BBCF/Izayoi/Frame Data: Difference between revisions

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Revision as of 07:15, 27 March 2021


System Data


Normal Moves

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5A


  • Slaver Trans-Am bit attack occurs on frame 6
5B


  • Slaver Trans-Am bit attack occurs on frame 10
5C


  • Slaver Trans-Am bit attack occurs on frame 12
5C
Gain Arts


  • Slaver Trans-Am bit attack occurs on frame 9
2A


  • Slaver Trans-Am bit attack occurs on frame 7
2B


  • Slaver Trans-Am bit attack occurs on frame 9
2C


  • Slaver Trans-Am bit attack occurs on frame 12
  • Fatal Counter
2C
Gain Arts


  • Slaver Trans-Am bit attack occurs on frame 27
  • Fatal Counter
6A


  • Slaver Trans-Am bit attack occurs on frame 12
6B


  • Slaver Trans-Am bit attack occurs on frame 10
  • Bonus Proration 110%
  • Game checks input on Frame 3, if B is held, 6[B] version is performed instead.
6[B]


  • Slaver Trans-Am bit attack occurs on frame 10
6C


  • Slaver Trans-Am bit attack occurs on frame 12
  • Fatal Counter
6C
Gain Arts


  • Slaver Trans-Am bit attack occurs on frame 23
  • Fatal Counter
3C


  • Slaver Trans-Am bit attack occurs on frame 12
3C
Gain Arts


  • Slaver Trans-Am bit attack occurs on frame 22
  • Fatal Counter
j.A


  • Slaver Trans-Am bit attack occurs on frame 6
j.B


  • Slaver Trans-Am bit attack occurs on frame 10
j.C


  • Slaver Trans-Am bit attack occurs on frame 12
j.C
Gain Arts


  • Slaver Trans-Am bit attack occurs on frame 9

Drive Moves

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5D


2D


j.D


Universal Mechanics

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Forward Throw


  • Minimum Damage 100%
Back Throw


  • Minimum Damage 100%
Air Throw


  • Minimum Damage 100%
Counter Assault


CrushTrigger
Uncharged/Charged


Specials

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Sonic Sabre A
236A


  • Can cancel into D Warp on 16
Sonic Sabre D
236D


  • Fires 3 shots normally, 5 shots in OD
  • Can cancel into D Warp on 16
Air Sonic Sabre A
j.236A


  • Can cancel into D Warp on 16
Air Sonic Sabre D
j.236D


  • Fires 3 shots normally, 5 shots in OD
  • Can cancel into D Warp on 16
Crusade Seraphim β
236C


  • Press A to feint
Crusade Seraphim β Feint
Seraphim β > A


  • Fastest Attack > Feint is 17
Crusade Seraphim γ
236B


  • Press A to feint
Crusade Seraphim γ Feint
Seraphim γ > A


  • Fastest Attack > Feint is 17
Crusade Seraphim α
623B


  • Press A to feint
Crusade Seraphim α Feint
Seraphim α > A


  • Fastest Slash > Feint is 17
Valkyrie Astraea
Seraphimß/γ > 6D


  • Values in [] are during OD
  • Fatal Counter
  • [Only does 1 hit on block]
Air Crusade Seraphim β
j.236C


Air Crusade Seraphim γ
j.236B


Air Crusade Seraphim α
j.623B


Strike Fall
Seraphim/Aegis > D


  • Minimum Damage 20%
Aegis Blade
623C


Press A to feint

Aegis Blade Feint
Aegis > A


Fastest DP > Feint is 35

A Mirage Thruster
214A


B Mirage Thruster
214B


C Mirage Thruster
214C


D Mirage Thruster
214D (air OK)


Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
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Justice Phorizer
236236C


  • Values in [] are during OD
  • Minimum Damage 30%: 750 [900]
Slaver Trans-Am
632146D


  • Values in [] are during OD
  • Trans-Am lasts for 360F [720F]
Trans AM Attack
After Normal Attack


  • Automatic during Slaver Trans-Am when performing normal moves.

Exceed Accel

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Banshee Lancer
ABCD during OD


  • Values in [] are when canceled into or immediately after activating Overdrive
  • Values in {} are during Active Flow
  • Minimum Damage 10%: 300 {570+54}

Astral Heat

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Judge Of Destiny
632146C


Revolver Action Table

Ground Revolver Action Table (Normal Mode)
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D Throw, Jump, Special
5B[1] - 2B 5C, 2C, 6C, 3C 5D, 2D Special
5C[1] - - 2C, 6C, 3C 5D, 2D Jump[-], Special
2A[2] 5A, 2A[+], 6A 5B, 2B 5C, 2C, 3C 5D, 2D Throw, Special
2B[1] - 5B 5C, 2C, 3C 5D, 2D Special
2C[1] - 6B 5C, 6C, 3C 5D, 2D Special
6A - 5B, 2B 5C, 2C 5D, 2D Jump, Special
6B - - - - Special
6C - - - - Special
3C - - - 5D, 2D Special
Ground Revolver Action Table (Gain Arts Mode)
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D Throw, Jump, Special
5B[1] - 2B 5C, 2C, 6C, 3C 5D, 2D Special
5C - 6B 2C, 6C, 3C 5D, 2D Jump, Special
2A[2] 5A, 2A[+], 6A 5B, 2B 5C, 2C, 6C, 3C 5D, 2D Throw, Special
2B[1] - 5B 5C, 2C, 6C, 3C 5D, 2D Special
2C - 6B 6C, 3C 5D, 2D Jump[-], Special
6A - 5B, 2B 5C, 2C 5D, 2D Jump, Special
6B - - - - Special
6C - - - - Jump[-], Special[-]
3C - - - - Special[-]
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C, j.C GA j.D Throw, Jump, Special
j.B j.A - j.C, j.C GA j.D Jump, Special
j.C - - - j.D Special
j.C GA - - - j.D Jump, Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation

To edit frame data, edit values in BBCF/Izayoi/Data.