BBCF/Iron Tager/Data

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< BBCF‎ | Iron Tager
Revision as of 05:21, 19 January 2022 by Wakeup720 (talk | contribs) (→‎j.63214A: Changing name, changing active frame data)

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Iron Tager 13,000 6F 27F (1~20F Inv All) No Double Jump
No Air Dash
No Run
Magnetism
BBCF Tager Portrait.png BBCF Iron Tager Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400 All 7 3 11 0 B STOJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 2 13 14 14 18 26 10 +0 +1
BBCS Tager 5A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
540 Low 10 3 14 0 F STOJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Tager 5B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Mid 15 7 15 -3 B SOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 23 24 38 12 +0 +5
BBCS Tager 5C.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
350 All 8 3 10 1 B STORJ 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 2 13 14 14 18 26 10 +0 +1
BBCS Tager 2A.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
580 Low 11 3 9 5 F SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Tager 2B.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 Mid 15 4 37 -20 B 11~14 H SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 40 Launch 55 12 +0 +5
BBCS Tager 2C.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 21~52 7 37 -27 B 16~(26~58) Guard HBP SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 22 + Slide 20 22 36 + Slide 20 11 +0 +2
BBCF Tager 6A.pngBBCS Tager 6A.png
Guard Point ends at the end of active frames
On Guard Point, hitstop for Tager 14F. Opponent hitstop unchanged
Can guard point up to 2000 damage
+20 slide frames if opponent is hit close to the ground
Attractive from frame 16 to one frame before active frames
Attraction force (2300G, 650A)

6[A]

6[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 52 7 37 -27 B 16~58 Guard HBP SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 4 16 20 22 + Slide 20 26 38 + Slide 20 11 +0 +8
BBCF Tager 6A.pngBBCS Tager 6A.png
Guard Point ends at the end of active frames
On Guard Point, hitstop for Tager 14F. Opponent hitstop unchanged
+20 slide frames if opponent is hit close to the ground
Attractive from frame 16 to one frame before active frames
Attraction force (2300G, 650A)

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
620 All 16 2 18 -3 B 4~18 F SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 19 17 + Down 23 24 31 + Down 23 11 +0 +2
BBCS Tager 6B.png
Forces crouch on standing hit

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 High 28 2 33 -18 B SORJ* 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Normal 5 20 Launch 33 + GBounce Launch 52 + GBounce 13 +0 +8
BBCS Tager 6C.png
Fatal Counter
Bonus Proration 110%
Jump cancel on hit only

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
810 Low 13 3 22 -8 F SOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 58 Launch 73 + Down 16 12 +0 +5
BBCS Tager 3C.png
Bonus Proration 110%

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400 High/Air 7 3 9 H STOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 2 13 14 14 18 26 10 +0 +1
BBCS Tager jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 High/Air 10 16 20 H SOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 + GBounce 22 31 + GBounce 60 11 +0 +2
BBCS Tager jB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1050 High/Air 13 5 12 H SOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 22 24 37 12 +0 +5
BBCS Tager jC.png

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 High/Air 18 [3] Until L+2 18 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 32 + Down 23 Launch 50 + GBounce 12 +0 +5
BBCS Tager j2C.png
Fatal Counter
Startup is three frames if performed just prior to landing

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 All 23 7 20 -6 B OD: 15-26 Guard BP SOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 Crumple 31 40 + Slide 15 Crumple 84 56 + Slide 22 15 +0 +8
BBCS Tager 5D.png
Applies 300F of magnetism (1000F in Overdrive)
On Guard Point, hitstop for Tager reduced by 1F. Opponent hitstop unchanged
Attractive between 6-23F
Attraction strength starts at (1500G, 1500A) before going to (4000G, 3600A) on frame 18

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 26 10 18 +2 F OD: 12-35 Guard FP R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 21 32 + Slide 10 30 51 + Slide 10 15 +0 +8
BBCS Tager 2D.png
Fatal Counter
Applies 300F of magnetism (1000F in Overdrive)
On hit/block, Tager skips remaining active frames and goes into recovery
Guard Point ends when Tager starts recovery
On Guard Point, hitstop for Tager reduced by 1F. Opponent hitstop unchanged
Attractive from 12 until start of recovery
Attraction strength starts at (800G, 800A) before going to (5000G, 4000A) on frame 26

4D

4D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 13 4 14 -1 B OD: 5-12 Guard BP R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 30 28 44 + WBounce 50 11 +0 +2
BBCS Tager 4D.png
Applies 180F of magnetism (1000F in Overdrive)
On Guard Point, hitstop for Tager reduced by 1F. Opponent hitstop unchanged
Attractive between 9-15
Attraction strength starts at (6000G, 3000A) before going to (4000G, 2000A) on frame 13

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1120 High/Air 23 4 28+7L H OD: 6-26 Guard HP SOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 25 38 31 54 15 +0 +8
BBCS Tager jD.png
Applies 300F of magnetism (1000F in Overdrive)
On Guard Point, hitstop for Tager reduced by 1F. Opponent hitstop unchanged
Attractive between 11-23
Attraction strength starts at (2500G, 2500A) before going to (5000G, 5000A) on frame 19, then going back to (2500G, 2500A) on frame 23

Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 Throw 7 3 23 T SOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 100 0, 12 +0
BBCS Tager FThrow.png
100% minimum damage (1500)

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw 7 3 23 T R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 100 0, 12 +0
BBCS Tager BThrow.png
100% minimum damage (1500)

j.BC

j.BC
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw 7 3 23+3L T R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 60 0 +0
BBCS Tager AThrow.png
100% minimum damage (1500)

6AB

6AB
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 16 2 31 -14 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCS Tager 6B.png

5AB

5AB
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 4 24 Launch 60 + GBounce + Down 23 Launch 74 + GBounce + Down 23 11 +0 +2
BBCP Tager CrushTrigger.png

5[AB]

5[AB]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 4 24 Launch 60 + GBounce + Down 23 Launch 74 + GBounce + Down 23 11 +0 +2
BBCP Tager CrushTrigger.png

Specials

236A

236A
A Sledgehammer
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 20 3 18 -4 B 1~23 Guard P R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 26 44 31 58 11 +0 +2
BBCS Tager Sledge.png
Can cancel into Additional attack for an 8F window after active frames end
On Guard Point, hitstop for Tager is 0F. Opponent hitstop unchanged
Can guard point up to 20000 damage

236B

236B
B Sledgehammer
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 (1500) All 35~56 4 20 -7 B 1~1F after Active Guard P
11~5F before Active Guard HBP
R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Crumple 31 50 Crumple 62 64 11 +0 +2
BBCS Tager Sledge.png
Can cancel into Additional attack for a 13F window after active frames end
If delayed to maximum duration, damage increases to 1500
On Guard Point, hitstop for Tager is 0F. Opponent hitstop unchanged
Can guard point up to 20000 damage
Delaying move also extends both guardpoint durations

236X~236A

236X~236A
Additional Attack
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1370 High 22 6 30 -17 B 1~21 Guard HBP R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 54 + Down 23 Launch 69 + GBounce + Down 23 12 +0 +5
BBCS Tager Hammer.png
Considered a different move when done from each starter for Same Move proration purposes
Counterhit state for entire move
On Guard Point, hitstop for Tager reduced by 1F. Opponent hitstop unchanged

360A

360A
Gigantic Tager Driver
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 2500 Throw 6 1~20 29 (Miss), 44 (Hit) T 3~6 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Very Short 0×2, 4 Launch 100 + Down 23 0×2, 12 +0
BBCS Tager Buster.png
100% minimum damage (2500)
Hold button to extend active frames
On successful throw, can cancel into Gadget Finger last 5F
Counterhit state for entire move
Attractive from 1-end of active frames
Attraction forces: (3450G, 0A) from frame 1, (1150G, 0A) from frame 8, (2300G, 0A) during extended active frames

360B

360B
Wedge Catapault
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1200 Throw 30 4 30 (Miss), 41 (Hit) T 6~30 All 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 0×2, 4 Launch 200 + WBounce 0×2, 6 +0
File:BBCF Tager WedgeCatapult1.pngFile:BBCF Tager WedgeCatapult2.png
Can be comboed into
Counterhit state for entire move
Cannot reduce health below 1
Attractive from 6-31F
Attraction forces: (1000G, 1000A) from frame 6, (10000G, 1000A) from frame 21, (2000G, 0A) from frames 24 to 31
Minimum Damage 100% when first hit of combo (1200), else Minimum Damage 0%

360B~360B

360B~360B
Impact Driver
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1400 44 T
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 4 Launch 100 + Down 23 0, 8 +0
BBCF Tager ImpactDriver.png
Minimum Damage 100% if canceled from Wedge Catapault that started the combo (1400), otherwise Mimimum Damage 50% (700)

j.360C

j.360C
Air Driver
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 2700 Throw 6 3-35 Until L+12 (Miss), 44 (Hit) T 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Very Short 0×2, 4 100 + Down 23 0×2, 12 +0
File:BBCF Tager Air Driver.png
100% minimum damage (2700)
On successful throw, can cancel into Gadget Finger last 5F
Catches airborne only
Counterhit state for entire move. Does not include landing
Attractive from startup until recovery
Attraction forces (0G, 3450A) from frame 1 (1150G, 2500A) on frame 8-11 and (500G, 2500A) until end of active frames
Attracts towards Tager's hand rather than his body

22D

22D
Gadget Finger
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 100 Unblockable 7 8-47 16 (Whiff), 27 (Hit) +10 T 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 0 Until L+10 Stand 0 +0
BBCS Tager Finger.png
Magnetises for 360F (1000F in Overdrive)
Tager is +10 on hit
Minimum Damage 100% (100)
No normal heat gain for either player. Fixed 5% heat gain for Tager
Cannot hit standing or crouching opponents
Combo must include a knockdown before this move can be activated
Cannot reduce health below 1
Attractive for entire move
Attraction forces (6000G, 2000A) on frame 1 only, (4000G, 2000A) on frame 2-14 and (4000G, 3000A) thereafter

41236D

41236D
Spark Bolt
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 All 12 Until Hit Total 47 -1 P2* R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 80 + WBounce Launch 95 + WBounce 0/+16 +18 +18
BBCP Tager SparkBolt.png
Magnetises for 480F (1000F in Overdrive)
Electricity meter consumed on 1st frame
Counterhit state for entire move

623D

623D
Diagonal Spark Bolt
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 All 12 Until Hit Total 47 -1 P2 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 80 + WBounce Launch 95 + WBounce 0/+16 +18 +18
BBCP Tager SparkBolt.png
Magnetises for 480F (1000F in Overdrive)
Electricity meter consumed on 1st frame
Counterhit state for entire move

j.63214A

j.63214A
Crimson Punisher
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800, 1500 All 15 6 13+3L (Whiff) 33 (Hit) H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch, 19 60 + Down 53, 19 + Down 39 Launch, 24 75 + Down 53, 34 + Down 39 12 +0 +5
BBCP Tager CrimsonPunish.png

214D

214D
Voltic Charge
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
39-113 6~(21~95) Guard HBP
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Tager Charge.png
Guard Point lasts until button is released
On Guard Point, hitstop for Tager is 0F. Opponent hitstop is 9F
If guard point is activated, can cancel into Additional Attack
Can be cancelled into Genesic Emerald Tager Buster before frame 16
Counterhit state for entire move

214D~236A

214D~236A
Additional Attack
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1370 High 13 6 30 -17 B 1~12 Guard HBP R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 54 + Down 23 Launch 69 + GBounce + Down 23 12 +0 +5
BBCS Tager Hammer.png
Counterhit state for entire move
Considered a different move from the versions performed after Sledgehammer for Same Move proration purposes
On Guard Point, hitstop for Tager reduced by 1F. Opponent hitstop unchanged

623C

623C
Atomic Collider
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 2250 Air Unblockable 17~59 3 19 T 4~15 H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 82 Long 0, 4 Launch 62 + GBounce Launch 77 + GBounce 0, 12 +0
BBCS Tager Collider.png
If held, move goes active 4F after releasing button
Cannot hit standing or crouching state
Magnetic force of (0G, 3000A) starting from the end of minimum possible startup until end of active frames
Attracts towards Tager's hand rather than his body

Distortion Drives

720C

720C
Genesic Emerald Tager Buster
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×3, 4620 [0×3, 5220] Throw 5+(28 Flash)+0 3~58 41 T 1~6 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 0×3, 4 Launch 100 + Down 65 0×3, 20 +0
BBCS Tager GETB.pngBBCS Tager GETB2.png
Values in [] are during OD
Minimum Damage 100%: 4620 [5220]
OD Version applies 1000F of magnetism
Counterhit state for entire move
Attractive from 1-end of active frames
Attraction forces: (26000G, 0A) from frame 1, (1200G, 0A) from frame 3 until the end of the attractive time

236236B

236236B
Magna Tech Wheel
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
220×19, 1800 All×19, High/Air 7+(38 Flash)+12 4,2×18 (15) 3 72 -56 B 1~58 Guard All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 19×7, Launch 60 + Down 23×7, 80 + GBounce 24×7, Launch 75 + Down 23×7, 95 + GBounce 0×19, 28 +0 +5
BBCS Tager MTW.png
Minimum Damage 15%: 897
Counterhit state for entire move
Window to cancel into Terra Break starts immediately after active frames and lasts 35F
Attractive only during active frames with force (2000G, 1500A)
On Guard Point, hitstop for Tager is 0F. Opponent hitstop unchanged

236236B OD

236236B OD
Magna Tech Wheel OD
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
180×31, 1800 All×31, High/Air 7+(38 Flash)+12 4,2×30 (15) 3 72 -56 B 1~82 Guard All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 19×7, Launch 60 + Down 23×7, 80 + GBounce 24×7, Launch 75 + Down 23×7, 95 + GBounce 0×31, 28 +0 +5
BBCS Tager MTW.png
Minimum Damage 15%: 1107
Counterhit state for entire move
Window to cancel into Terra Break OD starts immediately after active frames and lasts 35F
Attractive only during active frames with force (2000G, 1500A)
On Guard Point, hitstop for Tager is 0F. Opponent hitstop unchanged

236236B 236236B

236236B 236236B
Terra Break
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
3600 [4200] All 9+(20 Flash)+25 9 35 -25 B 1~9 All (R) 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 80 + WBounce [80 + WBounce + Down 23] Launch 95 + WBounce [95 + WBounce + Down 23] 18 +0 +5
BBCS Tager TerraBreak.png
Values in [] are during OD
Rapid cancel technically possible, but no way to have enough heat to do that
Counterhit state for entire move
Minimum Damage 20%: 720 [840]
OD Version always activates if cancelled from Magna Tech Wheel OD, even if Overdrive has ended

Exceed Accel

ABCD

ABCD
Charged Lightning
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 0, 70×21, 1150
{600, 0, 75×30, 3300}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 2 26 Launch 120 + Down 23 20 20, 8×21 {×30}, 20 +0
File:BBCF Tager ChargedLightning.png

Astral Heat

1080D

1080D
King of Tager
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
16000 Throw 5+(50 Flash)+16~89 4 76 T 1~9 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
5 13
BBCS Tager Astral.pngBBCS Tager Astral2.pngBBCS Tager Astral3.png
Can be comboed into
Counterhit state for entire move
Attractive force of 4500G, 3000A from end of superflash to end of delayed startup + 14F

Category

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