BBCF/Izanami/Frame Data
Jump to navigation
Jump to search
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data[edit]
Health |
10,500 |
---|---|
Combo Rate |
60% |
Prejump |
4F |
Backdash |
22F (1-7F Inv) |
Normal Moves[edit]
- Listed Guard and Attribute types are for when Izanami is on the ground. During floating state, ground normals gain the following properties unless otherwise stated:
- Strikes can be blocked All and become Head attribute attacks.
- Can be canceled into end-float on hit/block
Drive Moves[edit]
Universal Mechanics[edit]
Specials[edit]
Distortion Drives[edit]
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel[edit]
Astral Heat[edit]
Revolver Action Table[edit]
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[1] | 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D | Jump[-], Special |
5C[1] | 6A | 6B | 5CC[+], 2C, 6C, 3C | 5D | Jump[-], Special |
5CC | - | - | - | - | Special |
2A[1] | 5A, 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D | Throw, Jump, Special |
2B[1] | 6A | 5B | 5C, 2C, 3C | 5D | Special |
2C[1] | 6A | - | 5C, 2CC[+], 6C, 3C | 5D | Special |
2CC | - | - | - | - | Special |
6A | - | - | - | - | Levitate, Special |
6B | - | - | - | 5D[-] | Special |
6C | - | - | 6CC[-] | 5D | Special |
6CC | - | - | - | 5D[-] | Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | j.D | Throw, Levitate, Special |
j.B | j.A | - | j.C, j.2C | j.D | Levitate, Special |
j.C | - | - | j.2C | j.D | Levitate, Special |
j.2C | - | - | - | - | Levitate, Special |
j.D | - | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
- All cancels from j.C are on the first hit only
[edit]
![]() |
To edit frame data, edit values in BBCF/Izanami/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
|
Amane Nishiki [★]
Arakune [★]
Azrael [★]
Bang Shishigami [★]
Bullet [★]
Carl Clover [★]
Celica A. Mercury [★]
Es [★]
Hakumen [★]
Hazama [★]
Hibiki Kohaku [★]
Iron Tager [★]
Izanami [★]
Izayoi [★]
Jin Kisaragi [★]
Jubei [★]
Kagura Mutsuki [★]
Kokonoe [★]
Litchi Faye Ling [★]
Mai Natsume [★]
Makoto Nanaya [★]
Naoto Kurogane [★]
Nine the Phantom [★]
Noel Vermillion [★]
Platinum the Trinity [★]
Rachel Alucard [★]
Ragna the Bloodedge [★]
Relius Clover [★]
Susano'o [★]
Taokaka [★]
Tsubaki Yayoi[★]
Valkenhayn R. Hellsing [★]
Yuuki Terumi [★]
Lambda-11 [★]
Mu-12[★]
Nu-13 [★]
Click [★] for character's full frame data
System Explanations