BBCF/Mu-12/Data: Difference between revisions

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< BBCF‎ | Mu-12
(→‎Distortion Drives: fixing missing captions)
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  |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17
  |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17
  |groundHit=19 |airHit=40 |groundCH=24 |airCH=55
  |groundHit=19 |airHit=40 |groundCH=24 |airCH=55
  |images=BBCS_Mu_BlessedMirror.png
  |images=BBCS_Mu_BlessedMirror.png |caption=<small>Yata no Kagami</small><br> A "Win neutral" button for 50 meter or the first part of double super ender.
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Startup listed is for the final, guaranteed laser;Shoots 1 [2] laser for each Stein deployed plus one final laser;Startup for these lasers are 5+(49 Flash)+18, 5+(49 Flash)+24, 5+(49 Flash)+30, 5+(49 Flash)+36;Minimum Damage 10%: 64 [76];
  |notes=Values in [] are during OD;Startup listed is for the final, guaranteed laser;Shoots 1 [2] laser for each Stein deployed plus one final laser;Startup for these lasers are 5+(49 Flash)+18, 5+(49 Flash)+24, 5+(49 Flash)+30, 5+(49 Flash)+36;Minimum Damage 10%: 64 [76];
Line 540: Line 540:
  |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17
  |blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17
  |groundHit=19 |airHit=40 |groundCH=24 |airCH=55
  |groundHit=19 |airHit=40 |groundCH=24 |airCH=55
  |images=BBCS_Mu_BlessedMirror.png
  |images=BBCS_Mu_BlessedMirror.png |caption=<small>Yata no Kagami</small><br> A "Win neutral" button for 50 meter or the first part of double super ender.
  |hitboxes= |hitboxCaption=Final laser
  |hitboxes= |hitboxCaption=Final laser
  |notes=Values in [] are during OD;These lasers can hit twice: once before reaching Stein, and again after reflect;[Damage while traveling to Steins is 640, becomes 760 after reflect];Minimum Damage 10%: 64 [76];
  |notes=Values in [] are during OD;These lasers can hit twice: once before reaching Stein, and again after reflect;[Damage while traveling to Steins is 640, becomes 760 after reflect];Minimum Damage 10%: 64 [76];

Revision as of 07:50, 26 September 2022

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Mu-12 10,000 4F 22F (1-5F Inv All) BBCF Mu Portrait.png BBCF Mu-12 Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 6 7 -1 +8 B CSORJ 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
77 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Mu 5A.png
Stabby stab~! Mostly used as an emergency anti-air.
BBCF Mu 5A Hitboxes.pngBBCF Mu 5A 2 Hitboxes.png
Frame 6 • Frames 7-11

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 8 3 20 -9 -4 B SORJ 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1
BBCS Mu 5B.png
Don't use this in neutral.
BBCF Mu 5B Hitboxes.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
860 Mid 12 3 22 -8 -10 B SOJ*R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 19 21 24 35 11 +0 +2
BBCS Mu 5C.png
"消えて!" ("Disappear!")
Fittingly, neutral and health bars have a tendency to do exactly as she commands when you press this.
BBCF Mu 5C Hitboxes.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 4 10 -2 +6 F CSOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Mu 2A.png
A bog standard 2A, but with stabbing!
BBCF Mu 2A Hitboxes.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
560 Low 8 4 10 0 +5 F SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCS Mu 2B.png
Behold: The button of a godslayer! Revel in its limitless utility.
BBCF Mu 2B Hitboxes.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
880 Mid 14 3 27 -11 -17 B 11~16 H SOJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 36 Launch 51 12 +0 +5
BBCS Mu 2C.png
High risk-high reward anti-air and combo tool. Part the skies and rid them of non-believers!
BBCF Mu 2C Hitboxes.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 11 6 17 -6 -7 B 5~16 H SORJ 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 26 Launch 40 11 +0 +2
BBCS Mu 6A.png
Mu's reaction anti-air. Gets head invulnerability faster than average and retains it through all of its active frames.
BBCF Mu 6A Hitboxes.png

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×2 Mid, High 16 2(4)4 26 -13 -25 B 4~18 high profile SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85, 79 Long, Normal 3 16 17, Launch 40 + Down 23, 40 + GBounce 25, Launch 57 + Down 23, 57 + GBounce 11 +0 +2
BBCS Mu 6B-1.pngBBCS Mu 6B-2.png
A faster than average overhead when spaced... • ...and a very important combo tool.
BBCF Mu 6B1 Hitboxes.pngBBCF Mu 6B2 Hitboxes.png
First hit • Second hit
Fatal Counter
has no real invulnerability, but loses foot hurtbox on frame 4

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 18 6 42 -27 -39 BP SOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 Launch 60 + WBounce 60 + WStick 28 Launch 79 + WBounce 60 + WStick 43 16 +0 +23
BBCS Mu 6C.png
The disjointed spike of godslaying! Getting a Fatal with this is a license to delete them.
BBCF Mu 6C Hitboxes.png
Fatal Counter

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
820 Low 14 3 24 -10 -14 F SORJ 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 40 Launch 54 + Down 23 11 +0 +2
BBCS Mu 3C.png
The forbidden, jump cancelable sweep!
BBCF Mu 3C Hitboxes.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 8 2 10 H CSORJ 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 14 16 25 9 +0 +0
BBCS Mu jA.png
A rare sight outside of reverse chaining from j.B.
BBCF Mu jA Hitboxes.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
580 High/Air 10 6 21 H SORJ 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1
BBCS Mu jB.png
An important button for Mu's pressure. High risk to use as an air-to-air due to the recovery.
BBCF Mu jB Hitboxes.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840 High/Air 12 6 18+4L H SORJ* 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 21 22 35 11 +0 +2
BBCS Mu jC.png
Teach them what air dominance means with this!
BBCF Mu jC Hitboxes.png

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 14 6 18+4L H SOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 40 22 54 + Down 23 11 +0 +2
BBCS Mu j2C.png
You couldn't whiff this if you wanted to.
BBCF Mu j2C Hitboxes.png

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 All 144 12 Total: 40 +18 +12~+8 P1 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 2 13 14 25 18 37 0/+5 +5 +6
BBCP Mu bit.pngBBCP Mu groundD.png
A Godslayer's best friend!

5D OD

5D OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 All 76 40 Total: 40 +30 +12~+8 P2 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 25 24 40 0/+12 +12 +17
BBCP Mu bit.pngBBCP Mu groundD.png

5[D]

5[D]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 All 176 40 Total 54 +30 -1~-9 P2 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 25 24 40 0/+12 +12 +17
BBCP Mu bitCharged.pngBBCP Mu groundD.png
A Godslayer's CHARGED best friend!
BBCP Mu bitCharged.pngBBCP Mu groundD.png

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 All 151 12 Total: 43 +18 P1 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 2 13 14 25 18 37 0/+5 +5 +6
BBCP Mu bit.pngBBCS Mu airD.png
A Godslayer's more combo/setup oriented best friend!

j.D OD

j.D OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 All 84 40 Total: 43 +30 P2 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 25 24 40 0/+12 +12 +17
BBCP Mu bit.pngBBCS Mu airD.png

j.[D]

j.[D]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 All 184 40 Total: 59 +30 P2 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 25 24 40 0/+12 +12 +17
BBCP Mu bitCharged.pngBBCS Mu airD.png
A Godslayer's more combo/setup oriented and CHARGED best friend!

Universal Mechanics

B+C

B+C
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw 7 3 23 -6 T 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0,4 Launch 100 0, 12 +0
BBCS Mu throw.png
Implementing the occasional throw into your stein pressure does wonders.
BBCF Mu GThrow Hitboxes.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw 7 3 23+3L T 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 60 + GBounce 0 +0
BBCS Mu AThrow.png
"Stay down." -Mu, Continuum Shift
BBCF Mu AThrow Hitboxes.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 32 -16 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCS Mu 5B.png
Entrust your life to this at your own peril.
BBCF Mu CA Hitboxes.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 BP R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 Crumple 100 74 11 +0 +2
BBCP Mu CT.png
More useful than most. Crush their guard and then crush their pitiful existence afterwards!
BBCF Mu CT Hitboxes.png

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~-60 BP R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 Crumple 100 74 11 +0 +2
BBCP Mu CT.png
BBCF Mu CT Hitboxes.png

44

44
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
22 1~5F
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Mu 44 Sprite.png
One of the best in the game.
BBCF Mu 44 1 Hitboxes.pngBBCF Mu 44 2 Hitboxes.pngBBCF Mu 44 3 Hitboxes.png

Specials

236D

236D
Totsuka Blade
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 [900] All 26 Total: 72 [Total 54] -46 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 25 22 39 0/+6 +6 +8
BBCS Mu TotsukaBlade.png
Ame no Totsuka
Fires a laser that bounces between steins, in order of newest to oldest, then at the opponent.
BBCF Mu 236D Hitboxes.png
Each bounce from the laser is considered a different attack for proration purposes
Not affected by same move rate

j.236D

j.236D
Totsuka Blade
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 [900] All 26 Total: 58+until L+5L [Total 40+until L+5L] P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 25 22 39 0/+6 +6 +8
BBCS Mu TotsukaBlade.png
Ame no Totsuka
Fires a laser that bounces between steins, in order of newest to oldest, then at the opponent.
BBCF Mu 236D Hitboxes.png
Each bounce from the laser is considered a different attack for proration purposes
Not affected by same move rate

214D

214D
Tokotachi Blade
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 [800, 700] All 40 Until Hit [Until Hit(10)14] Total: 39 +22[+33] -13 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89
[85, 94]
Normal 3 16 Crumple 27, Launch 60
[60, 40]
Crumple 54, Launch 74
[74, 54]
0/+6 [0/+10, 0/+6] +6 [+10, +6] +8 [+12, +8]
BBCF Mu Kuninotokotachi.png
Kuni no Tokotachi
The drones of godslaying! Commands the steins to fly in whatever direction they were pointing.
BBCF Mu 214D Hitboxes.png
Values in [] are during OD

j.214D

j.214D
Tokotachi Blade
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 [800, 700] All 40 Until Hit [Until Hit(10)14] Total: 39+5L +22[+33] P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89
[85, 94]
Normal 3 16 Crumple 27, Launch 60
[60, 40]
Crumple 54, Launch 74
[74, 54]
0/+6 [0/+10, 0/+6] +6 [+10, +6] +8 [+12, +8]
BBCF Mu Kuninotokotachi.png
Kuni no Tokotachi
The drones of godslaying! Commands the steins to fly in whatever direction they were pointing.
BBCF Mu 214D Hitboxes.png
Values in [] are during OD

236A

236A
Arrows of Heaven
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
360×3 All 15 Until Hit(2)1(3)1 Total: 51 -13 -25 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 22 31 0 +0 +2
BBCS Mu 236A.png
Ama no Habaya
The divine arrows of punishment! Good for clashing other projectiles in certain matchups to buy time for Steins.
BBCF Mu 236A Hitboxes.pngBBCF Mu 236A 22f Hitboxes.png

j.236A

j.236A
Air Arrows of Heaven
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
360×3 All 19 Until Hit(2)1(3)1 Total: 51+3L P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 22 31 0 +0 +2
BBCS Mu 236A.png
Ama no Habaya
The divine arrows of punishment! Good for clashing other projectiles in certain matchups to buy time for Steins.
BBCF Mu 236A Hitboxes.pngBBCF Mu 236A 22f Hitboxes.png
First active frame • 32nd active frame

623C

623C
Origins
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 14 8 37 -26 -32 B 1~7 All
8~21 Guard All
R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 + WBounce 40 Launch 34 + WBounce 40 + Slide 20 12 +0 +5
BBCS Mu Origins.png
Tsunugui
Of course she gets a meterless reversal! Protag girl super mode needed one!
BBCF Mu 623C Hitboxes.png
On Guard Point, hitstop for Mu is 0F. Opponent hitstop unchanged

j.623C

j.623C
Air Origins
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 10 8 Until L+15 H 1~6 All
7~14 Guard All
R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 + WBounce 40 Launch 34 + WBounce 40 + Slide 20 12 +0 +5
BBCS Mu Origins.png
BBCF Mu 623C Hitboxes.png
On Guard Point, hitstop for Mu is 0F. Opponent hitstop unchanged

63214B

63214B
Sword of Infinity
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 All 31 3 7 (whiff), 16 (hit/block) +2/-3 (Read bellow) -14 H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 Normal 5 20 Launch 49 Launch 65 13 +0 +8
BBCP Mu 63214B-1.pngBBCP Mu 63214B-2.png
Ikutachi
An extremely ignorant crossup and repositioning special. • Please abuse responsibly.
BBCF Mu 63214B Hitboxes.png

63214C

63214C
Sword of Decimation
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 [1500] Mid 17~39 [40] 7 22 -10 [-8] -19~-42 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82[94] Long 4 [5] 18 [20] Launch 46 + Slide 10
[46 + WBounce 60]
Launch 64 + Slide 10
[64 + WBounce 60]
12 [20] +0 +5 [+8]
BBCS Mu SOD.png
Furu no Tsurugi
A huge chargeable slash mostly used for combos.
BBCF Mu 63214C Hitboxes.png
Hold for 34F minimum for fully charged version. Stein Cancel activates after the first 9F of recovery (bufferable).
Values in [] are for max charge
Fatal Counter

Distortion Drives

632146C

632146C
Wisdom of the Divines
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200, 400×8
[1400, 250×24]
All 5+(25 Flash)+5 8 42 -31 -33 B 1~17 All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×9 [92×25] Normal 18 Crumple 54 Stand Crumple 54 Stand 15 15, 0/+12×8 [×24] +5
BBCS Mu WisdomOfTheDivines.pngBBCS Mu WisdomOfTheDivines2.png
Omohikane
Mu's other reversal... • and also her main "spend meter to kill them" tool.
BBCF Mu 632146C Hitboxes.png
Values in [] are during OD
Rapid cancel only available on block
Minimum Damage 20%: 880 [1480]

632146D

632146D
Blessed Mirror
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 [760] All 5+(90 Flash)+33 Until Hit Total: 52 -26 P2 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 40 24 55 0/+12 +12 +17
BBCS Mu BlessedMirror.png
Yata no Kagami
A "Win neutral" button for 50 meter or the first part of double super ender.
BBCF Mu 632146D Hitboxes.png
Values in [] are during OD
Startup listed is for the final, guaranteed laser
Shoots 1 [2] laser for each Stein deployed plus one final laser
Startup for these lasers are 5+(90 Flash)+9, 5+(90 Flash)+15, 5+(90 Flash)+21, 5+(90 Flash)+27
Minimum Damage 10%: 64 [76]

j.632146D

j.632146D
Air Blessed Mirror
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 [760] All 5+(49 Flash)+42 Until Hit Total: Until L+5 P2 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 40 24 55 0/+12 +12 +17
BBCS Mu BlessedMirror.png
Yata no Kagami
A "Win neutral" button for 50 meter or the first part of double super ender.
Values in [] are during OD
Startup listed is for the final, guaranteed laser
Shoots 1 [2] laser for each Stein deployed plus one final laser
Startup for these lasers are 5+(49 Flash)+18, 5+(49 Flash)+24, 5+(49 Flash)+30, 5+(49 Flash)+36
Minimum Damage 10%: 64 [76]

632146D Extra Laser

632146D Extra Laser
Additional Laser
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 [760] All Until Hit P2 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 40 24 55 0/+12 +12 +17
BBCS Mu BlessedMirror.png
Yata no Kagami
A "Win neutral" button for 50 meter or the first part of double super ender.
Final laser
Values in [] are during OD
These lasers can hit twice: once before reaching Stein, and again after reflect
[Damage while traveling to Steins is 640, becomes 760 after reflect]
Minimum Damage 10%: 64 [76]

Exceed Accel

A+B+C+D

A+B+C+D
Pillar of Light
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 2430
{600, 525×10}
All 20 [10] 3 34 -10 -30[-20] B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 3 26 Launch 60 + Down 73 20 20, 0/+13
[20, 0/+2×10]
+0
BBCF Mu ExceedAccel.pngBBCF mu EAexe.png
Tsuchi Ikazuchi
Bombs away!
BBCF Mu EA Hitboxes.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 303 {585+51}
onODR

Astral Heat

222D

222D
Sword of the Godslayer
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 37000 All 8+(75 Flash)+9 4 50 -32 -44 F 8~25 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 12
BBCS Mu SwordOfTheGodslayer.pngBBCF Mu Astralexe.pngBBCP Mu SwordOfTheGodslayer2.png
Kamigoroshi no Tsurugi"Blade of sin stained in blood, which calleth the end...""...Embraceth sin perpetual, and doth fall into the blue."
BBCF Mu Astral Hitboxes.png

Category

Click [★] for character's full frame data

Essentials
HUDControlsFAQ
The Basics
Movement/CancelingOffenseDefenseGaugesUniversal Strategy
Detailed & Advanced Information
Damage/ComboAttack AttributesFrame Data & System DataMisc
Archived Information
Patch NotesTier Lists