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==General Tactics== | ==General Tactics== | ||
There are many ways to play bang but most common bang is played in two ways. One type is to land the enemy into the corner and use his great corner game to his fullest. Another type is to focus on unlocking seals for maximum utility. Although you can pretty much do both rather easy to do now getting the opportunity could prove difficult against most other characters. Fighting against an aggressive opponent could prove handy as you could use a preemptive nail (explosion/poison) to catch them off guard. You could then easily push them into the corner and get 3 seals out of that alone. If you're fighting against a passive opponent, be cautious. You can be caught easily if you rush in as unless you catch them with the range a j.b or another safe move. Your basically a sitting duck in the air. Running in could also prove risky as once you get to them. You're overheads have long start ups and most confirms are not safe enough. Using an umbrella is a safe option or a bumper approach. The umbrella takes time to start up so be sure to use at a safe distance. If they rush at you, you should be able to catch them before they get you. If they try to block it they'll be in block stun for a while so have at it. Worst case they attack it and it is destroyed. | |||
==Blockstrings== | ==Blockstrings== |
Revision as of 10:16, 10 April 2017
General Tactics
There are many ways to play bang but most common bang is played in two ways. One type is to land the enemy into the corner and use his great corner game to his fullest. Another type is to focus on unlocking seals for maximum utility. Although you can pretty much do both rather easy to do now getting the opportunity could prove difficult against most other characters. Fighting against an aggressive opponent could prove handy as you could use a preemptive nail (explosion/poison) to catch them off guard. You could then easily push them into the corner and get 3 seals out of that alone. If you're fighting against a passive opponent, be cautious. You can be caught easily if you rush in as unless you catch them with the range a j.b or another safe move. Your basically a sitting duck in the air. Running in could also prove risky as once you get to them. You're overheads have long start ups and most confirms are not safe enough. Using an umbrella is a safe option or a bumper approach. The umbrella takes time to start up so be sure to use at a safe distance. If they rush at you, you should be able to catch them before they get you. If they try to block it they'll be in block stun for a while so have at it. Worst case they attack it and it is destroyed.
Blockstrings
Okizeme
Tips and Tricks
Fighting Bang
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- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
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Attack Attributes •
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Misc •