BBCF/Carl Clover/Frame Data

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< BBCF‎ | Carl Clover
Revision as of 07:44, 9 April 2021 by Shtkn (talk | contribs) (adding image tooltips to names)


System Data

Can cancel forward dash into ground normals 1-5F, 18-23F
Can cancel forward dash into air specials ??-??F


Normal Moves

Template:FullFrameDataHeader-BBCF
5ABBCS Carl 5A.png


5BBBCS Carl 5B.png


5CBBCS Carl 5C.png


2ABBCS Carl 2A.png


2BBBCS Carl 2B.png


2CBBCS Carl 2C.png


6ABBCS Carl 6A.png


6BBBCS Carl 6B.png


6CBBCF Carl 6C.png


  • Fatal Counter
3CBBCS Carl 3C.png


j.ABBCS Carl jA.png


j.BBBCS Carl jB.png


j.CBBCS Carl jC.png


j.2CBBCS Carl j2C.png


  • On hit/block, Carl bounces and recovers in the air, animation 26

Drive Moves

Template:FullFrameDataHeader-BBCF
5DFile:BBCS Carl 5D.png


  • Values in [] are during OD
6DBBCS Carl 6D.png


  • Values in [] are during OD
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
2DBBCS Carl 2D.png


  • Values in [] are during OD
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
3DBBCS Carl 3D.png


  • Values in [] are during OD
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
4DBBCP Carl 46D.png


  • Values in [] are during OD
  • Fatal Counter
  • On Guard Point, hitstop for Nirvana and Opponent unchanged
8DBBCS Carl 8D.png


  • Values in [] are during OD
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
8D ShockwaveBBCS Carl 8D.png


  • Values in [] are during OD
Con FuocoBBCS Carl 41236D.png
41236D


  • Values in [] are during OD
  • 5 Hits max
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
Con BrioBBCS Carl 623D.png
623D


  • Values in [] are during OD
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
VolanteBBCS Carl 421D.png
421D


  • Values in [] are during OD
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
Con AnimaBBCS Carl 63214D.png
63214D


  • Values in [] are during OD
  • Fatal Counter
  • Nirvana automatically attacks after getting close to the opponent
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
La CampanellaBBCS Carl 22D.png
22D


  • Values in [] are during OD

Universal Mechanics

Template:FullFrameDataHeader-BBCF
Forward ThrowBBCS Carl FThrow.png


  • 100% Minimum Damage
Back ThrowBBCS Carl BThrow.png


  • 100% Minimum Damage
Air ThrowBBCS Carl AThrow.png


  • 100% Minimum Damage
Counter AssaultBBCS Carl 6C.png


Crush TriggerBBCP Carl CT.png


Specials

Template:FullFrameDataHeader-BBCF
A VivaceBBCS Carl Vivace.png
236A


B VivaceBBCS Carl Vivace.png
236B


AllegrettoBBCS Carl Allegretto.png
j.214C


  • Hits appear in 4F intervals, each hit has 5 Active Frames
CantabileBBCS Carl Cantabile.png
623C


  • On block goes into 37F recovery animation

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Template:FullFrameDataHeader-BBCF
Laetabilis CantataBBCS Carl LaetabilisCantata.png
632146C


  • Values in [] are during OD
  • Frame Adv listed is when opponent blocks until they are pushed out normally midscreen.
  • If opponent blocks all hits, then Frame Adv is +18
  • Minimum Damage 10%: 500 [660]
Rhapsody of Memories (Carl)BBCS Carl RhapsodyOfMemories.png
236236D (air OK)


  • Frame Adv listed is when opponent blocks all hits.
  • First hole that appears on normal block after blocking 8 hits (Normal) 16 hits (OD). Frame adv in this case is +59 (Normal) /+99 (OD)
Rhapsody of Memories (Normal Nirvana)BBCS Carl RhapsodyOfMemories.png
236236D


  • Active Frames are: 3(12)3(12)3(9)3(12)3(12)3(12)6(9)6(23)5(26)5(38)6
  • Blockstun is 16*2, 18, 16*2, 18*5, 20. Each hit has 4F hitstop, except last hit, which has 20F hitstop
  • Minimum Damage 0%
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
Rhapsody of Memories (OD Nirvana)BBCS Carl RhapsodyOfMemories.png
236236D


  • Active Frames are: 2(8)2(8)2(6)2(8)2(8)2(6)2(8)2(8)2(6)2(8)2(8)2(8)4(6)4(6)4(6)4(21)5(24)5(54)6
  • Blockstun is 13*12, 16*4, 18*2, 20. Each hit has 2F hitstop, except last hit, which has 20F hitstop
  • Minimum Damage 0%
  • On Guard Point, hitstop for Nirvana is 7F. Opponent hitstop unchanged
Fermata (Carl)BBCS Carl Fermata.png
214214D (air OK)


Fermata (Nirvana)BBCS Carl Fermata.png
214214D


  • Vaules in [] are during OD
  • Minimum Damage 20%: 500 [600]
Arpeggio of Oblivion (Carl)BBCP Carl Arpeggio.png
632146D in Overdrive


  • Immediately begins recovery animation on block for 46F
Arpeggio of Oblivion (Nirvana)BBCP Carl Arpeggio.png
632146D in Overdrive


  • Minimum Damage 10%, 25%: 1035

Exceed Accel

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Symphony of LamentBBCF Carl ExceedAccel.png
ABCD during Overdrive


  • Values in [] are when canceled into or immediately after activating Overdrive
  • Values in {} are during Active Flow
  • Minimum Damage 10%: 300 {520+44}

Astral Heat

Template:FullFrameDataHeader-BBCF
Deus Ex MachinaBBCP Carl Machina.png
64641236D


Revolver Action Table

Ground Revolver Action Table
A B C Cancels
5A[2] 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Throw, Jump, Special
5B[1] 6A 6B 5C, 3C Jump, Special
5C - 6B 2C, 6C, 3C Jump-, Special
2A 5A, 2A 5B, 2B, 6B 5C, 2C, 6C, 3C Throw, Jump[-], Special
2B[1] 6A 5B, 6B 5C, 2C, 3C Special
2C - - - Jump, Special
6A - - - Jump, Special
6B - - - Special
6C - - - Special
3C - - - Special
Air Revolver Action Table
A B C Cancels
j.A j.A j.B j.C, j.2C Throw, Jump, Special
j.B j.A - j.C, j.2C Jump, Special
j.C - - - Special
j.2C - - - Special[-]
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation

To edit frame data, edit values in BBCF/Carl Clover/Data.