< BBCF | Mai Natsume
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Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Mai Natsume | 11,000 | 4F | 25F (1~7F Inv All) | Juncture Moon Blossom |
Normal Moves
5A
5A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | All | 6 | 3 | 10 | -1 | B | SJR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Normal | 1 | 11 | 14 | 14 | 18 | 25 | 9 | +0 | +0 | ||
File:BBCF Mai 5A.png | ||||||||||||
5B
5B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 9 | 4 | 16 | -3 | B | S(J)R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
File:BBCF Mai 5B.png | ||||||||||||
5C
5C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 13 | 4 | 16 | -1 | B | S(J)R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | 22 | 19 | 30 | 37 | 12 | +0 | +5 | ||
File:BBCF Mai 5C.png | ||||||||||||
Fatal Counter Forces crouch on hit |
5xA
5xA normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 8 | 3 | 13 | +1 | B | SJR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 22 | 24 | 27 | 38 | 11 | +0 | +2 | ||
File:BBCF Mai 5AA.png | ||||||||||||
5xAA
5xAA normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 16 | 4 | 18 | -3 | B | (S)R | 82 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Spin Fall 25 | 34 | Spin Fall 37 | 52 + Slide 10 | 12 | +0 | +5 | ||
File:BBCF Mai 5AAA.png | ||||||||||||
Fatal Counter |
5xAB
5xAB normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | All | 15 | 3 | 47 | -33 | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 22 | 24 | 27 | 38 | 11 | +0 | +2 | ||
File:BBCF Mai 5AAB.png | ||||||||||||
Only attacks the first time this move is used in a string Bonus Proration 110% |
5xAB Shot
5xAB Shot normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | B: All C: Low/Air |
18 | Total 57 | -21 | P1 | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Normal | 2 | 13 | 17 | 17 | 21 | 29 | 0/+5 | +5 | +6 | ||
File:BBCF Mai 5AAB.png | ||||||||||||
Values in [] are for 5xAC version |
5xB
5xB normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 10 | 4 | 14 | -1 | B | S(J)R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 19 | 26 | Crumple 54 | 40 | 11 | +0 | +2 | ||
File:BBCF Mai 5BB.png | ||||||||||||
Attack | ||||||||||||
Hold button to go into 5x[B] on 22F |
5x[B]
5x[B] normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
18-? Guard B | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Mai 5x(B).png | ||||||||||||
Stance | ||||||||||||
Can cancel into attacks during Guard Point frames When re-entering stance from 5x[B]A, Guard Point starts on 9F On Guard Point, hitstop for Mai is 4F. Opponent hitstop is 14F |
5x[B] A
5x[B] A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Low | 13 | 3 | 14 | -3 | F | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | Crumple 24 | 30 + Down 24 | Crumple 48 | 42 + Down 24 | 10 | +0 | +1 | ||
File:BBCF Mai 5x(B)A.png | ||||||||||||
Stance Low, reverts back to stance afterwards | ||||||||||||
Bonus Proration 110% |
5x[B] 6A
5x[B] 6A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 13 | 9 | 21 | -11 | B | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Launch | 42 + WBounce + Slide 10 | Launch | 60 + WBounce + Slide 10 | 12 | +0 | +5 | ||
File:BBCF Mai 5x(B)6A.png | ||||||||||||
Stance Fatal Counter | ||||||||||||
Fatal Counter |
5x[B] 8A
5x[B] 8A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High | 20 | 3 | 23 | -7 | H | 4~22 FT | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 50 + GBounce | Launch | 65 + GBounce | 12 | +0 | +0 | ||
File:BBCF Mai 5x(B)8A.png | ||||||||||||
Stance overhead | ||||||||||||
5xC
5xC normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | Mid | 9 | 5 | 18 | -6 | B | SR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 19 | 22 | 24 | 36 | 11 | +0 | +2 | ||
File:BBCF Mai 5CC.png | ||||||||||||
Poke of the gods | ||||||||||||
5xCA
5xCA normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | High | 21 | 6 | 15 | -2 | B | (S)R | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | 23 | 60 + GBounce | 28 | 75 + GBounce | 12 | +0 | +5 | ||
File:BBCF Mai 5xCA.png | ||||||||||||
The other overhead | ||||||||||||
5xCB
5xCB normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
980 | High | 25 | 6 | 6 | +7 | H | R | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Normal | 4 | 18 | 19 | 19 + Down 28 | 24 | 34 + Down 28 | 12 | +0 | +5 | ||
File:BBCF Mai 5xCB.png | ||||||||||||
The other other overhead | ||||||||||||
5xCC
5xCC normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
230×6~24 | All | 8 | 3×6~24 | 22 | -8 | B | SR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
69 | Long | 3 | 16 | 25 | 35 | 30 | 49 | 2 | +0 | +2 | ||
File:BBCF Mai 5CCC.png | ||||||||||||
Mash C to fill combos | ||||||||||||
Press C to do 6 more hits. Max 24 hits |
2A
2B
2xC
2xC normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Low | 12 | 6 | 19 | -6 | F | SR | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 3 | 18 | 19 | 28 | 24 | 43 | 12 | +0 | +5 | ||
File:BBCF Mai 2BC.png | ||||||||||||
2C
2C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | Mid | 10 | 4 | 30 | -15 | B | 10~13 H | SJR | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Long | 4 | 18 | Launch | 26 | Launch | 41 | 12 | +0 | +5 | ||
File:BBCF Mai 2C.png | ||||||||||||
j.A
j.A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | High/Air | 6 | 3 | 9 | H | CSJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 14 | 14 | 18 | 25 | 9 | +0 | +0 | ||
File:BBCF Mai jA.png | ||||||||||||
j.B
j.B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
750 | High/Air | 9 | 4 (2) 2 | 12 | H | SJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 20 | 22 | 34 | 11 | +0 | +2 | ||
File:BBCF Mai jB.png | ||||||||||||
Only does 1 hit Last set of active frames hits crossup |
j.C
j.C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | High/Air | 11 | 4 | 24 | H | SJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 19 | 23 | 24 | 37 + Down 23 | 11 | +0 | +2 | ||
File:BBCF Mai jC.png | ||||||||||||
Massive space control | ||||||||||||
Drive Moves
5D
5D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 25~80 [20~55] |
Until Hit | Total: 72~127 [Total: 67~102] |
P1 | SR | 70 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 | Normal | 3 | 16 | 19 | 35 | 24 | 49 | 0/+3 | +13 | +15 | ||
File:BBCF Mai 5D.png | ||||||||||||
Inputting 2, 5, or 8 will change the spear trajectory | ||||||||||||
5[D]
5[D] drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Unblockable | 81 [56] | Until Hit | Total: 128 [Total: 103] |
P1 | SR | 70 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | Launch | 35 | Launch | 50 | 0 | +13 | +15 | |||
File:BBCF Mai 5D!.png | ||||||||||||
While charging makes it unblockable | ||||||||||||
j.D
j.D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 27~81 [22~56] |
Until Hit | Total: Until L+8 | P1 | R | 70 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 | Normal | 3 | 16 | Launch + Down 23 | 35 | Launch + Down 23 | 49 | 0/+3 | +13 | +15 | ||
File:BBCF Mai j.D.png | ||||||||||||
j.2D also has Down 23 |
j.[D]
j.[D] drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Unblockable | 82 [57] | Until Hit | Total: Until L+8 | P1 | R | 70 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | Launch | 35 | Launch | 50 | 0 | +13 | +15 | |||
File:BBCF Mai j.D!.png | ||||||||||||
j.2[D] also has Down 23 |
D D
D D Redirect drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 [900] | All | 5? | P1 | R | 70 | |||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 [82] | Normal | 29 | Launch | 35 | Launch | 50 | 0/+3 [0/+13] | +13 | +15 | |||
File:BBCF Mai DD.png | ||||||||||||
Damage, attack level, proration, etc. is same as how much you charged it Values in [] are when used after max charge D/j.D |
D D OD
D D OD Redirect OD drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800×2 [900×2] | All | 5? | P1 | R | 70 | |||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 [82] | Normal | 29 | Launch | 35 | Launch | 50 | 0/+3 [0/+13] | +13 | +15 | |||
File:BBCF Mai DD.png | ||||||||||||
Values in [] are when used after max charge D/j.D |
Universal Mechanics
B+C
B+C Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0×2, 1500 | Throw(70) | 7 | 3 | 23 | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4×2 | Launch 80, 80 + GBounce + Down 23 | 0×2, 12 | +0 | |||||||
File:BBCF Mai ForwardThrow.png | ||||||||||||
Minimum Damage 100%: 1500 |
j.B+C
j.B+C Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0×2, 1500 | Throw(70) | 7 | 3 | 23+3L | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4×2 | 80 + WBounce 50 | 0×2, 12 | +0 | |||||||
File:BBCF Mai AirThrow.png | ||||||||||||
Minimum Damage 100%: 1500 |
6A+B
6A+B Counter Assault other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | All | 13 | 3 | 32 | -16 | B | 1~20 All | R | 50 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Very Short | 4 | 18 | Launch | 19 | Launch | 34 | 12 | +0 | +5 | ||
File:BBCF Mai 5BB.png | ||||||||||||
5A+B
5A+B Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 32/Barrier | 20 | 1 | 25 | 0 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
60 | Normal | 24 | Crumple 50 | 60 | Crumple 100 | 74 | 11 | +0 | +2 | |||
File:BBCF Mai CrushTrigger.png | ||||||||||||
5[A+B]
5[A+B] Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | 0 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 24 | Crumple 50 | 60 | Crumple 100 | 74 | 11 | +0 | +2 | |||
File:BBCF Mai CrushTrigger.png | ||||||||||||
Special Moves
236
236 Juncture special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Mai Setsuna.png | ||||||||||||
Command dash | ||||||||||||
Can cancel into attacks on 7F |
236A
236A A Himeyuri special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 [1100] | All [Guard Crush 25/Barrier] |
6 [10] | 4 [1] | 20 | -4 [-2] | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
69 [72] | Long | 3 [4] | 16 [18] | 22 [26] | 30 | 27 [Crumple 58] | 44 [45] | 6 [12] | +0 | +2 | ||
File:BBCF Mai Himeyuri.png | ||||||||||||
Hit on the last active frame to get Tip version Values in [] are for Tip version If input on first possible frame(?) of 236, then base damage increased by 10% |
236A OD
236A OD A OD Himeyuri special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000, 250 [1100] |
All [Guard Crush 25/Barrier] |
6 [10] | 2,2 [1] | 20 | -1 [-2] | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
72 [82] | Long | 4 | 16 [18] | Crumple 29 | 30 | Crumple 58 | 45 | 6 [12] | +0 | +5 | ||
File:BBCF Mai Himeyuri.png | ||||||||||||
Hit on the last active frame to get Tip version Values in [] are for Tip version Normal version first hit always does 1100, remaining hits do 250 If input on first possible frame(?) of 236, then base damage increased by 10% |
236B
236B B Himeyuri special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1250 [1375] | All [Guard Crush 35/Barrier] |
15 [23] | 8 [1] | 20 | -9 [+0] | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
72 [74] | Long | 4 [5] | 18 [20] | Launch + Down 23 | 36 [52] | Launch + Down 23 | 51 [68] | 12 [13] | +0 | +5 [+8] | ||
File:BBCF Mai Himeyuri.png | ||||||||||||
Hit on the last active frame to get Tip version Values in [] are for Tip version Normal version first hit always does 1375, remaining hits do 125 If input on first possible frame(?) of 236, then base damage increased by 10% |
236B OD
236B OD B OD Himeyuri special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1250, 125×3 [1375] |
All [Guard Crush 35/Barrier] |
15 [23] | 2×4 [1] | 20 | -7 [+0] | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
74 [84] | Long | 5 | 20 | Crumple 31 | 52 + WBounce | Crumple 62 | 68 + WBounce | 3 [13] | +0 | +8 | ||
File:BBCF Mai Himeyuri.png | ||||||||||||
236C
236C Himeyuri: Dipper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1300 [1430] | Mid | 9 [17] | 8 [1] | 24+14L | -27 | B | 1~12 All | R | 70 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
70 [84] | Very Short | 4 [5] | 18 [20] | Launch | 40 [60] | Launch | 55 [76] | 12 [13] | +0 | +5 [+8] | ||
File:BBCF Mai Himeyuri-Dipper.png | ||||||||||||
Hit on the last active frame to get Tip version Values in [] are for Tip version Can cancel into Backflip on 17 If input on first possible frame(?) of 236, then base damage increased by 10% |
236C OD
236C OD OD Himeyuri: Dipper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1300, 130×3 [1430] |
Mid | 9 [17] | 2,2,2,2 [1] | 24+14L | -25 | B | 1~12 All | R | 60 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
74 [84] | Very Short | 5 | 18 [20] | Launch | 60 | Launch | 76 | 3 [12] | +0 | +8 | ||
File:BBCF Mai Himeyuri-Dipper.png | ||||||||||||
Hit on the last active frame to get Tip version Values in [] are for Tip version Can cancel into Backflip on 17 Normal version first hit alwasy does 1430, remaining hits do 143 If input on first possible frame(?) of 236, then base damage increased by 10% |
214
214 Moon Blossom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
39+4L | 1~4 FT 5~14 All |
|||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Mai MoonBlossom.png | ||||||||||||
Command jump | ||||||||||||
Can cancel into attacks on 16F |
j.214
j.214 Air Moon Blossom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Until L+4 | 4~11 All | |||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Mai MoonBlossom.png | ||||||||||||
Can cancel into attacks on 7F |
214A
214A Suzuran special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | All | 11 | Until L | 18 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 40 + Down 23 | Launch | 55 + Down 23 | 12 | +0 | +5 | ||
File:BBCF Mai Suzuran.png | ||||||||||||
OD Version automatically does Delayed version, but startup still 11F |
214A Delayed
214A Delayed Suzuran Delayed special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900×2 | All | 11 | Until L,2 | 16 | +5 | H | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 40 + Down 23, 40 | Launch | 55 + Down 23, 55 | 12, 12/+4 | +0, +4 | +5, +9 | ||
File:BBCF Mai Suzuran.png | ||||||||||||
214B
214B Suzuran: Blaze special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 11 | Until L | 20 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 40 + Down 23 | Launch | 55 + Down 23 | 12 | +0 | +5 | ||
File:BBCF Mai SuzuranBlaze.png | ||||||||||||
OD Version automatically does Delayed version, but startup still 11F |
214B Delayed
214B Delayed Suzuran:Blaze Delayed special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000×2 | All | 11 | Until L,2 | 18 | +3 | H | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 40 + Slide 5 + Down 23, 40 | Launch | 55 + Slide 5 + Down 23, 55 | 12, 12/+4 | +0, +4 | +5 | ||
File:BBCF Mai SuzuranBlaze.png | ||||||||||||
214C
214C Suzuran: Dipper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1100 | All | 11 | Until L | 20 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 40 + Down 23 | Launch | 55 + Down 23 | 12 | +0 | +5 | ||
File:BBCF Mai SuzuranDipper.png | ||||||||||||
OD Version automatically does Delayed version, but startup still 11F |
214C Delayed
214C Delayed Suzuran:Dipper Delayed special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1100×2 | All | 11 | Until L,2 | 18 | +3 | H | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Normal | 4 | 18 | Launch | 40 + Slide 5 + Down 23, 40 | Launch | 55 + Slide 5 + Down 23, 55 | 12, 12/+4 | +0, +4 | +5 | ||
File:BBCF Mai SuzuranDipper.png | ||||||||||||
Distortion Drives
236D
236D Sylvan Hurricane Assault super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200×2, 2200 [1200, 300×7, 2200] |
All | 4+(25 Flash)+2 | 1,Until Offscreen, Until Ground | 61+10L | -52 | H | 4~Until L All | R | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 | Long | 5 | 20 | Launch | 100 + Down 63 | Launch | 116 + Down 63 | 6×2,0 [6, 3×7, 0] |
+0 | +8 | ||
File:BBCF Mai SylvanHurricaneAssault.png | ||||||||||||
Values in [] are during OD Minimum Damage 20%: 920 [1100] |
214D
214D Floral Blizzard Blossom super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 [1800] | All | 10+(40 Flash)+7 | 8 | 49 | -36 | B | 1~10 Guard HBFP Flash~24 All |
R | 60 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Very Short | 5 | 20 | Launch | 60 + WBounce 60 + Slide 10 + WStick 25 + Down 23 | Launch | 76 + WBounce 60 + Slide 10 + WStick 25 + Down 23 | 13/+10 | +10 | +18 | ||
File:BBCF Mai FloralBlizzardBlossom.png | ||||||||||||
Hold button to go into autoguard stance | ||||||||||||
Values in [] are during OD Hold button to delay attack Guardpoint lasts until superflash On Guard Point, hitstop for Mai is 0F. Opponent hitstop unchanged Invul lasts from superflash through active frames Minimum Damage 30%: 450 [540] situational reversal |
214D Lv2
214D Lv2 Floral Blizzard Blossom super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2000 [2400] | All | (11~56)+(40 Flash)+8 | 8 | 49 | -36 | B | 1~(11~56) Guard HBFP Flash~(26~71) All |
R | 60 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Very Short | 5 | 20 | Launch | 60 + WBounce 60 + Slide 10 + WStick 25 + Down 23 | Launch | 76 + WBounce 60 + Slide 10 + WStick 25 + Down 23 | 23/+10 | +10 | +18 | ||
File:BBCF Mai FloralBlizzardBlossom.png | ||||||||||||
Values in [] are during OD Hold button to delay attack Guardpoint lasts until superflash On Guard Point, hitstop for Mai is 0F. Opponent hitstop unchanged Invul lasts from superflash through active frames Minimum Damage 30%: 600 [720] |
214D Lv3
214D Lv3 Floral Blizzard Blossom super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3000 [3600] | All | (57~71)+(40 Flash)+8 | 8 | 49 | -36 | B | 1~(57~71) Guard HBFP Flash~(72~86) All |
R | 60 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Very Short | 5 | 20 | Launch | 60 + WBounce 60 + Slide 10 + WStick 25 + Down 23 | Launch | 76 + WBounce 60 + Slide 10 + WStick 25 + Down 23 | 23/+10 | +10 | +18 | ||
File:BBCF Mai FloralBlizzardBlossom.png | ||||||||||||
Values in [] are during OD Guardpoint lasts until superflash On Guard Point, hitstop for Mai is 0F. Opponent hitstop unchanged Invul lasts from superflash through active frames Minimum Damage 30%: 900 [1080] |
Exceed Accel
A+B+C+D
A+B+C+D Shearing Cherry Blossom Storm exceed accel |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 200×12 {600, 200×18, 1700} |
All | 20 [10] | 3 | 34 | -10 | B | 1~22 All [1~12 All] |
100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 26 | Launch | 100 | 20 | 20, 1×12 {20, 1×18, 15} |
+0 | |||||
File:BBCF Mai ShearingCherryBlossomStorm.pngFile:BBCF Mai ShearingCherryBlossomStorm2.png | ||||||||||||
Values in [] are when canceled into or immediately after activating Overdrive Values in {} are during Active Flow Minimum Damage 10%: 300 {590+59} |
Astral Heat
222D
222D Royal Crimson Sprout: New Moon Lotus astral |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 2000, 22000 | All | 7+(105 Flash)+8 | 3 | 75 | -39 | B | 1~17 All, Burst | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Long | 4 | 18 | 12/+20 | |||||||||
File:BBCF Mai NewMoonLotus.png | ||||||||||||
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State