BBCF/Bang Shishigami/Data

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Bang Shishigami 11,500 4F 36F (1~9F Inv All, 13~28 airborne) 2 Air Dash
Nail Dash
FuRinKaZan Dash
BBCF Bang Portrait.png BBCF Bang Shishigami Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 10 -1 +8 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Bang 5A.png
The Multipurpose God Jab
BBCF Bang Shishigami 5A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 9 2 21 -6 -5 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Bang 5B.png
It's like 5A, except stronger!
BBCF Bang Shishigami 5B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High 18 8 19 -8 -18 B SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Crouch 21 19 + Down 23 26 37 + Down 23 12 +0 +5
BBCS Bang 5C.png
18f startup, but hits crouchers on frame 24
BBCF Bang Shishigami 5C 1 Hitbox.pngBBCF Bang Shishigami 5C 2 Hitbox.pngBBCF Bang Shishigami 5C 3 Hitbox.png
Frames 18-20 • Frames 21-23 • Frames 24-25, this hitbox hits crouching
Fatal Counter
Bonus Proration 110%
First 6 active frames only hit above Bang
Forces crouching on hit

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 Low/Air 7 3 11 -2 +6 F CSR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Bang 2A.png
BBCF Bang Shishigami 2A Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 12 5 22 -10 -12 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 20 22 34 11 +0 +2
BBCS Bang 2B.png
Extend then retract. Extend. Then retract.
BBCF Bang Shishigami 2B Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Low 13 3 22 -6 -11 F S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 40 Launch 55 + Down 23 12 +0 +5
BBCS Bang 2C.png
BBCF Bang Shishigami 2C Hitbox.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550 Low 17 3 13 1 -6 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Bang 6A.png
Only plus normal, gatlings into 5B
BBCF Bang Shishigami 6A Hitbox.png

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 High/Air 22 3 9+8L -1 -15 H R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Launch 19 + Slide + Down 10 Launch 34 + Slide + Down 10 12 +0 +5
BBCS Bang 6B.png
BBCF Bang Shishigami 6B Hitbox.png
Airborne from frame 13
Recovery can be altered by external forces
Maximum Slide duration 4F

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 14 3 15+27L -26 -32 H SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 25 Launch 43 12 +0 +5
BBCS Bang 6C.png
BBCF Bang Shishigami 6C Hitbox.png
Fatal Counter
Airborne from frame 4
Recovery can be altered by external forces

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Low 15 9 21 -9 -18 F R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 Launch 40 Launch 59 + Down 23 13 +0 +8
BBCS Bang 3C.png
BBCF Bang Shishigami 3C Hitbox.png
Fatal Counter
110% Bonus Proration

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 2 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 14 16 25 9 +0 +0
BBCS Bang jA.png
It's like 5A, but in the air!
BBCF Bang Shishigami jA Hitbox.png
j.A
Cancellable into j.AA on frame 13

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 5 2 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 14 16 25 9 +0 +0
BBCS Bang jA.png
BBCF Bang Shishigami jA Hitbox.png
j.AA
Cancellable into itself on frame 11

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 High/Air 10 5 20 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 16 18 28 10 +0 +1
BBCS Bang jB.png
BBCF Bang Shishigami jB Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 10 4 18 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 22 22 36 11 +0 +2
BBCS Bang 6C.png
6C that hits crouchers
BBCF Bang Shishigami jC 1 Hitbox.pngBBCF Bang Shishigami jC 2 Hitbox.png
Frames 10-11 • Frames 12-13

j.4B

j.4B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 High/Air 11 4 16 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 3 16 17 20 22 34 11 +0 +2
BBCS Bang j4B.png
BBCF Bang Shishigami j4B Hitbox.png

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 12 4 21 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 40 22 54 11 +0 +2
BBCS Bang jC.png
BBCF Bang Shishigami j2C Hitbox.png

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 20 3 28 -12 -24 B 4~13 Guard HBFP S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 40 + WBounce Launch 55 + WBounce 18 +0 +5
BBCS Bang 5D.png
BBCF Bang Shishigami 5D Hitbox.png
Damage with 5D seal: 840
Damage with all seals: 1050
Guard point will not block overhead attacks or unblockable attacks (Except during Overdrive with 2D seal active)
On Guard Point, hitstop for Bang and Opponent 14F
Grants Fu (First Seal) on hit

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 23 3 25 -9 -24 B 7~22 Guard HBFP SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 30 Launch 45 18 +0 +5
BBCS Bang 2D.png
BBCF Bang Shishigami 2D Hitbox.png
Damage with 2D seal: 1020
Damage with all seals: 1275
Guard point will not low or unblockable attacks (Except during Overdrive with 2D seal active)
On Guard Point, hitstop for Bang and Opponent 14F
Grants Zan (Fourth Seal) on hit

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Low 24 2 25 -8 -24 F 1~8 Guard HBFP S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 40 Launch 55 + Down 23 18 +0 +5
BBCS Bang 6D.png
Used somewhat like a reversal, not that good at it though
BBCF Bang Shishigami 6D Hitbox.png
Damage with 6D seal: 1020
Damage with all seals: 1275
Guard point will not block overhead or unblockable attacks (Except during Overdrive with 2D seal active)
On Guard Point, hitstop for Bang and Opponent 14F
Grants Rin (Second Seal) on hit

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 High/Air 22 3 Until L+15L H 4~12 Guard HBFP S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 42 + GBounce Launch 42 + GBounce 18 +0 +5
BBCS Bang jD.png
BBCF Bang Shishigami jD Hitbox.png
Damage with j.D seal: 900
Damage with all seals: 1125
Will not block unblockable attacks (Except during Overdrive with 2D seal active)
On Guard Point, hitstop for Bang and Opponent 14F
Grants Ka (Third Seal) on hit

A/B/C during Guardpoint

ABC during Guardpoint
Secret Art: Bang's Shadowstep Jutsu
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang Shadowstep.pngBBCS Bang Shadowstep2.pngBBCF Bang shadowstepdistance.png
• • Distances for each button

D during Guardpoint

D during Guardpoint
Secret Technique: Bang's Pulverizing Blast Jutsu
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 7 12 Total: Until L +8 P1 1~30 All 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 Launch 80 Launch 99 2/+13 +13 +21
BBCF Bang D-DFollowup.png
Fatal Counter
Bang is in CH state after inv during the fall
Total frames when used on the ground is 34, +7 on block

Universal Mechanics

B+C

B+C
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Crumple, 55 + WBounce + Slide 0×2, 6 +0
BBCS Bang GroundThrow.png
100% Minimum Damage (1500)
Maximum Slide duration 30F
Crumple Duration 20F, Crumple Fall 83F

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 25, 49 + Slide 0×2, 12 +0
BBCS Bang AirThrow.png
100% Minimum Damage (1500)
Maximum Slide duration 30F

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 34 -18 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCS Bang 5B.png
BBCF Bang Shishigami 5B Hitbox.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 60 Crumple 74 11 +0 +2
BBCP Bang CT.png
BBCF Bang Shishigami 5A+B Hitbox.png
Crumple Duration 50, Crumple Fall 83F

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~60 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 60 Crumple 74 11 +0 +2
BBCP Bang CT.png
Crumple Duration 50, Crumple Fall 83F

Special Moves

623B

623B
Bang's Unstoppable Double Palm Thrust
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 Mid 16 2 21 -4 -12 B R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 36 + Slide Launch 51 + WBounce 60 + Slide 18 +0 +5
BBCS Bang SuperCrash.png
We still call this "Phoenix Crash" even though it's a tiger
BBCF Bang Shishigami 623B Hitbox.png
Maximum Slide duration 13F

j.623B

j.623B
Bang's Heavenly Double Palm Thrust
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 All 13 3 Until L+7 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 36 + WBounce + WStick 14 Launch 51 + WBounce + WStick 14 18 +0 +5
BBCS Bang HeavenlyPhoenix.png
R.I.P. Dora Special
BBCF Bang Shishigami j623B Hitbox.png

623C

623C
Bang's Void Tempest Kick
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 600, 653, 1082 Throw 13 3 37 -26 T 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85, 85, 50 Normal 0,3,4,5 Launch 99 0, 11, 12, 22 +0
BBCS Bang VoidTempestKick.png
Minimum damage 100%: 2335

j.623C

j.623C
Bang's Void Tempest Kick EX
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 550, 635, 940 Throw 7 3 20+14L T R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80, 80, 50 Normal 0, 4×2, 5 99×2, 50 0, 11, 14, 22 +0
BBCS Bang VoidTempestKickEX.png
Minimum damage 100%: 2125
Landing recovery applies only if move reaches active frames, and does not connect

j.236A

j.236A
A Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 9 Until Hit Total: 23+9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 Normal 1 11 12 14 16 25 0/+5 +5 +5
BBCS Bang ShurikenThrow.pngBBCS Bang ANail.png
SHURIKEN SPECIAL • A Nail (poison)
Can cancel into any other Bang-style Shuriken from frame 13
Can cancel into Flaming Air Attack (float) from frame 17

j.236A+D

j.236A+D
A Bang-style Shuriken ×3
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 per nail All 20 Until Hit Until L+9 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 Normal 1 11 12 14 16 25 0/+5 +5 +5

j.236B

j.236B
B Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 All 9 Until Hit (26) 3 Total: 23+9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 1, 3 11 12, Launch 14, 17 16, Launch 25, 29 0/+5, +11 +5, +0 +5, +2
BBCS Bang BNail.png
B Nail (explosion)
Can cancel into any other Bang-style Shuriken from frame 13
Can cancel into Flaming Air Attack (float) from frame 17

j.236B+D

j.236B+D
B Bang-style Shuriken×3
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 per nail All 20 Until Hit(26)3 Until L+9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 1, 3 11 12, Launch 14, 17 16, Launch 25, 29 0/+5, +11 +5, +0 +5, +2

j.236C

j.236C
C Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 18 Until Hit Until L+9L P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Normal 1 11 12 12 16 23 0/+20 +40 +40
BBCS Bang CNail.png
C Nail (web)
Can cancel into any other Bang-style Shuriken from frame 24
Can cancel into Flaming Air Attack (float) from frame 30

j.236C+D

j.236C+D
C Bang-style Shuriken×3
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 per nail All 20 Until Hit Until L+9L P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Normal 1 11 12 12 16 23 0/+20 +40 +40

j.236D

j.236D
D Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 per nail All 9 Until Offscreen Total 23 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 1 11 12 12 16 23 0/+5 +5 +5
BBCS Bang DNail.png
D Nail(s)
Can cancel into any other Bang-style Shuriken from frame 13
Can cancel into Flaming Air Attack (float) from frame 17

632146B

632146B
Bang's Steel Rain
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
100×N All 92 See notes Total: 49 -23 P1 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 1 11 12 12 16 23 0/+1 +1 +1
BBCS Bang SteelRain.pngBBCS Bang Umbrella.png
Good round closer. Not good for much else though
Consumes 1 nail when the umbrella opens to drop 24 nails, then consumes 1 additional nail to drop 12 more nails (up to 3 times)
Nails appear in 2F intervals, each nail active for 12F
Additional nails consumed the frame after the last nail of the set is spawned (frame 139/163/187)
Minimum Damage 1%: 1×N

j.22A

j.22A
Flaming Air Attack
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Total: Until L+5
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Bang FlamingAirAttack.png
Can only be used once per jump
Costs 1 air action
Can cancel into actions from frame 9
Landing recovery only applies if move reaches frame 9

214X

214X
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Total: 30 -4
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailSet.pngBBCF Bang NailSetDiagramGround.png
• Ground

j.214X

j.214X
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Total: 33
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailSet.pngBBCF Bang NailSetDiagramAir.png
• Air

Nail Dash

Nail Dash
Nail Dash
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Ground: 16
Air: 19
+10/+7
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailDash.png

FRKZ Dash

FRKZ Dash
FRKZ Dash
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Ground: 16
Air: 19
+10/+7 6D Seal: 3-8 P
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailDash.png
Just believe justice! Seigi jōtō! Tamashī de!
FRKZ Dash has additional properties depending on what Seals Bang has active
5D Seal allows Bang to pass through opponents
6D Seal gives the dash some Projectile Inv

Distortion Drives

2363214C

2363214C
Shishigami-style Secret Technique: "Fatal Eruption"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550×5, 0, 4000
[550×7, 0, 4000]
All 1+(58 Flash)+17 24 20 -27 -35 B 1~25 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×6,65
[92×8, 65]
Normal 3, 4×6 16 Launch 100 + WBounce Launch 45 +0 +2
BBCS Bang Daifunka.pngBBCF Bang Daifunka2.png
BBCF Bang Shishigami 2363214C Hitbox.png
Values in [] are during OD
Minimum damage 15%: 1010 [1374]
reversal

236236A

236236A
Shishigami-style Technique: "Bang's Infinite Chaos-Fist of the Void"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 3700
[0, 4167]
Mid 1+(42 Flash)+8 3 33 -15 -18 B 1~11 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 40 Long 5 20 Launch 300 + Down 78 Launch 316 + Down 78 13 13, 15 +0
BBCS Bang Ashura.png
BBCF Bang Shishigami 236236A Hitbox.png
Values in [] are during OD
Minimum Damage 25%: 925 [1041]
reversal

236236D

236236D
Ultra Technique: "Hyper Shadowstep Strike"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1000×3 (900×3), 1801
[0, 1000×3 (900×3), 1801, 400, 800]
Throw 19+(60 Flash)+3 2 Ground: 28
Air: Until L+14
-27 T 1~19 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 92×4 [100, 92×4, 94×2] Normal 4 Launch 120
[120 + Down 88×4]
0, 16×3, 0/+30
[0, 16×3, 0/+30, 20×2]
+0
BBCP Bang Shadowstep Strike1.pngBBCP Bang Shadowstep Strike.png
Values in [] are during OD
First 3 hits deal 900 damage instead of 1000 if move lands mid-combo
Minimum damage 15%×3, 20% [15%×4, 100%×2]: 810 (765) [1920 (1875)]
reversal

Exceed Accel

A+B+C+D

A+B+C+D
Bang's Dancing Petal Storm
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 50×19, 1500
{600, 50×41, 3300}
All 20 [10] 3 34 -10 -30 [-20] B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 3 26 Launch 300 + Down 23
{300 + Down 43}
20 20, 0×19 {×41}, 0/+6 +0
BBCF Bang ExceedAccel1.pngBBCF Bang ExceedAccel2.pngBBCF Bang ExceedAccel3.png
BBCF Bang Shishigami A+B+C+D Hitbox.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 305 {595+39}

Astral Heat

j.6321463214D

j.6321463214D
Shishigami-style Forbidden Technique: "The Ultimate Bang"
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 19800 Unblockable 9+(30 Flash)+24 3 26 T 1~35 Guard All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 11
BBCS Bang TheUltimateBang.pngBBCS Bang AstralAnimation.pngBBCS Bang AstralFinishPose.png
• "ENJOY YOUR STAY IN THE DEPTHS OF HELL!!!" • "I AM... JUSTICE!"
BBCF Bang Shishigami j6321463214D Hitbox.png
On Guard Point, can cancel into shadowstep
On Guard Point, hitstop for Bang and Opponent unchanged
Landing recovery can be cancelled into anything

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