< BBCF | Iron Tager
(→2C: Fixing active frame data) |
(→j.63214A: Changing name, changing active frame data) |
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===j.63214A=== | ===j.63214A=== | ||
{{MoveData-BBCF |character=Iron Tager |type=special | {{MoveData-BBCF |character=Iron Tager |type=special | ||
|input=j.63214A |name=Crimson | |input=j.63214A |name=Crimson Punisher | ||
|damage=800, 1500 |p1=80 |p2=92 |starter=Long | |damage=800, 1500 |p1=80 |p2=92 |starter=Long | ||
|level=4 |cancel=R |attribute=H |guard=All |invuln= | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|startup=15 |active= | |startup=15 |active=6 |recovery=13+3L (Whiff) 33 (Hit)|onBlock= | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch, 19 |airHit=60 + Down 53, 19 + Down 39 |groundCH=Launch, 24 |airCH=75 + Down 53, 34 + Down 39 | |groundHit=Launch, 19 |airHit=60 + Down 53, 19 + Down 39 |groundCH=Launch, 24 |airCH=75 + Down 53, 34 + Down 39 |
Revision as of 05:21, 19 January 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Iron Tager | 13,000 | 6F | 27F (1~20F Inv All) | No Double Jump No Air Dash No Run Magnetism |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6[A]
6B
6C
3C
j.A
j.B
j.C
j.2C
Drive Moves
5D
2D
4D
j.D
Universal Mechanics
BC
4BC
j.BC
6AB
5AB
5[AB]
Specials
236A
236B
236X~236A
360A
360B
360B Wedge Catapault special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0×2, 1200 | Throw | 30 | 4 | 30 (Miss), 41 (Hit) | T | 6~30 All | 60 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Normal | 0×2, 4 | Launch | 200 + WBounce | 0×2, 6 | +0 | ||||||
File:BBCF Tager WedgeCatapult1.pngFile:BBCF Tager WedgeCatapult2.png | ||||||||||||
Can be comboed into Counterhit state for entire move Cannot reduce health below 1 Attractive from 6-31F Attraction forces: (1000G, 1000A) from frame 6, (10000G, 1000A) from frame 21, (2000G, 0A) from frames 24 to 31 Minimum Damage 100% when first hit of combo (1200), else Minimum Damage 0% |
360B~360B
j.360C
j.360C Air Driver special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0×2, 2700 | Throw | 6 | 3-35 | Until L+12 (Miss), 44 (Hit) | T | 100 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
60 | Very Short | 0×2, 4 | 100 + Down 23 | 0×2, 12 | +0 | |||||||
File:BBCF Tager Air Driver.png | ||||||||||||
100% minimum damage (2700) On successful throw, can cancel into Gadget Finger last 5F Catches airborne only Counterhit state for entire move. Does not include landing Attractive from startup until recovery Attraction forces (0G, 3450A) from frame 1 (1150G, 2500A) on frame 8-11 and (500G, 2500A) until end of active frames Attracts towards Tager's hand rather than his body |
22D
41236D
623D
j.63214A
214D
214D~236A
623C
Distortion Drives
720C
236236B
236236B OD
236236B 236236B
Exceed Accel
ABCD
ABCD Charged Lightning exceed accel |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 0, 70×21, 1150 {600, 0, 75×30, 3300} |
All | 20 [10] | 3 | 34 | -10 | B | 1~22 All [1~12 All] |
100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 2 | 26 | Launch | 120 + Down 23 | 20 | 20, 8×21 {×30}, 20 | +0 | ||||
File:BBCF Tager ChargedLightning.png | ||||||||||||
Astral Heat
1080D
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State