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{{ | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[BBCF/ | ==[[BBCF/Frame Data|System Data]]== | ||
{{ | {{#cargo_query:tables=bbcfCharacters | ||
<br clear | |fields=name,health,prejump,backdash,umo=Unique Movement Options | ||
|where=name="{{#titleparts:{{BASEPAGENAME}}| |-1}}" | |||
|format=table | |||
}} | |||
<br style="clear:both;"/> | |||
==Normal Moves== | ==Normal Moves== | ||
*Listed Guard and Attribute types are for when Izanami is on the ground. During floating state, ground normals gain the following properties: | *Listed Guard and Attribute types are for when Izanami is on the ground. During floating state, ground normals gain the following properties unless otherwise stated: | ||
**Strikes can be blocked All and become Head attribute attacks. | **Strikes can be blocked All and become Head attribute attacks. | ||
**Can be canceled into end-float on hit/block | **Can be canceled into end-float on hit/block | ||
{{#cargo_query:tables=MoveData_BBCF | |||
{ | |fields=input,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | ||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="normal" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
}} | }} | ||
==Drive Moves== | ==Drive Moves== | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="drive" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
{{ | |||
}} | |||
|- | |||
}} | }} | ||
|} | |} | ||
==Specials== | ==Specials== | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
{ | |where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="special" | ||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
| | |||
{{ | |||
}} | |||
| | |||
}} | |||
}} | }} | ||
==Distortion Drives== | ==Distortion Drives== | ||
Line 360: | Line 43: | ||
**Cost 50 Heat | **Cost 50 Heat | ||
**Heat Gauge Cooldown 180F | **Heat Gauge Cooldown 180F | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="super" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
{{ | |||
}} | |||
| | |||
}} | }} | ||
==Exceed Accel== | ==Exceed Accel== | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="exceed accel" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
}} | }} | ||
==Astral Heat== | |||
{{#cargo_query:tables=MoveData_BBCF | |||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="astral" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
}} | }} | ||
== | ==Universal Mechanics== | ||
{ | {{#cargo_query:tables=MoveData_BBCF | ||
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes | |||
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="other" | |||
|format=dynamic table|order by=_rowID|rows per page=50 | |||
|details fields=notes,images,hitboxes | |||
}} | }} | ||
== Revolver Action Table == | == Revolver Action Table == | ||
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: '''Super''' = Supers only | : '''Super''' = Supers only | ||
*All cancels from j.C are on the first hit only | *All cancels from j.C are on the first hit only | ||
- | |||
{{ | ==External References== | ||
* [http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mi Dantarion's Hitbox site] | |||
==Navigation== | |||
{{#lst:{{BASEPAGENAME}}/Data|Links}} | |||
{{notice|To edit frame data, edit values in [[{{BASEPAGENAME}}/Data]].}} | |||
{{Navbar-BBCF}} | {{Navbar-BBCF}} | ||
Revision as of 19:33, 12 September 2021
System Data
name | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|
Izanami | 10,500 | 4F | 22F (1~7F Inv All) | No Double Jump Float |
Normal Moves
- Listed Guard and Attribute types are for when Izanami is on the ground. During floating state, ground normals gain the following properties unless otherwise stated:
- Strikes can be blocked All and become Head attribute attacks.
- Can be canceled into end-float on hit/block
input | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5A | 300 | All | 6 | 4 | 8 | 0 | 100 | 80 | Normal | SJR | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
5B | 650 | Mid | 8 | 5 | 18 | -6 | 100 | 85 | Long | S(J)R | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
5C | 840 | Mid | 11 | 3 | 24 | -10 | 100 | 89 | Long | S(J)R | 3 | 16 | 17 | 25 | 22 | 39 | 11 | +0 | +2 | ||
5CC | 600 | All | 13 | 11 | 14 | -8 | 100 | 89 | Long | SR | 3 | 16 | Stagger 27 | 29 | Stagger 54 | 43 + Slide | 7 | +0 | +2 | ||
2A | 300 | All | 6 | 3 | 9 | 0 | 100 | 80 | Normal | SJR | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
2B | 500 | Low | 9 | 6 | 24 | -16 | 90 | 85 | Long | SR | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | ||
2C | 880 | Mid | 19 | 3 | 27 | -11 | 100 | 92 | Long | SR | 4 | 18 | 19 | 25 | 27 | 43 | 12 | +0 | +5 | ||
2CC | 600 | All | 21 | 6 | 11 | 0 | 100 | 89 | Long | SR | 3 | 16 | Spin Fall 33 | 31 | Spin Fall 37 | 45 | 7 | +0 | +2 | ||
6A | 770 | Mid | 10 | 4 | 22+5L | -14 | 7~13 H | 90 | 79 | Long | SJR | 3 | 16 | Launch | 30 | Launch | 44 | 11 | +0 | +2 | |
6B | 980 | High | 25 | 4 | 21 | -6 | 9~24 F | 80 | 92 | Normal | SR | 4 | 18 | Launch | 19 + Down 23 | Launch | 34 + Down 23 | 12 | +0 | +5 | |
6C | 650×2 | Low, High | 21 | 3 (9) 3 | 34 | -18 | 90 | 82 | Normal | S(J)R, SR | 4 | 18 | Launch, Crumple | 25, 60 + GBounce | Launch, Crumple | 40, 75 + GBounce | 12 | +0 | +5 | ||
6CC | 600 | All | 17 | 6 | 21 | -8 | 100 | 92 | Long | SR | 4 | 18 | Launch | 19 + Down 23 | Launch | 34 + Down 23 | 8 | +0 | +0 | ||
3C | 900 | Low | 14 | 9 | 33 | -23 | 90 | 82 | Long | SR | 4 | 18 | Launch | 29 | Launch | 44 + Down 23 | 12 | +0 | +5 | ||
j.A | 300 | High/Air | 7 | 3 | 9 | 80 | 80 | Normal | CSJR | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | |||
j.B | 560 | High/Air | 9 | 6 | 12 | 80 | 85 | Long | SJR | 2 | 13 | 14 | 17 | 18 | 29 | 10 | +0 | +1 | |||
j.C | 800, 600 | High/Air, All | 13 | 5(8)6 | 11 | 80 | 89×2 | Long | SJR | 3 | 16 | 17 | 17, 30 | 22 | 31, 44 | 11 | +0 | +2 | |||
j.2C | 300×3 [×12] | All | 13 | 4×3 [x12] | 16 | 80 | 94×3 [×12] | Normal | SR | 3 | 16 | 17 | 17 | 22 | 31 | 1 | +0 | +2 |
Drive Moves
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5D | Ground: 27 Air: 30 | |||||||||||||||||||||
6D | 400×3 | All | 37 | 80 | 85×3 | Normal | 2 | 13 | 14 | 14 | 18 | 30 | 0/+3 | +3 | +4 | |||||||
1D/2D/3D | 400 per shot | All | 10 | 80 | 85 (per shot) | Normal | 1 | 11 | 12 | 12 | 12 | 32 | 0 | +0 | +0 | |||||||
4D | 400 per shot | All | 10 | 20 | 80 | 85 (per shot) | Normal | 1 | 11 | 12 | 12 | 12 | 32 | 0 | +0 | +0 |
|}
Specials
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
41236C | Flaming Dome | See notes | All | 15 | 100 | 94×N | Normal | R | 3 | 16 | Launch | 60 + Down 23 | Launch | 74 + Down 23 | 0/-1×N, 0 | -1 | ||||||
214A | Thunderbolt Lance A | 1200 | All | 25 | 4 | 16 | -2 | 80 | 92 | Long | R | 4 | 18 | Launch | 50 + WBounce | Launch | 68 + WBounce + Down 23 | 12 | +0 | +5 | ||
214B | Thunderbolt Lance B | 1000 | Low/All | 28 | 12 | 16 | -9 | 80 | 92 | Normal | R | 4 | 18 | Launch + Down 23 | 40 | Launch + Down 23 | 55 | 12 | +0 | +5 | ||
236A | Ghost Peak Strike | 800 | All | 14 | 10 | Total: 45 | -1 | 100 | 82 | Long | R | 4 | 18 | 19 | 19 | 24 | 34 | 12 | +0 | +5 | ||
j.63214B | Arms of Sympathy | 900 | All | 14 | Until L | 5 | 80 | 89 | Long | JR | 3 | 16 | Launch | 60 + GBounce | Launch | 74 + GBounce + Down 23 | 11 | +0 | +2 | |||
63214C | Distant Affection | 0, 1000 | Throw | 13 | 3 | 40 | 100 | 50 | Normal | R | 0, 4 | 18 | Launch | 100 | 0, 4 | +0 | ||||||
623B | Shield of Dreams | 46 | ||||||||||||||||||||
Shield 623B | Bulwark | 950 | All | 12 | 24 | 6 | -9 | 1~15 All | 80 | 79 | Very Short | R | 3 | 16 | Launch | 60 | Launch | 74 | 4 | +0 | +2 | |
41236D | Droplet | 1000 | All | 68 [64] | 12 | Total: 36 [0] | 80 | 92 | Normal | R | 4 | 18 | Launch | 46 | Launch | 61 | 0/+12 | +12 | +14 | |||
63214D | Orchid | 300×6 | All | 22 [10] | 101 | Total: 67 [0] | 80 | 75 | Normal | 2 | 13 | 14 | 25 | 18 | 37 | 0/+1 | +1 | +2 |
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236236B | Stake of Supremacy | 800, 500×3, 0, 2500 [800, 500×5, 0, 2800] | All | 4+(30 Flash)+3 | 4 | 32 | -17 | 1~10 All | 100 | 72 | Normal | R | 4 | 18 | Launch | 80 + WBounce | 20 | 20, 5×3 [×5], 0, 20 | +5, +0×5 [×7] | |||
214214C | Hour of Nihility | 0, 150×2 [0, 250×2] | Throw | 7+(30 Flash)+0 | 6 | 52 | 100 | 100 | Very Short | 0 | 0 | +9999 | +0 | |||||||||
720A | Moment of Benevolence | 0 | Unblockable | 241 [181] | 1 | 64 | 241~305 [181~245] HBFPT 241~241 [181~181] Burst | 100 | 100 | Very Short | 0 | 0 | +9999 | +0 | ||||||||
Timestop End | Timestop End | 100 | 0 | 0 | 63 | 0 | Crumple + Down 10 | 999 + WBounce + Down 23 | 0/+1 | +1 | +1 |
Exceed Accel
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
A+B+C+D | Melancholy Death (Arc Drive) | 600, 2400 {600, 5100} | All | 20 [10] | 3 | 34 | -10 | 1~22 All [1~12 All] | 125 | 80 | Long | 4 | 26 | Crumple + Down 10 | Stand | 20 | 20, 0 | +0 |
Astral Heat
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
1632143D | Eternal Darkness | 1000, 0, 35000 | All | 7+(30 Flash)+15 | 18 | 81 | -78 | 1~39 All | 100 | 94 | Long | 5 | 20 | 13 |
Universal Mechanics
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | starter | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
B+C | Forward Throw | 0, 1500 | Throw | 7 | 3 | 23 | 100 | 50 | Normal | SR | 0, 4 | Launch 80 + Down 23 | 0, 12 | +0 | ||||||||
4B+C | Back Throw | 0×2, 1500 | Throw | 7 | 3 | 23 | 100 | 50 | Normal | SR | 0×2, 5 | Launch 60 + WBounce 60 | 0×2, 10 | +0 | ||||||||
j.B+C | 0×2, 1500 | Throw | 7 | 3 | 23+3L | 100 | 50 | Normal | SJR | 0×2, 4 | 100 + GBounce 100 | 0×2, 12 | +0 | |||||||||
6A+B | Counter Assault | 0 | All | 13 | 3 | 32 | -16 | 1~20 All | 50 | 92 | Very Short | R | 4 | 18 | Launch | 19 | Launch | 34 | 12 | +0 | +5 | |
5A+B | Crush Trigger | 1000 | Guard Break 32/Barrier | 20 | 1 | 25 | 0 | 80 | 60 | Normal | R | 24 | Crumple | 60 + Slide + WBounce 60 | Crumple | 74 + Slide + WBounce 60 + WStick 35 | 11 | +0 | +2 | |||
5[A+B] | Crush Trigger | 1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | 0 | 80 | 100 | Long | R | 24 | Crumple | 60 + Slide + WBounce 60 | Crumple | 74 + Slide + WBounce 60 + WStick 35 | 11 | +0 | +2 |
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[1] | 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D | Jump[-], Special |
5C[1] | 6A | 6B | 5CC[+], 2C, 6C, 3C | 5D | Jump[-], Special |
5CC | - | - | - | - | Special |
2A[1] | 5A, 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D | Throw, Jump, Special |
2B[1] | 6A | 5B | 5C, 2C, 3C | 5D | Special |
2C[1] | 6A | - | 5C, 2CC[+], 6C, 3C | 5D | Special |
2CC | - | - | - | - | Special |
6A | - | - | - | - | Levitate, Special |
6B | - | - | - | 5D[-] | Special |
6C | - | - | 6CC[-] | 5D | Special |
6CC | - | - | - | 5D[-] | Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | j.D | Throw, Levitate, Special |
j.B | j.A | - | j.C, j.2C | j.D | Levitate, Special |
j.C | - | - | j.2C | j.D | Levitate, Special |
j.2C | - | - | - | - | Levitate, Special |
j.D | - | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
- All cancels from j.C are on the first hit only
External References
To edit frame data, edit values in BBCF/Izanami/Data.
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •