< BBCF | Litchi Faye Ling
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Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Litchi Faye Ling | 11,000 | 4F | 22F (1~5F Inv All) | Additional Back Step |
Normal Moves
5A
5Bm
5Be
5Cm
5Ce
2A
2Bm
2Be
2Cm
2Ce
6Am
6Ae
6Bm
6Bm normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | Mid | 17 | 4 | 20 | -3 | -14 | B | (S)(J)R | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 | Long | 5 | 20 | 21 | 33 + WBounce 40 | 27 | 60 + WBounce 40 | 15 | +0 | +8 | ||
File:BBCF Litchi 6Bm Hitboxes.png | ||||||||||||
6[B]m
6Be
6[B]e
6Cm
6Ce
4Bm
4Be
3Cm
3Ce
j.A
j.Bm
j.Be
j.Cm
j.Ce
Drive Moves
5Dm
2Dm
6Dm
4Dm
j.Dm
j.2Dm
5De
2De
6[6]De
j.De
Staff Launch Vertical
Staff Launch Horizontal
OD Staff
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
44
447
Specials
41236Am
41236Am A Straight Through special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 12~47+7 | 8 | 26 | -2 | -26~-61 | BD | 7~(12~47) Guard HBP | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Launch | 35 + WBounce 40 | 51 + WBounce 60 | 0/+18 | +18 | +18 | |||
File:BBCF Litchi StraightThroughFollowups.png | ||||||||||||
On Guard Point, hitstop for Litchi is 11F. Opponent hitstop is 11F Can hold and press D to replace the rest of the animation after the plus with 14f of recovery |
41236Bm
41236Bm B Straight Through special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 12~47+7 | 8 | 26 | -2 | --26~-61 | BD | 7~(12~47) Guard HBP | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Launch | 30 | Launch | 46 | 0/+18 | +18 | +18 | ||
File:Litchi StraightThrough.pngFile:BBCF Litchi StraightThroughFollowups.png | ||||||||||||
On Guard Point, hitstop for Litchi is 11F. Opponent hitstop is 11F Can hold and press D to replace the rest of the animation after the plus with 14f of recovery |
41236Cm
41236Cm C Straight Through special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Low/Air | 12~47+7 | 8 | 26 | -2 | -26~-61 | FD | 7~(12~47) Guard HBP | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Launch | 40 | Launch | 56 + Down 23 | 0/+18 | +18 | +18 | ||
File:Litchi StraightThrough.pngFile:BBCF Litchi StraightThroughFollowups.png | ||||||||||||
• 気通貫 Ikki Tsūkan | ||||||||||||
Fatal Counter On Guard Point, hitstop for Litchi is 11F. Opponent hitstop is 11F Can hold and press D to replace the rest of the animation after the plus with 14f of recovery |
214Bm
214Cm
623Dm
236Ae
236Be
j.236Be
236Ce
j.236Ce
421Ce
421[C]e
63214Ae
63214Ae~A
63214Ae~B
63214Ae~C
63214Ae~D
63214Be
63214Ce
41236De Vertical
41236De Horizontal
623De
j.623De
Distortion Drives
632146C
6428C
632146De Vertical
632146De Horizontal
Exceed Accel
A+B+C+D
Astral Heat
63214Ae~46D
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State