< BBCF | Jin Kisaragi
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Jin Kisaragi | 11,000 | 4F | 22F (1~5F Inv All) |
Normal Moves
5A
5A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | All | 6 | 3 | 11 | -2 | +7 | B | CSJR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
File:BBCF Jin 5A Hitbox.png | ||||||||||||
5B
5B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
400×2 | Mid | 8 | 4(2)1 | 16 | -3 | -4 | B | S(J)R | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | ||
Great tool for its range and speed. | ||||||||||||
File:BBCF Jin 5B Hitbox1.pngFile:BBCF Jin 5B Hitbox2.pngFile:BBCF Jin 5B Hitbox3.png | ||||||||||||
Frames 8-9, First hit • Frames 10-11 • Frame 14, Second hit | ||||||||||||
5C
5C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 10 | 4 | 19 | -6 | -6 | B | SJR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 20 | 22 | 31 | 11 | +0 | +2 | ||
Good zoning tool. | ||||||||||||
File:BBCF Jin 5C Hitbox1.pngFile:BBCF Jin 5C Hitbox2.png | ||||||||||||
Frames 10-11 • Frames 12-13, Fully extends | ||||||||||||
During OD Freezes for 30, Freeze Count 3 |
2A
2A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | All | 7 | 4 | 9 | -1 | +7 | F | CSJR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
Using the sheath is apparently quicker. | ||||||||||||
File:BBCF Jin 2A Hitbox.png | ||||||||||||
2B
2B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Low | 9 | 2 | 15 | -3 | +1 | F | SR | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | ||
Slight phantom hitbox past his hand. | ||||||||||||
File:BBCF Jin 2B Hitbox.png | ||||||||||||
2C
2C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
930 | Mid | 17 | 3 | 31 | -17 | -24 | B | 9~19 H | SJR | 90 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 24 | 22 | 31 | 11 | +0 | +2 | ||
Huge vertical range, head invul. | ||||||||||||
File:BBCF Jin 2C Hitbox.png | ||||||||||||
During OD Freezes for 30, Freeze Count 3 |
6A
6A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
640 | High | 19 | 3 | 20 | -4 | -15 | B | SR | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Normal | 4 | 18 | 24 | 19 + Down 24 | 29 | 34 + Down 24 | 12 | +0 | +5 | ||
Terrifying overhead. End your opponent's life with this. | ||||||||||||
File:BBCF Jin 6A Hitbox.png | ||||||||||||
Bonus Proration 110% |
6B
6B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
840 | All | 19 | 4 | 4+14L | -3 | -14 | H | 4~22 F | SR | 90 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | 26 | 26 | 31 | 41 | 12 | +0 | +5 | ||
Low crush, leads to your best damage midscreen. | ||||||||||||
File:BBCF Jin 6B Hitbox.png | ||||||||||||
6C
6C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1060 | Mid | 19 | 3 | 31 | -13 | -26 | B | SR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 | Long | 5 | 20 | Launch | 36 | Launch | 52 | 13 | +0 | +8 | ||
Combo filler, especially in the corner. | ||||||||||||
File:BBCF Jin 6C Hitbox.png | ||||||||||||
During OD Freezes for 45, Freeze Count 3 |
3C
3C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Low | 13 | 4 | 28 | -15 | -18 | F | SR | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 26 | Launch | 40 + Down 24 | 11 | +0 | +2 | ||
Combo ender, occasional footsie tool. | ||||||||||||
File:BBCF Jin 3C Hitbox.png | ||||||||||||
Yes, the sword has a hurtbox | ||||||||||||
During OD Freezes for 30, Freeze Count 3 |
j.A
j.A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | High/Air | 7 | 3 | 9 | H | CSR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
Good for air-to-air | ||||||||||||
File:BBCF Jin jA Hitbox.png | ||||||||||||
j.B
j.B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | High/Air | 9 | 7 | 30 | H | SJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
Hits above, in front, and below Jin. Has a crossup hitbox | ||||||||||||
File:BBCF Jin jB Hitbox1.pngFile:BBCF Jin jB Hitbox2.pngFile:BBCF Jin jB Hitbox3.png | ||||||||||||
Frames 9-11 • Frames 12-14 • Frames 15-17 | ||||||||||||
j.C
j.C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | High/Air | 10 | 3 | 20+4L | H | S(J)R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 19 | 22 | 33 | 11 | +0 | +2 | ||
Safe air poke at range, strong air-to-air. | ||||||||||||
File:BBCF Jin jC Hitbox.png | ||||||||||||
During OD Freezes for 30, Freeze Count 3 |
j.2C
j.2C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | High/Air | 13 | 5 | 24 | H | SJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 19 | 22 | 33 | 11 | +0 | +2 | ||
Excellent jumpin and pressure tool | ||||||||||||
File:BBCF Jin j2C Hitbox1.pngFile:BBCF Jin j2C Hitbox2.png | ||||||||||||
During OD Freezes for 30, Freeze Count 3 |
Drive Moves
5D
5D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
960 | All | 17 | 8 | 20 | -11 [-5] | -18 | BP | SRDa | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 [89] | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 [11/+6] | +0 | +2 [+5] | ||
Makes the same noise as the lion | ||||||||||||
File:BBCF Jin 5D Hitbox.png | ||||||||||||
Values in [] are during OD Freezes for 26 [36]. Freeze Count 1 [3] On Dash Cancel, Jin does a 22F dash. Frame advantage in this case is -6 [0] |
2D
2D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
960 | All | 22 | 3 | Total: 57 | +1 [+7] | -31 | P1 | S(J)R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 [92] | Long | 4 | 18 | 19 | 19 | 24 | 34 | 0/+18 [0/+24] | +18 | +20 [+23] | ||
Zoning tool. Whiff at your own peril | ||||||||||||
File:BBCF Jin 2D Hitbox.png | ||||||||||||
Smaller than it looks | ||||||||||||
Values in [] are during OD Freezes for 40 [55]. Freeze Count 1 [3] |
6D
6D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 31 | 6 | Total: 65 | +6 [+12] | -39 | P1 | R | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 [94] | Long | 5 | 20 | Launch | 26 | Launch | 42 | 0/+20 [0/+26] | +20 | +28 [+25] | ||
Pressure reset, combo filler | ||||||||||||
File:BBCF Jin 6D Hitbox.png | ||||||||||||
Values in [] are during OD Freezes for 45 [55]. Freeze Count 1 [3] Bonus Proration 110% |
j.D
j.D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
970 | All | 16 | 3 | 29+5L | HP | SR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 [92] | Long | 4 | 18 | 19 | 19 | 24 | 34 | 12 [12/+6] | +0 | +2 [+5] | ||
The Netplay Crossup | ||||||||||||
File:BBCF Jin jD Hitbox.png | ||||||||||||
Values in [] are during OD Freezes for 50 [60]. Freeze Count 1 [3] |
Universal Mechanics
B+C
B+C Forward Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0×2, 1500 | Throw | 7 | 3 | 23 | -6 | T | SR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0×2, 4 | Crumple 38×2, Launch 19 | 0 | +0 | |||||||
Forward • Back sideswaps | ||||||||||||
File:BBCF Jin Throw Hitbox.png | ||||||||||||
Freezes for 55. Freeze Count 3 Minimum Damage 100%: 1500 |
j.B+C
j.B+C Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 1500 | Throw | 7 | 3 | 23+3L | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4 | 19 | 0, 8 | +0 | |||||||
Has a variety of combo options depending on throw height | ||||||||||||
File:BBCF Jin AirThrow Hitbox.png | ||||||||||||
Freezes for 65. Freeze Count 3 Minimum Damage 100%: 1500 |
6A+B
6A+B Counter Assault other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | All | 13 | 5 | 37 | -23 | B | 1~20 All | R | 50 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Very Short | 4 | 18 | Launch | 19 | Launch | 34 | 12 | +0 | +5 | ||
File:BBCF Jin 5C Hitbox2.png | ||||||||||||
5A+B
5A+B Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 32/Barrier | 20 | 1 | 25 | 0 | -19 | B | R | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
60 | Normal | 3 | 24 | Crumple 50 | 60 + GBounce + Down 23 | Crumple 100 | 64 + GBounce + Down 23 | 12 | +0 | +2 | ||
Looks cool if anything else | ||||||||||||
File:BBCF Jin CrushTrigger Hitbox1.pngFile:BBCF Jin CrushTrigger Hitbox2.png | ||||||||||||
During OD, freezes for 60. Freeze Count 3 |
5[A+B]
5[A+B] Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | 0 | -29~60 | B | R | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 3 | 24 | Crumple 50 | 60 + GBounce + Down 23 | Crumple 100 | 64 + GBounce + Down 23 | 12 | +0 | +2 | ||
Looks cool if anything else | ||||||||||||
File:BBCF Jin CrushTrigger Hitbox1.pngFile:BBCF Jin CrushTrigger Hitbox2.png | ||||||||||||
During OD, freezes for 60. Freeze Count 3 |
66 Cancel
66 Cancel Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | +4 | |||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Identical to Ragna's, just not much cancels into it | ||||||||||||
File:BBCF Jin 66 Hitbox.png | ||||||||||||
Specials
236A
236A Hishouken special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | All | 13 | Until Offscreen | Total 44 | -7 | -18 | P1* | R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | 17 | 17 | 22 | 31 | 0/+8 | +8 | +2 | ||
Zoning tool | ||||||||||||
File:BBCF Jin 236A Hitbox.png | ||||||||||||
During OD freezes for 30. Freeze Count 5 During the first 9? active frames, damage 800 and floats opponent on CH |
j.236A
j.236A Air Hishouken special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | All | 20 | Until Offscreen | Total 49+8L | P1* | R | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | 17 | 17 | 22 | 31 | 0/+8 | +8 | +2 | ||
File:BBCF Jin j236A Hitbox.png | ||||||||||||
During OD freezes for 30. Freeze Count 5 During the first 9? active frames, damage 800 |
236D
236D Hishousetsu drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600×3 | All | 18 | 169 | Total: 52 | +27 | -26 | P1* | R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×3 | Normal | 3 | 16 | 17 | 17 | 22 | 31 | 0/+11 | +11 | +13 | ||
"Snowflake." | ||||||||||||
File:BBCF Jin 236D Hitbox.png | ||||||||||||
Freezes for 36. Freeze Count 10 |
j.236D
j.236D Air Hishousetsu drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600×3 | All | 24 | 169 | Total: 40+8L | P1* | R | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×3 | Normal | 3 | 16 | 17 | 17 | 22 | 31 | 0/+11 | +11 | +13 | ||
File:BBCF Jin j236D Hitbox.png | ||||||||||||
Freezes for 36. Freeze Count 10 |
214B
214B Musou Senshouzan special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
640 | Low | 17 | 8 | 16+7L | -10 | -21 | F | R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | Launch | 26 | Launch | 40 | 11 | +0 | +2 | ||
File:BBCF Jin 214B Hitbox.png | ||||||||||||
On hit/block, goes into recovery animation During OD freezes for 45. Freeze Count 5 |
214B~C
214B~C Musou Senshouzan Followup special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 14 | 4 | 6+20L | -13 | -17 | H | R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 30 + Down 23 | Launch | 44 + Down 23 | 8 | +0 | +2 | ||
Followup C attack | ||||||||||||
File:BBCF Jin 214BC Hitbox.png | ||||||||||||
During OD freezes for 45. Freeze Count 5 |
214D
214D Musou Tousshugeki drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
640 | Low | 17 | 10 | 16+7L | -11 | -23 | F | R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | Launch | 40 + WBounce | Launch | 54 | 11 | +0 | +2 | ||
File:BBCF Jin 214B Hitbox.png | ||||||||||||
Freezes for 45. Freeze Count 10. Otherwise 26F hitstun On hit/block, goes into recovery animation |
214D~C
214D~C Musou Tousshugeki Followup drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | All | 14 | 3 | 9+18L | -13 | -17 | H | R | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 50 + Slide 15 [50 + Slide 15 + WBounce 40 + WStick 40] | Launch | 64 + Slide 15 [64 + Slide 15 + WBounce 40 + WStick 40] | 11 | +0 | +2 | ||
Followup C attack | ||||||||||||
File:BBCF Jin 214DC Hitbox.png | ||||||||||||
623B
623B Fubuki special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
950 | Mid | 8 | 3 | 33 | -17 | -17 | B | 5~10 H | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 45 | Launch | 60 | 12 | +5 | +5 | ||
Fast antiair. Pray it hits them. | ||||||||||||
File:BBCF Jin 623B Hitbox.png | ||||||||||||
During OD freezes for 55. Freeze Count 5 |
623C
623C Rehhyou special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1300 | Mid | 13 | 3 | 49 | -33 | -38 | B | 1~15 All | R | 60 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Very Short | 4 | 18 | Launch | 56 | Launch | 71 | 10 | +8 | +8 | ||
While it is a meterless reversal, it isn't a particularly great one | ||||||||||||
File:BBCF Jin 623C Hitbox.png | ||||||||||||
During OD freezes for 70. Freeze Count 5 reversal |
623D
623D Hirensou drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900, 1200 | Mid, All | 13 | 3(23~77)1 | 42 | -26 | -55~109 | B | 1~21 All | R | 70 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92×2 | Very Short, Long | 4 | 18 | Launch | 44, 44 + WBounce 44 + WStick 30 + Down 24 + Slide 30 | Launch | 62, 62 + WBounce 44 + WStick 33 + Down 24 + Slide 30 | 1, 20 | +0 | +5 | ||
Reversal, corner combo tool | ||||||||||||
File:BBCF Jin 623D Hitbox1.pngFile:BBCF Jin 623D Hitbox2.png | ||||||||||||
First hit freezes for 50. Freeze Count 10 Second hit is Unblockable and Fatal Counter if fully charged reversal |
22C
22C Sekkajin special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
385×4 | All | 8 | 2(3)2(3)2(3)2 | 28 | -13 | -26 | B | R | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17×3, Crumple 29 | 17 | 25×3, Crumple 58 | 34 | 0 | +0 | +2 | ||
Must be close to the opponent to attack... • ...or else Jin just stands there. | ||||||||||||
File:BBCF Jin 22C Hitbox.png | ||||||||||||
Fatal Counter If opponent was frozen, then last hit freezes for 50. Freeze Count 3 During OD, last hit freezes for 50. Freeze Count 5 If too far away from opponent Jin does not attack and does a pose instead, total duration 37 |
22C~D
22C~D Sekkajin Followup drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 800 [200×6, 800] |
All | 25 | 10 [2×5,8] | 52 | -45 | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100, 74 [100×6, 74] | Long | 3 | 16 | Crumple 60 [×6], Launch | 40 [×6], 60 | 0 | +0 | +2 | ||||
File:BBCS Jin 22CD.png | ||||||||||||
Useful for easy sideswaps | ||||||||||||
First hit of followup freezes for 70. Freeze Count 10 Only 1 hit on block/whiff. Recovery in this case is 52F |
j.214C
j.214C Hizansen special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 13 | 3 | Until L+7 | H | R | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Crumple 45 + Down 10 | 36 + Down 23 | Crumple 56 + Down 10 | 51 + Down 23 | 12 | +0 | +5 | ||
Aerial combo ender | ||||||||||||
File:BBCF Jin j214C Hitbox.png | ||||||||||||
During OD freezes for 55. Freeze Count 5 |
j.214D
j.214D Hizangeki drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 1200 | All, High/Air | 9 | 1(9)3 | 22+5L | H | R | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100, 82 | Normal | 4 | 18 | 19, Crumple 47 + Down 10 | 19, 90 + GBounce + Down 23 | 24, Crumple 59 + Down 10 | 34, 105 + GBounce + Down 23 | 6, 12 | +0 | +5 | ||
Combo tool, overhead | ||||||||||||
File:BBCF Jin j214C Hitbox.png | ||||||||||||
First hit freezes for 80. Freeze Count 10 |
Distortion Drives
632146C
632146C Touga Hyojin super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1600, 400×N | All | 1+(30 Flash)+8 | Until Offscreen | Total 44 | -16 | -18 | P2* | 1~2 All | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
72 | Normal | 4 | 18 | Crumple 30 | 28 + Slide 20 | Launch | 43 + Slide 20 | 0 | +0 | +5 | ||
File:BBCF Jin 632146C Hitbox.png | ||||||||||||
During OD freezes for 100. Freeze Count 20 Minimum Damage 20%: 320+80×N |
632146C OD Followup
632146C OD Followup Touga Hyojin OD Followup super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
400×3, 1200 | All | P2* | R | 100 | ||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100×3, 92 | Normal | 4 | Crumple 53 + Down 15 | Stand | Crumple 68 + Down 15 | Stand | 0/+6×3, 0/+12 | +5 | ||||
File:BBCF Jin 632146C Hitbox.png | ||||||||||||
First 3 hits Freeze for 120. Freeze Count 100 Minimum Damage 20%: 480 |
632146D
632146D Hiyoku Getsumei super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000, 200×14, 1100 [1000, 200×20, 1100] |
All | 5+(45 Flash)+ 5 | Until Offscreen | Total 63 [Total 54] |
-35 [-26] | -37 [-28] | P2* | 1~11 All | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 80 + WBounce | 95 + WBounce | 0 | 0/+30, 0/+2×15 [×21] | +5, +3×15 [×21] | |||
Invincible startup, damaging metered combo ender | ||||||||||||
File:BBCF Jin 632146D Hitbox.png | ||||||||||||
Values in [] are during OD First hit freezes for 45. Freeze Count 20 Only does 1 hit on block Minimum Damage 15%: 735 [915] reversal |
j.632146D
j.632146D Air Hiyoku Getsumei super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000, 200×14, 1100 [1000, 200×20, 1100] |
All | 5+(32 Flash)+5 | Until Ground | Total Until L+15 [Total Until L+10] |
P2* | 1~13 All | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 80 | Launch | 95 | 0 | 0/+30, 0/+2×15 [×21] | +5, +3×15 [×21] | ||
Air version | ||||||||||||
File:BBCF Jin j632146D Hitbox.png | ||||||||||||
Values in [] are during OD First hit freezes for 45. Freeze Count 20 Only does 1 hit on block Minimum Damage 15%: 735 [915] |
236236D
236236D Yukikaze (Catch) super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1+(36 Flash)+33 | 1~14 Guard HBFP+Burst | |||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Catches any blockable attack | ||||||||||||
File:BBCF Jin Yukikaze Hitbox1.png | ||||||||||||
If an attack is caught on 1F, then attack startup begins during super flash (attack startup effectively reduced to 21) On Guard Point, hitstop for Jin is 4F. Opponent hitstop is 72F parry reversal |
236236D Attack
236236D Attack Yukikaze (Attack) super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
500, 3500 [500×5, 3500] |
Unblockable | 57 | 15 | 77 | B | 1~End All | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100, 60 [100, 92×5] | Normal | 4 | 19 [×5], Crumple 53 | 80 | 24 [×5], Crumple 53 | 95 [×5], Stand | 12, 0/+12 [12, 1×4, 0/+12] | |||||
Unblockable, invincible the whole time | ||||||||||||
File:BBCF Jin YukikazeCatch Hitbox.png | ||||||||||||
Values in [] are during OD First hit Fatal Counter Only does 1 hit on whiff All except last hit Freeze for 180. Freeze Count 60 Minimum Damage 20%: 800 [1200] |
Exceed Accel
ABCD
ABCD Gekka Hyourou exceed accel |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 300×4, 1250 {600, 400×10, 1250} |
All | 20 [10] | 3 | 34 | -10 | -30 [-20] | B | 1~22 All [1~12 All] |
100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 4 | 26 | Launch | 200 + Down 23 | 20 | 20, 0, 8×3, 30 [20, 0, 8×3, 0×6, 30] |
+0 | ||||
File:BBCF Jin Gekka.png | ||||||||||||
As if Jin didn't have enough reversal options | ||||||||||||
File:BBCF Jin Gekka Hitbox.png | ||||||||||||
Values in [] are when canceled into or immediately after activating Overdrive Values in {} are during Active Flow Minimum Damage 10%: 305 {585+58} |
Astral Heat
[2]8D
[2]8D Rengoku Hyouya astral |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 27315 | Low/Air | 6+(60 Flash)+25 | 10 | 95 | -86 | -109 | F | 1~30 All | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 16 | 0 | ||||||||
Hits the entire ground. Can combo into this | ||||||||||||
File:BBCF Jin (2)8D Hitbox.png | ||||||||||||
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State