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Lore: | Litchi Faye Ling is a renowned doctor and scientist living in Orient Town, located in the 13th Hierarchical City of Kagutsuchi. Litchi, at first glance, can be perceived as the perfect woman – courteous, sexy, and intelligent. Being a doctor and former scientist, she is a kind person who is willing to help those in need. She is good friends with the Kaka Clan, acting as their teacher both mentally and, in Taokaka's case, physically. She has a one-sided, rather awkward relationship with Bang: Litchi likes him as a friend, while Bang is infatuated with her, but does not know how to express his love. |
Litchi's Drive is a mode changing mechanic that allows her to switch between fighting with her staff, and placing it on the ground to fight barehanded. When with her staff (Normally written as [m] in combo notation), Litchi's range is doubled, but her attacks are far slower. She also has less mixup/pressure options. When staffless (Normally written as [e] in combo notation), Litchi's range is fairly short, though her attacks are noticeably faster, and her mixup and pressure options are also far greater.
After setting the staff, 5D/2D/j.D will send the staff flying towards the opponent. If Litchi is hit, or blocks, the staff will immediately stop attacking and return to her. Depending on whether the staff is in the vertical or horizontal set, it will fly at different angles (Vertically and horizontally, as suggested). Some special moves also return the staff to Litchi.
- Starts off every match in Staffed Mode.
- Has two staff sets: Vertical (5D Set) and Horizontal (2D Set). Certain attacks will automatically place them in a specific set. Can change her staff set at any time using Kote Gaeshi (623D/421D).
- Hold the Drive button during a regular launch to delay the launch, useful for extending pressure and adjusting timing in combos.
Litchi's staff grows greatly in size, constantly spins in circles, and begins to follow Litchi around the screen. During Overdrive, the staff acts independantly from Litchi. (Other than when she's blocking, guard broken, or being hit)
- While Overdrive is active, Litchi is always in staffless mode.
- When Overdrive ends, Litchi automatically enters Staff Mode.
- The staff is controlled by pressing any direction + Drive. The staff attacks in that direction.
- Hold the Drive button to delay the staff launch for a short period of time.
- After a staff attack, it will briefly stay in place before returning to Litchi. Doing another staff attack before it returns will do it from its current position, allowing players to send the staff out far distances or sandwich the opponent between Litch and the staff.
- Because the staff is considered to be in a constant launch state, Litchi is not able to use any of her staff related special moves or Distortion Drives during Overdrive.
- Litchi can gatling into any normal up to two times per string, except 6C.
Normal Moves
5A | Template:AttackDataHeader-BBCF |
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5B | Template:AttackDataHeader-BBCF |
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5C | Template:AttackDataHeader-BBCF |
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2A | Template:AttackDataHeader-BBCF |
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2B | Template:AttackDataHeader-BBCF |
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2C | Template:AttackDataHeader-BBCF |
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6A | Template:AttackDataHeader-BBCF |
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6B | Template:AttackDataHeader-BBCF |
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6C | Template:AttackDataHeader-BBCF |
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4B | Template:AttackDataHeader-BBCF |
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3C | Template:AttackDataHeader-BBCF |
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j.A | Template:AttackDataHeader-BBCF |
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j.B | Template:AttackDataHeader-BBCF |
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j.C | Template:AttackDataHeader-BBCF |
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Drive Moves
5D | Template:AttackDataHeader-BBCF |
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2D | Template:AttackDataHeader-BBCF |
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6D | Template:AttackDataHeader-BBCF |
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4D | Template:AttackDataHeader-BBCF |
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j.D | Template:AttackDataHeader-BBCF |
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j.2D | Template:AttackDataHeader-BBCF |
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Staff Launch | Template:AttackDataHeader-BBCF |
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Universal Mechanics
Forward Throw | Template:AttackDataHeader-BBCF |
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Backwards Throw | Template:AttackDataHeader-BBCF |
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Air Throw | Template:AttackDataHeader-BBCF |
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Counter Assault | Template:AttackDataHeader-BBCF |
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Crush Trigger A+B |
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Additional Back Step 447 |
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Special Moves
Straight Through 41236A/B/C[m] |
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Tsubame Gaeshi 623D[m] |
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Three Dragons: White 236A[e] |
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Three Dragons: Green 236B[e], air OK |
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Three Dragons: Red 236C[e], air OK |
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Gut Shot 421C[e] |
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Reach: Last Chance 63214A[e] |
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One Shot Reach: Last Chance~A |
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Last Chance > Three Dragons: Green Reach: Last Chance~B |
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Last Chance > Three Dragons: Red Reach: Last Chance~C |
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Robbing a Quad Reach: Last Chance~D |
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Reach: Robbing the Kong 63214B[e] |
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Reach: Kong on Kong 63214C[e] |
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The Four Winds 41236D[e] |
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Kote Gaeshi 623D[e] / 421D[e] |
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Ren Chan 214B/C |
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Distortion Drives
All Green 6428C |
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All Terminals 632146C |
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Thirteen Orphans 632146D[e] |
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Exceed Accel
Crimson Peacock ABCD during Overdrive |
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Overdrive
The Great Wheel A+B+C+D |
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Astral Heat
Nine Gates of Heaven Last Chance > 46D (1080D in Overdrive) |
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External References
- Japanese Name: ライチ=フェイ=リン
- Japanese Wiki
- English Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
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and the move Full
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Click [★] for character's full frame data
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