRKZ, Bang has mixup that's hard to react to and leads to good reward. However, when compared to other strong characters, Bang's oki is rather weak, making him dependent on reads on your opponent's wakeup options. | ||
Overall, Bang is easy to pick up, but | Overall, Bang is easy to pick up, but difficult to master. At higher levels of play, Bang requires good execution, reactions and a lot of creativity. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
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Bang Shishigami is a character that excels at using his variety of ninja tricks to mix up his opponent in combination with his mobility options to set his own pace in the game. | Bang Shishigami is a character that excels at using his variety of ninja tricks to mix up his opponent in combination with his mobility options to set his own pace in the game. | ||
|pros= | |pros= | ||
* '''Good Neutral and mobility:''' With a | * '''Good Neutral and mobility:''' With a variety of great movement options and neutral tools such as nails and bumpers, Bang can easily set the pace of a game. | ||
* '''Powerful Overdrive:''' | * '''Powerful Overdrive:''' Bang's Overdrive, FKRZ, is an amazing comeback tool through its potential upgrade to damage, mobility, and mixup. | ||
* '''Good Mixup Game:''' Has access to a plethora of mixup tools | * '''Good Mixup Game:''' Has access to a plethora of mixup tools e.g a ground and air command grab, bumpers for left/right mixup, and more. | ||
* '''Absurd Damage and Corner Carry:''' When Bang lands a good hit, he can easily go for coast to coast combos that take off a huge chunk of life. He also has access to a variety of sideswap options for his confirms. | * '''Absurd Damage and Corner Carry:''' When Bang lands a good hit, he can easily go for coast to coast combos that take off a huge chunk of life. He also has access to a variety of sideswap options for his confirms. | ||
* '''Blows Up Stagger Pressure''' Bang can use the guard point on his drive attacks to easily blow up stagger pressure. | |||
|cons= | |cons= | ||
* '''Very Techincal | * '''Very Techincal:''' Bang combos require good timing for nail pick ups and good execution when it comes to his more advanced and confirms and pressure tools. | ||
* '''Lack of Meterless | * '''Lack of Meterless reversal:''' Bang has no true meterless reversal, and only 6D has frame 1 guard point. Wakeup drive attacks are also easy to bait. | ||
* '''Lack of an Anti Air:''' The closest thing Bang has to an anti air is | * '''Lack of an Anti Air:''' 2D is The closest thing Bang has to an anti air. It is functional, but not to the same degree as a traditional head invulnerable anti air. | ||
* '''Nail Economy:''' Bang's Nails are extremely strong, but he has a limited amount per round. Without them, Bang can't cover options nearly as effectively. | * '''Nail Economy:''' Bang's Nails are extremely strong, but he has a limited amount per round. Without them, Bang can't cover options nearly as effectively. | ||
* '''Lack of Midscreen Crouch Confirms:''' Bang doesn't have a lot of ways to convert off of a crouching opponent without meter midscreen. | * '''Lack of Midscreen Crouch Confirms:''' Bang doesn't have a lot of ways to convert off of a crouching opponent without meter midscreen. | ||
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{{FP Box|header=Drive: Burning Heart | {{FP Box|header=Drive: Burning Heart | ||
|content= | |content= | ||
Bang's Drive attacks have | Bang's Drive attacks have a period of guard point frames, unique to each Drive attack. After blocking, Bang can input an attack button for different followups. Pressing (A/B/C) will use "Shadowstep Jutsu" to teleport different distances before continuing the attack. Pressing D will perform "Pulverizing Blast Jutsu", creating a big explosion that allows Bang to go for a damaging combo when hitting the opponent, or to simply disengage. | ||
For each unique drive attack Bang lands, an icon in the "Fu-Rin-Ka-Zan" Gauge will light up, giving a 20% damage increase for that drive attack. Each seal buffs his Overdrive in different ways. If all seals are lit up, all Drive moves gain an extra 25% damage increase and Bang unlocks a distortion drive, [[#Ultra Technique:"Hyper Shadowstep Strike"|Ultra Technique:"Hyper Shadowstep Strike"]]. | |||
| subheader1=Overdrive: FuRinKaZan (FRKZ) | | subheader1=Overdrive: FuRinKaZan (FRKZ) | ||
| content2= | | content2= | ||
FuRinKaZan, previously a Distortion Drive, is now Bang's Overdrive. It offers similar properties as before where Bang loses the ability to block (however he still has the ability to Barrier Block) in exchange for very strong movement options. He gains | FuRinKaZan, previously a Distortion Drive, is now Bang's Overdrive. It offers similar properties as before where Bang loses the ability to block (however he still has the ability to Barrier Block) in exchange for very strong movement options. He gains an 8 way dash which he can cancel into normals and specials for strong mixup and good combos. Both of Bang's fire punches now wall bounce both in corner and midscreen and his drives have almost as much hitstun as on counter hit. Generally used to close out a round, it isn't used very often in neutral due to its relative short duration compared to previous iterations. Bang can also special cancel most of his normals, giving him even more mixup options. Bang's Overdrive can be buffed further by gaining different seals. | ||
During Overdrive, any currently lit seal gives the following buff: | During Overdrive, any currently lit seal gives the following buff: |
Revision as of 20:58, 3 November 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
A reliable ninja who is prepared to spill his blood for love and justice. After fleeing from his home country of Ikaruga, he became a vigilante, biding his time until he could restore his country's honor. After learning of the existence of his former lord's son, he appears on the scene once again.
Bang is a rushdown character with lots of different tools. His great mobility, nails and drives give him great options in neutral allowing him to force himself in to pressure. With Bumpers and FRKZ, Bang has mixup that's hard to react to and leads to good reward. However, when compared to other strong characters, Bang's oki is rather weak, making him dependent on reads on your opponent's wakeup options.
Overall, Bang is easy to pick up, but difficult to master. At higher levels of play, Bang requires good execution, reactions and a lot of creativity.
Bang's Drive attacks have a period of guard point frames, unique to each Drive attack. After blocking, Bang can input an attack button for different followups. Pressing (A/B/C) will use "Shadowstep Jutsu" to teleport different distances before continuing the attack. Pressing D will perform "Pulverizing Blast Jutsu", creating a big explosion that allows Bang to go for a damaging combo when hitting the opponent, or to simply disengage.
For each unique drive attack Bang lands, an icon in the "Fu-Rin-Ka-Zan" Gauge will light up, giving a 20% damage increase for that drive attack. Each seal buffs his Overdrive in different ways. If all seals are lit up, all Drive moves gain an extra 25% damage increase and Bang unlocks a distortion drive, Ultra Technique:"Hyper Shadowstep Strike".FuRinKaZan, previously a Distortion Drive, is now Bang's Overdrive. It offers similar properties as before where Bang loses the ability to block (however he still has the ability to Barrier Block) in exchange for very strong movement options. He gains an 8 way dash which he can cancel into normals and specials for strong mixup and good combos. Both of Bang's fire punches now wall bounce both in corner and midscreen and his drives have almost as much hitstun as on counter hit. Generally used to close out a round, it isn't used very often in neutral due to its relative short duration compared to previous iterations. Bang can also special cancel most of his normals, giving him even more mixup options. Bang's Overdrive can be buffed further by gaining different seals.
During Overdrive, any currently lit seal gives the following buff:
- 5D = Fu - Gives 4 Airdashes in FRKZ and Allows Bang to dash through characters in FRKZ.
- 6D = Rin - Gives Bang projectile invulnerable dashes that look like teleports in FRKZ.
- j.D = Ka - Gives Bang a 20% Damage boost to every attack in FRKZ.
- 2D = Zan - Makes all Drives full guardpoint in FRKZ, allows Bang to block whilst dashing, and guardpoints can block unblockable attacks.
Normal Moves
5A | Template:AttackDataHeader-BBCF |
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5B | Template:AttackDataHeader-BBCF |
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5C | Template:AttackDataHeader-BBCF |
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2A | Template:AttackDataHeader-BBCF |
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2B | Template:AttackDataHeader-BBCF |
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2C | Template:AttackDataHeader-BBCF |
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6A | Template:AttackDataHeader-BBCF |
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6B | Template:AttackDataHeader-BBCF |
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6C | Template:AttackDataHeader-BBCF |
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3C | Template:AttackDataHeader-BBCF |
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j.A | Template:AttackDataHeader-BBCF |
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j.B | Template:AttackDataHeader-BBCF |
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j.C | Template:AttackDataHeader-BBCF |
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j.4B | Template:AttackDataHeader-BBCF |
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j.2C | Template:AttackDataHeader-BBCF |
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Drive Moves (Burning Heart)
All of Bang's Drives have the following properties:
- All Drive Starters changed from Short Starter to Very Short starter.
- All Drives can be thrown during guardpoint frames
- All Drives can cancel into Secret Art: Bang's Shadow Step Jutsu or Secret Technique: Bang's Pulverizing Blast Jutsu if Guardpoint is struck.
- All Drives grant a specific seal on hit, and each seal increases the damage of said drive, and all drives gain another damage boost if all 4 seals are collected.
- In 2.0, they all received a proration buff meaning they do more damage.
5D | Template:AttackDataHeader-BBCF |
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2D | Template:AttackDataHeader-BBCF |
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6D | Template:AttackDataHeader-BBCF |
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j.D | Template:AttackDataHeader-BBCF |
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Secret Art: Bang's Shadowstep Jutsu A/B/C during Guardpoint |
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Secret Technique: Bang's Pulverizing Blast Jutsu D during Guardpoint |
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Universal Mechanics
Ground Throw | Template:AttackDataHeader-BBCF |
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Air Throw | Template:AttackDataHeader-BBCF |
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Counter Assault | Template:AttackDataHeader-BBCF |
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Crush Trigger | Template:AttackDataHeader-BBCF |
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Special Moves
- Bang starts with 12 nails in stock which only renews in every beginning of a round.
- Throwing nails, placing bumpers and summoning umbrella will all cost a certain amount of nails.
- Special that requires nails will still do the animation if he has none in stock, however it will produce no active frames so please be careful.
- If Bang has less nails than the cost, the special will still be performed but with either less nails or less summoning time for the umbrella.
Bang's Void Tempest Kick 623C |
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Bang's Void Tempest Kick EX j.623C |
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Bang's Unstoppable Double Palm Thrust 623B |
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Bang's Heavenly Double Palm Thrust j.623B |
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Bang-style Shuriken j.236A/B/C/D |
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Bang's Steel Rain 632146B |
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Flaming Air Attack j.22A |
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Set Nail/Bumpers 214A/B/C/D air OK |
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Nail Dash Any direction off Set Nail |
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FuRinKaZan Dash Any direction during Overdrive |
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Distortion Drives
Shishigami-style Secret Technique: "Fatal Eruption" / Daifunka 2363214C |
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Shishigami-style Technique: "Bang's Infinite Chaos-Fist of the Void" / Ashura 236236A |
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Ultra Technique:"Hyper Shadowstep Strike" 236236D |
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Exceed Accel
Bang's Dancing Petal Storm A+B+C+D during Overdrive |
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Astral Heat
Shishigami-style Forbidden Technique: "The Ultimate Bang" j.6321463214D |
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External References
- Japanese Name:シシガミバング
- Japanese Wik
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
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