< BBCF | Carl Clover
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{{# | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[BBCF/Frame Data|System Data]]== | ==[[BBCF/Frame Data|System Data]]== | ||
{{# | {{#cargo_query:tables=bbcfCharacters | ||
|fields=name,health,prejump,backdash,umo=Unique Movement Options | |||
|where=name="{{#titleparts:{{BASEPAGENAME}}| |-1}}" | |||
|format=table | |||
}} | |||
:Can cancel forward dash into ground normals 1-5F, 18-23F | :Can cancel forward dash into ground normals 1-5F, 18-23F | ||
:Can cancel forward dash into air specials ??-??F | :Can cancel forward dash into air specials ??-??F | ||
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==Normal Moves== | ==Normal Moves== | ||
{{#cargo_query:tables=MoveData_BBCF | |||
|fields=input,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="normal" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
{{# | |||
{{# | |||
{{ | |||
|- | |||
| | |||
}} | }} | ||
==Drive Moves== | ==Drive Moves== | ||
{{#cargo_query:tables=MoveData_BBCF | |||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="drive" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
{{# | |||
| | |||
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{{# | |||
{{ | |||
}} | |||
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|- | |||
}} | |||
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}} | }} | ||
==Specials== | ==Specials== | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
| | |fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | ||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="special" | |||
| | |format=dynamic table|order by=_rowID|rows per page=50 | ||
|details fields=notes,images,hitboxes | |||
{{# | |||
{{ | |||
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}} | }} | ||
==Distortion Drives== | ==Distortion Drives== | ||
Line 259: | Line 42: | ||
**Cost 50 Heat | **Cost 50 Heat | ||
**Heat Gauge Cooldown 180F | **Heat Gauge Cooldown 180F | ||
{{#cargo_query:tables=MoveData_BBCF | |||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="super" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
{{# | |||
{{# | |||
{{ | |||
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|- | |||
| | |||
| | |||
}} | }} | ||
==Exceed Accel== | ==Exceed Accel== | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
| | |fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | ||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="exceed accel" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
{{# | |||
|- | |||
}} | }} | ||
==Astral Heat== | ==Astral Heat== | ||
{| | {{#cargo_query:tables=MoveData_BBCF | ||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
{{ | |where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="astral" | ||
|- | |format=dynamic table|order by=_rowID|rows per page=50 | ||
|details fields=notes,images,hitboxes | |||
| | |||
}} | }} | ||
==Universal Mechanics== | |||
{{#cargo_query:tables=MoveData_BBCF | |||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="other" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
}} | }} | ||
== Revolver Action Table == | == Revolver Action Table == | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
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: '''Special''' = Specials and Supers | : '''Special''' = Specials and Supers | ||
: '''Super''' = Supers only | : '''Super''' = Supers only | ||
==External References== | |||
* [http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ca Dantarion's Hitbox site] | |||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[ | {{notice|To edit frame data, edit values in [[{{BASEPAGENAME}}/Data]].}} | ||
{{Navbar-BBCF}} | {{Navbar-BBCF}} | ||
Revision as of 19:33, 12 September 2021
System Data
name | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|
Carl Clover | 10,000 | 4F | 22F (1~7F Inv All, 2~17 airborne) | Vivace |
- Can cancel forward dash into ground normals 1-5F, 18-23F
- Can cancel forward dash into air specials ??-??F
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5A | 300 | All | 6 | 3 | 10 | -1 | 100 | 80 | Normal | CSJR | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
5B | 520 | Mid | 9 | 2 | 16 | -1 | 100 | 89 | Long | SJR | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
5C | 780 | Mid | 13 | 3 | 20 | -6 | 100 | 89 | Long | S(J)R | 3 | 16 | 17 | 19 | 22 | 33 | 11 | +0 | +2 | ||
2A | 300 | Mid | 7 | 3 | 10 | -1 | 100 | 80 | Normal | CSJR | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
2B | 480 | Low | 9 | 4 | 16 | -3 | 100 | 89 | Long | SR | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
2C | 760 | Mid | 14 | 3 | 24 | -8 | 8~16 H | 90 | 82 | Long | SJR | 4 | 18 | Launch | 29 | Launch | 44 | 12 | +0 | +5 | |
6A | 600 | Mid | 11 | 4 | 24 | -11 | 5~14 H | 90 | 89 | Long | SJR | 3 | 16 | 17 | 26 | Launch | 40 | 11 | +0 | +2 | |
6B | 650 | Low | 17 | 4 | 16 | -3 | 95 | 89 | Long | SR | 3 | 16 | 17 | 17 | Spin Fall 58 | 42 | 11 | +0 | +2 | ||
6C | 800 | High | 24 | 6 | 16 | -5 | 7~22 FT | 90 | 89 | Normal | SR | 3 | 16 | 17 | 35 + GBounce | 25 | 52 + GBounce | 11 | +0 | +2 | |
3C | 720 | Low | 14 | 10 | 20 | -13 | 90 | 89 | Long | SR | 3 | 16 | Launch | 40 | Launch | 54 + Down 16 | 11 | +0 | +2 | ||
j.A | 300 | High/Air | 6 | 4 | 9 | 80 | 80 | Normal | CSJR | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | |||
j.B | 550 | High/Air | 9 | 3 | 24 | 80 | 85 | Long | SJR | 2 | 13 | 14 | 17 | 18 | 29 | 10 | +0 | +1 | |||
j.C | 820 | High/Air | 10 | 5 | 21 | 80 | 89 | Long | SR | 3 | 16 | 17 | 30 | 22 | 44 | 11 | +0 | +2 | |||
j.2C | 850 | All | 10 | Until L | 19L (26) | 80 | 89 | Long | (S)R | 3 | 16 | 19 | 28 | 24 | 42 | 11 | +0 | +2 |
Drive Moves
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5]D[ | Inactive State | 0 | ||||||||||||||||||||
5[D] | Active State | 16 | 1~16 Guard All | |||||||||||||||||||
Disabled | 715 [200] | 65 | ||||||||||||||||||||
2D | 510×4 | All | 33 | 2(8)2(10)2(8)2 | 58 [28] | 1~End Guard P | 80 | 92×4 | Normal | 4 | 18 | 19 | 40 + GBounce | 24 | 55 + GBounce | 0/+1 | +1 | +5 | ||||
3D | 490×6 | Low/Air, All×5 | 42 | 4×3,6 | 67 [25] | 1~End Guard P | 80 | 89×6 | Normal | 3 | 16 | 17 | 17 + Down 33 | 22 | 31 + Down 33 | 0/+1 | +1 | +2 | ||||
6D | 940 | All | 29 | 8 | 60 [21] | 1~End Guard P | 80 | 79 | Normal | 3 | 16 | 21 | 40 + Slide | 26 | 54 + Slide | 0/+11 | +11 | +2 | ||||
4D | 1060 | All | 26 | 6 | 69 [25] | 1~End Guard BP | 80 | 82 | Normal | 4 | 18 | Spin Fall 40 + Down 10 | 40 + Down 23 | Crumple | 58 + Down 23 | 0/+12 | +12 | +5 | ||||
8D | 760 | Mid | 33 | 3 | 36 [13] | 1~End Guard P | 80 | 89 | Normal | 3 | 16 | Launch | 100 | Launch | 114 | 0 | +0 | +2 | ||||
8D Shockwave | 620 | Mid | 37 | 28 | 80 | 89 | Normal | 3 | 16 | 17 | 100 | 22 | 114 | 0/+12 | +12 | +14 | ||||||
22D | La Campanella | 69 [41] | 1~36 [1~30] All 37~End [31~End] Guard P | |||||||||||||||||||
623D | Con Brio | 1480 | Mid | 25 | 6 | 39 [15] | 1~End Guard HP | 80 | 92 | Normal | 4 | 18 | Launch | 30 + WBounce 60 + WStick 12 | Launch | 45 + WBounce 60 + WStick 12 | 0/+18 | +18 | +23 | |||
421D | Volante | 1100 | All | 31 | Until Hit | Total: 90 [Total: 52] | 1~End Guard P | 80 | 89 | Normal | 3 | 16 | Launch | 100 | Launch | 114 | 0 | +0 | +2 | |||
63214D | Con Anima | 0, 2000 [0, 2500] | All | 19-119 | 4 | 60 [20] | 1~(22~122) Guard HBFP | 100 | 100, 72 | Normal | 3 | 16 | Launch 17 + Down 43 | 0/+3, 0/+12 | +3 | |||||||
41236D | Con Fuoco | 630×5 | All | 52 | 4×6,2 | 96 [31] | 1~End Guard P | 80 | 89×5 [89] | Normal | 3 | 16 | Launch | 20×4, 25 + WBounce 40 [+ Down 23] | Launch | 34×4, 39 + WBounce 40 [+ Down 23] | 0/+2×4, 0/+1 | +2×4, +1 | +4×4, ×3 |
Specials
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236A | A Vivace | Total: 28 | 1~16 P | |||||||||||||||||||
236B | B Vivace | Total: 39 | 1~30 HB | |||||||||||||||||||
623C | Cantabile | 0, 1800 | All | 11 | 13 | 37 | -26 | 100 | 92×2 | Long | R | 1 | 11 | Launch | 12, 48 | 0 | 0/+30, 0 | +30 | ||||
j.214C | Allegretto | 700, 100×5 | All | 13 | 4×6 | 30+1L | 80 | 92 | Long | R | 3 | 11 | Launch | 45 | Launch | 59 | 0 | +0 | +1 |
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
632146C | Laetabilis Cantata | 250×20 [300×22] | All | 8+(50 Flash)+3 | 5×20 [5×22] | Total: 131 [Total: 143] | +18 | 100 | 95×20 [92×22] | Normal | R | 2 | 13×19 [×21], 23 | Launch | 48×19 [×21], 13 | Launch | 60×19 [×21], 25 | 0/+1 | +1 | +2 | ||
236236D | Rhapsody of Memories (Normal) | 200×6, 300×2, 350×2, 500 | All | 10+(40 Flash)+18 | See Notes | 48 | Nirvana: 1~End Guard HBFP | 80 | 94 | Normal | 3×2, 4, 3×2, 4×5, 5 | 16×2, 18, 16×2, 18×5, 20 | 17×2, 19, 17×2, 19×2, 30, 36, 45, Launch | 20×8, 30×2, 60 + WBounce | 22×2, 24, 22×2, 24×2, 35, 41, 50, Launch | 34×2, 35, 34×2, 35×3, 45×2, 76 + WBounce | 0/+4×10, 0/+20 | +4×10, +20 | +6×2, +9, +6×2, +9×5, +28 | |||
236236D OD | Rhapsody of Memories (OD) | 200×12, 300×4, 350×2, 500 | 10+19 | See Notes | 68 | Nirvana: 1~End Guard HBFP | 80 | 94 | Normal | 2×12, 3×4, 4×2, 5 | 13×12, 16×4, 18×2, 20 | 14×12, 30×4, 36, 60, Launch | 20×16, 30×2, 120 | 18×12, 35×4, 41, 65, Launch | 32×12, 34×4, 45×2, 136 | 0/+2×18, 0/+20 | +2×18, +20 | +4×12, +4×4, +9×2, +28 | ||||
214214D | Fermata | 2500 [3000] | Mid | 1+(103 Flash)+16 | 6 | 124 | +14 [+24] | Nirvana: 1~End Guard P | 80 | 84 | Normal | 5 | 20 | Launch | 60 [80] | Launch | 76 [96] | 0/+20 [0/+30] | +20 [+30] | +28 [+38] | ||
632146D | Arpeggio of Oblivion | 1600, 3500 | All | 1+(89 Flash)+(8~16) | 3 | 46 | -30 | Carl: 1~(13~21) All Nirvana: 1~1 Guard All, 2~End All | 80 | 92×2 | Very Short | (R) | 4 | 18 | Crumple, Launch | 200, 200 + Down 55 | 0 | 0 | +5 |
Exceed Accel
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
A+B+C+D | 600×2, 400×2, 1000 {600, 240×15, 1000} | All | 20 [10] | 3 | 34 | -10 | 1~22 All [1~12 All] | 125 | 80 | 26 | Launch | 21 + WBounce 30 + WStick 30 +Down 24 | 20 | 20, 0/+7×2 {×15}, 0/+13 | +0 |
Astral Heat
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
64641236D | Deus Ex Machina | 21850 | All | 1+(100 Flash)+17 | ?? | Total: 77 | -30 | 1~68 All | 4 | 30 | 0 |
Universal Mechanics
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
B+C | Forward Throw | 0, 1500 | T(70) | 7 | 3 | 23 | 100 | 50 | Normal | SR | 0, 4 | Launch 19 + Down 46 | 0, 12 | +0 | ||||||||
4B+C | Back Throw | 0, 1500 | T(70) | 7 | 3 | 23 | 100 | 50 | Normal | SR | 0, 4 | Launch 100 + GBounce | 0, 12 | +0 | ||||||||
j.B+C | Air Throw | 0, 1500 | T(120) | 7 | 3 | 23+3L | 100 | 50 | Normal | SR | 0, 4 | 80 + GBounce | 0 | +0 | ||||||||
6A+B | Counter Assault | 0 | All | 13 | 3 | 32 | -16 | 1~20 All | 50 | 92 | Very Short | R | 4 | 18 | Launch | 19 | Launch | 34 | 12 | +0 | +5 | |
5A+B | Crush Trigger | 1000 | Guard Break 32/Barrier | 20 | 1 | 25 | 0 | 100 | 60 | Normal | R | 24 | Crumple | 60 + GBounce + Down 23 | Crumple | 74 + GBounce + Down 23 | 11 | +0 | +2 | |||
5[A+B] | Crush Trigger | 1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | 0 | 100 | 100 | Long | R | 24 | Crumple | 60 + GBounce + Down 23 | Crumple | 74 + GBounce + Down 23 | 11 | +0 | +2 |
Revolver Action Table
A | B | C | Cancels | |
---|---|---|---|---|
5A[2] | 5A, 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | Throw, Jump, Special |
5B[1] | 6A | 6B | 5C, 3C | Jump, Special |
5C | - | 6B | 2C, 6C, 3C | Jump-, Special |
2A | 5A, 2A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | Throw, Jump[-], Special |
2B[1] | 6A | 5B, 6B | 5C, 2C, 3C | Special |
2C | - | - | - | Jump, Special |
6A | - | - | - | Jump, Special |
6B | - | - | - | Special |
6C | - | - | - | Special |
3C | - | - | - | Special |
A | B | C | Cancels | |
---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | Throw, Jump, Special |
j.B | j.A | - | j.C, j.2C | Jump, Special |
j.C | - | - | - | Special |
j.2C | - | - | - | Special[-] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
External References
To edit frame data, edit values in BBCF/Carl Clover/Data.
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •