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|cancel=R |damage=1200 |starter=Long |p1=100 |p2=92 |guard=Low | |cancel=R |damage=1200 |starter=Long |p1=100 |p2=92 |guard=Low | ||
|level=4 |attribute=F |startup=8 |active=3 |recovery=28 |frameAdv=-12 |invul=7-14 Guard P | |level=4 |attribute=F |startup=8 |active=3 |recovery=28 |frameAdv=-12 |invul=7-14 Guard P | ||
|blockstun=18 |airHit=36 |hitstop=15/ | |blockstun=18 |airHit=36 |hitstop=15/+0/+4 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk3C | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk3C | ||
|description=*Projectile guard point applies only to blade. | |description=*Projectile guard point applies only to blade. | ||
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|cancel=SR |damage=950 |starter=Long |p1=70 |p2=92 |guard=all | |cancel=SR |damage=950 |starter=Long |p1=70 |p2=92 |guard=all | ||
|level=3 |attribute=P1* |startup=12 |active=16 |recovery=Total 35 |frameAdv=-2 |invul= | |level=3 |attribute=P1* |startup=12 |active=16 |recovery=Total 35 |frameAdv=-2 |invul= | ||
|blockstun=16 |airHit=36 |hitstop= | |blockstun=16 |airHit=36 |hitstop=0/+12 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AirAssault3 | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AirAssault3 | ||
|description={{ColumnList |text=*Heat Gauge Cooldown 30F | |description={{ColumnList |text=*Heat Gauge Cooldown 30F | ||
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|cancel= |damage=900 |starter=Long |p1=85 |p2=89 |guard=all | |cancel= |damage=900 |starter=Long |p1=85 |p2=89 |guard=all | ||
|level=3 |attribute=P3* |startup=1 |active=92 |recovery= |frameAdv= |invul=1-End Guard P | |level=3 |attribute=P3* |startup=1 |active=92 |recovery= |frameAdv= |invul=1-End Guard P | ||
|blockstun=16 |airHit=40 |hitstop=11 | |blockstun=16 |airHit=40 |hitstop=0/+11 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/ | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/ | ||
|description={{ColumnList |text=*If Fumajin touches another projectile, it resets the active frames. | |description={{ColumnList |text=*If Fumajin touches another projectile, it resets the active frames. | ||
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|cancel= |damage= |starter= |p1= |p2= |guard= | |cancel= |damage= |starter= |p1= |p2= |guard= | ||
|level= |attribute= |startup=1 |active=27 |recovery=17 |frameAdv= |invul=1-27 Catch HBFPD | |level= |attribute= |startup=1 |active=27 |recovery=17 |frameAdv= |invul=1-27 Catch HBFPD | ||
|blockstun= |airHit= |hitstop= | |blockstun= |airHit= |hitstop=4/+44 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/ | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/ | ||
|description={{ColumnList |text=*Guards attacks that can be blocked. | |description={{ColumnList |text=*Guards attacks that can be blocked. | ||
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|cancel=SR |damage=3200<br/>[1800, 150*18, 2100] |starter=Normal |p1=100 |p2=30<br/>[92*19, 45] |guard=Unblockable | |cancel=SR |damage=3200<br/>[1800, 150*18, 2100] |starter=Normal |p1=100 |p2=30<br/>[92*19, 45] |guard=Unblockable | ||
|level=4 |attribute=B |startup=1+33 |active=12 |recovery=39 |frameAdv= |invul=1-End All | |level=4 |attribute=B |startup=1+33 |active=12 |recovery=39 |frameAdv= |invul=1-End All | ||
|blockstun= |airHit=60 |hitstop= | |blockstun= |airHit=60 |hitstop=30 [60/+10] | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateGrip2 | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateGrip2 | ||
|description={{ColumnList |text=*Values in [] are during OD | |description={{ColumnList |text=*Values in [] are during OD |
Revision as of 07:47, 11 April 2019
System Data
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A | 6A[*] | 5B[*], 6B[*] | 3C[*] | Yes | Throw, Jump, Special |
5B | 5A[*], 2A[*], 6A[*] | 2B[*], 6B[*] | - | Yes | Jump, Special |
5C | - | - | - | - | Special |
2A[3] | 5A[*], 2A[*], 6A | 5B[*] | 3C[*] | Yes | Throw, Special |
2B | 5A[*], 2A[*] | - | - | Yes | Special |
2C | - | - | - | - | Jump[-], Special |
6A | - | 6B | - | Yes | Super |
6B | - | - | - | Yes | Super |
6C | - | - | - | - | Super |
3C | - | - | - | - | - |
4C | - | - | - | - | Super |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A[*] | j.B[*] | - | - | Throw, Special |
j.B | j.A[*], j.2A[*] | - | - | - | Jump, Special |
j.C | - | - | - | - | Jump[-], Special |
j.2A | - | - | j.C[*] | - | Jump, Special |
j.2C | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Hakumen/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •