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|cancel= |damage= |starter= |p1= |p2= |guard= | |cancel= |damage= |starter= |p1= |p2= |guard= | ||
|startup= |active= |recovery=40 |frameAdv= |invul=6-20 Catch HBFPD | |startup= |active= |recovery=40 |frameAdv= |invul=6-20 Catch HBFPD | ||
|blockstun= |airHit= |hitstop=3/+ | |blockstun= |airHit= |hitstop=3/+12 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D | ||
|description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | ||
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|cancel= |damage= |starter= |p1= |p2= |guard= | |cancel= |damage= |starter= |p1= |p2= |guard= | ||
|startup= |active= |recovery=50 |frameAdv= |invul=6-30 Catch HBFPD | |startup= |active= |recovery=50 |frameAdv= |invul=6-30 Catch HBFPD | ||
|blockstun= |airHit= |hitstop=3/+ | |blockstun= |airHit= |hitstop=3/+12 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D | ||
|description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | ||
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|cancel= |damage= |starter= |p1= |p2= |guard= | |cancel= |damage= |starter= |p1= |p2= |guard= | ||
|startup= |active= |recovery=60 |frameAdv= |invul=6-40 Catch HBFPD | |startup= |active= |recovery=60 |frameAdv= |invul=6-40 Catch HBFPD | ||
|blockstun= |airHit= |hitstop=3/+ | |blockstun= |airHit= |hitstop=3/+12 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D | ||
|description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | ||
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|cancel= |damage=0, 1000 |starter=Very Short |p1=100 |p2=72 |guard= | |cancel= |damage=0, 1000 |starter=Very Short |p1=100 |p2=72 |guard= | ||
|level=4 |attribute=BT |startup=16 |active=10 |recovery=10 |frameAdv=-1 |invul=1-End All | |level=4 |attribute=BT |startup=16 |active=10 |recovery=10 |frameAdv=-1 |invul=1-End All | ||
|blockstun=18 |airHit=42 |hitstop=8 | |blockstun=18 |airHit=42 |hitstop=8/+0 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Atk5DGrip | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Atk5DGrip | ||
|description= | |description= | ||
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|cancel= |damage= |starter= |p1= |p2= |guard= | |cancel= |damage= |starter= |p1= |p2= |guard= | ||
|level= |attribute= |startup= |active= |recovery=38 |frameAdv= |invul=1-8 Catch HBFPD | |level= |attribute= |startup= |active= |recovery=38 |frameAdv= |invul=1-8 Catch HBFPD | ||
|blockstun= |airHit= |hitstop=3/+ | |blockstun= |airHit= |hitstop=3/+12 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk2D | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk2D | ||
|description={{ColumnList |text=*Only guards attacks that can be blocked mid/low | |description={{ColumnList |text=*Only guards attacks that can be blocked mid/low | ||
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|cancel= |damage= |starter= |p1= |p2= |guard= | |cancel= |damage= |starter= |p1= |p2= |guard= | ||
|level= |attribute= |startup= |active= |recovery=34 |frameAdv= |invul=1-9 Catch HBFPD | |level= |attribute= |startup= |active= |recovery=34 |frameAdv= |invul=1-9 Catch HBFPD | ||
|blockstun= |airHit= |hitstop=3/+ | |blockstun= |airHit= |hitstop=3/+12 | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6D | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6D | ||
|description={{ColumnList |text=*Only guards attacks that can be blocked high/mid | |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid |
Revision as of 04:29, 13 April 2019
System Data
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A | 6A[*] | 5B[*], 6B[*] | 3C[*] | Yes | Throw, Jump, Special |
5B | 5A[*], 2A[*], 6A[*] | 2B[*], 6B[*] | - | Yes | Jump, Special |
5C | - | - | - | - | Special |
2A[3] | 5A[*], 2A[*], 6A | 5B[*] | 3C[*] | Yes | Throw, Special |
2B | 5A[*], 2A[*] | - | - | Yes | Special |
2C | - | - | - | - | Jump[-], Special |
6A | - | 6B | - | Yes | Super |
6B | - | - | - | Yes | Super |
6C | - | - | - | - | Super |
3C | - | - | - | - | - |
4C | - | - | - | - | Super |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A[*] | j.B[*] | - | - | Throw, Special |
j.B | j.A[*], j.2A[*] | - | - | - | Jump, Special |
j.C | - | - | - | - | Jump[-], Special |
j.2A | - | - | j.C[*] | - | Jump, Special |
j.2C | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Hakumen/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •