BBCF/Mai Natsume/Data

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< BBCF‎ | Mai Natsume
Revision as of 15:45, 28 September 2022 by Matosh (talk | contribs) (→‎214D: situational reversal note)

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Mai Natsume 11,000 4F 25F (1~7F Inv All) Juncture
Moon Blossom
BBCF Mai Portrait.png BBCF Mai Natsume Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 10 -1 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 1 11 14 14 18 25 9 +0 +0
File:BBCF Mai 5A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 9 4 16 -3 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
File:BBCF Mai 5B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 13 4 16 -1 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 22 19 30 37 12 +0 +5
File:BBCF Mai 5C.png
Fatal Counter
Forces crouch on hit

5xA

5xA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 8 3 13 +1 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 22 24 27 38 11 +0 +2
File:BBCF Mai 5AA.png

5xAA

5xAA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 Mid 16 4 18 -3 B (S)R 82
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Spin Fall 25 34 Spin Fall 37 52 + Slide 10 12 +0 +5
File:BBCF Mai 5AAA.png
Fatal Counter

5xAB

5xAB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 All 15 3 47 -33 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 22 24 27 38 11 +0 +2
File:BBCF Mai 5AAB.png
Only attacks the first time this move is used in a string
Bonus Proration 110%

5xAB Shot

5xAB Shot
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 B: All
C: Low/Air
18 Total 57 -21 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 2 13 17 17 21 29 0/+5 +5 +6
File:BBCF Mai 5AAB.png
Values in [] are for 5xAC version

5xB

5xB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 10 4 14 -1 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 19 26 Crumple 54 40 11 +0 +2
File:BBCF Mai 5BB.png
Attack
Hold button to go into 5x[B] on 22F

5x[B]

5x[B]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
18-? Guard B
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCF Mai 5x(B).png
Stance
Can cancel into attacks during Guard Point frames
When re-entering stance from 5x[B]A, Guard Point starts on 9F
On Guard Point, hitstop for Mai is 4F. Opponent hitstop is 14F

5x[B] A

5x[B] A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Low 13 3 14 -3 F 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 Crumple 24 30 + Down 24 Crumple 48 42 + Down 24 10 +0 +1
File:BBCF Mai 5x(B)A.png
Stance Low, reverts back to stance afterwards
Bonus Proration 110%

5x[B] 6A

5x[B] 6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Mid 13 9 21 -11 B 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 42 + WBounce + Slide 10 Launch 60 + WBounce + Slide 10 12 +0 +5
File:BBCF Mai 5x(B)6A.png
Stance Fatal Counter
Fatal Counter

5x[B] 8A

5x[B] 8A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 High 20 3 23 -7 H 4~22 FT 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 50 + GBounce Launch 65 + GBounce 12 +0 +0
File:BBCF Mai 5x(B)8A.png
Stance overhead

5xC

5xC
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 9 5 18 -6 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 19 22 24 36 11 +0 +2
File:BBCF Mai 5CC.png
Poke of the gods

5xCA

5xCA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High 21 6 15 -2 B (S)R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 23 60 + GBounce 28 75 + GBounce 12 +0 +5
File:BBCF Mai 5xCA.png
The other overhead

5xCB

5xCB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
980 High 25 6 6 +7 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 19 + Down 28 24 34 + Down 28 12 +0 +5
File:BBCF Mai 5xCB.png
The other other overhead

5xCC

5xCC
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
230×6~24 All 8 3×6~24 22 -8 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
69 Long 3 16 25 35 30 49 2 +0 +2
File:BBCF Mai 5CCC.png
Mash C to fill combos
Press C to do 6 more hits. Max 24 hits

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 Low/Air 7 3 10 -1 F CSR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 1 11 14 14 18 25 9 +0 +0
BBCF Mai 2A.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Low 10 3 18 -4 F SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 40 Launch 54 + Down 23 11 +0 +2
BBCF Mai 2B.png
Anyone else would have this move on 3C

2xC

2xC
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Low 12 6 19 -6 F SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 3 18 19 28 24 43 12 +0 +5
File:BBCF Mai 2BC.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 10 4 30 -15 B 10~13 H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 26 Launch 41 12 +0 +5
File:BBCF Mai 2C.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 6 3 9 H CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 14 14 18 25 9 +0 +0
File:BBCF Mai jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 High/Air 9 4 (2) 2 12 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 20 22 34 11 +0 +2
File:BBCF Mai jB.png
Only does 1 hit
Last set of active frames hits crossup

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 11 4 24 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 19 23 24 37 + Down 23 11 +0 +2
File:BBCF Mai jC.png
Massive space control

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 25~80
[20~55]
Until Hit Total: 72~127
[Total: 67~102]
P1 SR 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 19 35 24 49 0/+3 +13 +15
File:BBCF Mai 5D.png
Inputting 2, 5, or 8 will change the spear trajectory

5[D]

5[D]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Unblockable 81 [56] Until Hit Total: 128
[Total: 103]
P1 SR 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 Launch 35 Launch 50 0 +13 +15
File:BBCF Mai 5D!.png
While charging makes it unblockable

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 27~81
[22~56]
Until Hit Total: Until L+8 P1 R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 Launch + Down 23 35 Launch + Down 23 49 0/+3 +13 +15
File:BBCF Mai j.D.png
j.2D also has Down 23

j.[D]

j.[D]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Unblockable 82 [57] Until Hit Total: Until L+8 P1 R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 Launch 35 Launch 50 0 +13 +15
File:BBCF Mai j.D!.png
j.2[D] also has Down 23

D D

D D
Redirect
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 [900] All 5? P1 R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 [82] Normal 29 Launch 35 Launch 50 0/+3 [0/+13] +13 +15
File:BBCF Mai DD.png
Damage, attack level, proration, etc. is same as how much you charged it
Values in [] are when used after max charge D/j.D

D D OD

D D OD
Redirect OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800×2 [900×2] All 5? P1 R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 [82] Normal 29 Launch 35 Launch 50 0/+3 [0/+13] +13 +15
File:BBCF Mai DD.png
Values in [] are when used after max charge D/j.D

Universal Mechanics

B+C

B+C
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4×2 Launch 80, 80 + GBounce + Down 23 0×2, 12 +0
File:BBCF Mai ForwardThrow.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw(70) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4×2 80 + WBounce 50 0×2, 12 +0
File:BBCF Mai AirThrow.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 32 -16 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
File:BBCF Mai 5BB.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 Crumple 100 74 11 +0 +2
File:BBCF Mai CrushTrigger.png

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 Crumple 100 74 11 +0 +2
File:BBCF Mai CrushTrigger.png

Special Moves

236

236
Juncture
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
28
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCF Mai Setsuna.png
Command dash
Can cancel into attacks on 7F

236A

236A
A Himeyuri
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 [1100] All
[Guard Crush 25/Barrier]
6 [10] 4 [1] 20 -4 [-2] B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
69 [72] Long 3 [4] 16 [18] 22 [26] 30 27 [Crumple 58] 44 [45] 6 [12] +0 +2
File:BBCF Mai Himeyuri.png
Hit on the last active frame to get Tip version
Values in [] are for Tip version
If input on first possible frame(?) of 236, then base damage increased by 10%

236A OD

236A OD
A OD Himeyuri
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000, 250
[1100]
All
[Guard Crush 25/Barrier]
6 [10] 2,2 [1] 20 -1 [-2] B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 [82] Long 4 16 [18] Crumple 29 30 Crumple 58 45 6 [12] +0 +5
File:BBCF Mai Himeyuri.png
Hit on the last active frame to get Tip version
Values in [] are for Tip version
Normal version first hit always does 1100, remaining hits do 250
If input on first possible frame(?) of 236, then base damage increased by 10%

236B

236B
B Himeyuri
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250 [1375] All
[Guard Crush 35/Barrier]
15 [23] 8 [1] 20 -9 [+0] B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 [74] Long 4 [5] 18 [20] Launch + Down 23 36 [52] Launch + Down 23 51 [68] 12 [13] +0 +5 [+8]
File:BBCF Mai Himeyuri.png
Hit on the last active frame to get Tip version
Values in [] are for Tip version
Normal version first hit always does 1375, remaining hits do 125
If input on first possible frame(?) of 236, then base damage increased by 10%

236B OD

236B OD
B OD Himeyuri
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250, 125×3
[1375]
All
[Guard Crush 35/Barrier]
15 [23] 2×4 [1] 20 -7 [+0] B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 [84] Long 5 20 Crumple 31 52 + WBounce Crumple 62 68 + WBounce 3 [13] +0 +8
File:BBCF Mai Himeyuri.png

236C

236C
Himeyuri: Dipper
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 [1430] Mid 9 [17] 8 [1] 24+14L -27 B 1~12 All R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
70 [84] Very Short 4 [5] 18 [20] Launch 40 [60] Launch 55 [76] 12 [13] +0 +5 [+8]
File:BBCF Mai Himeyuri-Dipper.png
Hit on the last active frame to get Tip version
Values in [] are for Tip version
Can cancel into Backflip on 17
If input on first possible frame(?) of 236, then base damage increased by 10%

236C OD

236C OD
OD Himeyuri: Dipper
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300, 130×3
[1430]
Mid 9 [17] 2,2,2,2 [1] 24+14L -25 B 1~12 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 [84] Very Short 5 18 [20] Launch 60 Launch 76 3 [12] +0 +8
File:BBCF Mai Himeyuri-Dipper.png
Hit on the last active frame to get Tip version
Values in [] are for Tip version
Can cancel into Backflip on 17
Normal version first hit alwasy does 1430, remaining hits do 143
If input on first possible frame(?) of 236, then base damage increased by 10%

214

214
Moon Blossom
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
39+4L 1~4 FT
5~14 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCF Mai MoonBlossom.png
Command jump
Can cancel into attacks on 16F

j.214

j.214
Air Moon Blossom
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Until L+4 4~11 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCF Mai MoonBlossom.png
Can cancel into attacks on 7F

214A

214A
Suzuran
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 11 Until L 18 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 40 + Down 23 Launch 55 + Down 23 12 +0 +5
File:BBCF Mai Suzuran.png
OD Version automatically does Delayed version, but startup still 11F

214A Delayed

214A Delayed
Suzuran Delayed
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900×2 All 11 Until L,2 16 +5 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 40 + Down 23, 40 Launch 55 + Down 23, 55 12, 12/+4 +0, +4 +5, +9
File:BBCF Mai Suzuran.png

214B

214B
Suzuran: Blaze
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 11 Until L 20 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 40 + Down 23 Launch 55 + Down 23 12 +0 +5
File:BBCF Mai SuzuranBlaze.png
OD Version automatically does Delayed version, but startup still 11F

214B Delayed

214B Delayed
Suzuran:Blaze Delayed
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000×2 All 11 Until L,2 18 +3 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 40 + Slide 5 + Down 23, 40 Launch 55 + Slide 5 + Down 23, 55 12, 12/+4 +0, +4 +5
File:BBCF Mai SuzuranBlaze.png

214C

214C
Suzuran: Dipper
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 All 11 Until L 20 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 40 + Down 23 Launch 55 + Down 23 12 +0 +5
File:BBCF Mai SuzuranDipper.png
OD Version automatically does Delayed version, but startup still 11F

214C Delayed

214C Delayed
Suzuran:Dipper Delayed
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100×2 All 11 Until L,2 18 +3 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 40 + Slide 5 + Down 23, 40 Launch 55 + Slide 5 + Down 23, 55 12, 12/+4 +0, +4 +5
File:BBCF Mai SuzuranDipper.png

Distortion Drives

236D

236D
Sylvan Hurricane Assault
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200×2, 2200
[1200, 300×7, 2200]
All 4+(25 Flash)+2 1,Until Offscreen, Until Ground 61+10L -52 H 4~Until L All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 Launch 100 + Down 63 Launch 116 + Down 63 6×2,0
[6, 3×7, 0]
+0 +8
File:BBCF Mai SylvanHurricaneAssault.png
Values in [] are during OD
Minimum Damage 20%: 920 [1100]

214D

214D
Floral Blizzard Blossom
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 [1800] All 10+(40 Flash)+7 8 49 -36 B 1~10 Guard HBFP
Flash~24 All
R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 60 + WBounce 60 + Slide 10 + WStick 25 + Down 23 Launch 76 + WBounce 60 + Slide 10 + WStick 25 + Down 23 13/+10 +10 +18
File:BBCF Mai FloralBlizzardBlossom.png
Hold button to go into autoguard stance
Values in [] are during OD
Hold button to delay attack
Guardpoint lasts until superflash
On Guard Point, hitstop for Mai is 0F. Opponent hitstop unchanged
Invul lasts from superflash through active frames
Minimum Damage 30%: 450 [540]
situational reversal

214D Lv2

214D Lv2
Floral Blizzard Blossom
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
2000 [2400] All (11~56)+(40 Flash)+8 8 49 -36 B 1~(11~56) Guard HBFP
Flash~(26~71) All
R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 60 + WBounce 60 + Slide 10 + WStick 25 + Down 23 Launch 76 + WBounce 60 + Slide 10 + WStick 25 + Down 23 23/+10 +10 +18
File:BBCF Mai FloralBlizzardBlossom.png
Values in [] are during OD
Hold button to delay attack
Guardpoint lasts until superflash
On Guard Point, hitstop for Mai is 0F. Opponent hitstop unchanged
Invul lasts from superflash through active frames
Minimum Damage 30%: 600 [720]

214D Lv3

214D Lv3
Floral Blizzard Blossom
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
3000 [3600] All (57~71)+(40 Flash)+8 8 49 -36 B 1~(57~71) Guard HBFP
Flash~(72~86) All
R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 60 + WBounce 60 + Slide 10 + WStick 25 + Down 23 Launch 76 + WBounce 60 + Slide 10 + WStick 25 + Down 23 23/+10 +10 +18
File:BBCF Mai FloralBlizzardBlossom.png
Values in [] are during OD
Guardpoint lasts until superflash
On Guard Point, hitstop for Mai is 0F. Opponent hitstop unchanged
Invul lasts from superflash through active frames
Minimum Damage 30%: 900 [1080]

Exceed Accel

A+B+C+D

A+B+C+D
Shearing Cherry Blossom Storm
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 200×12
{600, 200×18, 1700}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 26 Launch 100 20 20, 1×12
{20, 1×18, 15}
+0
File:BBCF Mai ShearingCherryBlossomStorm.pngFile:BBCF Mai ShearingCherryBlossomStorm2.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 300 {590+59}

Astral Heat

222D

222D
Royal Crimson Sprout: New Moon Lotus
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 2000, 22000 All 7+(105 Flash)+8 3 75 -39 B 1~17 All, Burst
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 4 18 12/+20
File:BBCF Mai NewMoonLotus.pngBBCF Mai NewMoonLotus2.png

Category

Click [★] for character's full frame data

Essentials
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