Difference between revisions of "BBCF/Naoto Kurogane"
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*Short range outside of Drive attacks and Divine Smasher | *Short range outside of Drive attacks and Divine Smasher | ||
*Neutral game can be challenging, as he lacks a projectile, and thus can be zoned out easily | *Neutral game can be challenging, as he lacks a projectile, and thus can be zoned out easily | ||
+ | *super technical, infamously has several 1f links and dash cancels across all of his combos | ||
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}} | }} |
Revision as of 16:17, 16 October 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
Overview
Lore: | Naoto Kurogane is the main protagonist of the BlazBlue: Bloodedge Experience novel series. He is gifted with the Hunter's Eye, an ability that allows him to see the life-force of living beings as a numerical value; his own life-force value hovered around 9,810 until he became Raquel Alucard's servant. He first appears as a playable character in BlazBlue: Central Fiction. |
Pros | Cons |
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If Naoto performs special moves or super moves while dashing, they will gain a blue silhouette and new properties (e.g. more hits).
Doing ground normals while running/dashing and canceling into a special/super will give it Enhancer properties.
During Overdrive, this effect is extended, and you can do run > 2 normals > Enhanced special/super.Normal Moves
5A
5AA
5AA The King of 5A counters |
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5B
5B Sol 5K lite. Now can reliably Anti-Air |
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5C
5C Pretty decent neutral tool. Very Good Punish tool |
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2A
2A Stagger Pressure |
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2B
2B Another Good Low |
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2C
2C Anti-air into Damage |
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6A
6A Use this to dunk on people's heads. |
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6B
6B No Low/Throw Zone. Now the Gatling God |
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6C
6C You got this trying to 665C didnt you? |
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3C
3C Sweep. Dont get hit by Dash Sweep |
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j.A
j.A Air to Air |
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j.B
j.B The "New" Shoto kick |
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j.C
j.C Melty Blood Normal |
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Drive Moves
5D
5D Blood Sword and Blood Sword that Guard Breaks (Charged) |
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2D
2D Low Blood Sword with a small hurtbox |
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6D
6D Oops all damage |
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j.D
j.D Jumping blood sword and "This is my Area" Sword |
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Universal Mechanics
Throw
Throw Forward Back Air |
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Counter Assault
Counter Assault 6A+B during blockstun |
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Crush Trigger
Crush Trigger 5A+B HOL UP! DAB |
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Special Moves
Banishing Fang
Banishing Fang 236B Rekka. Pressure Reset |
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Banishing Fang: Roar
Banishing Fang: Roar 236B after Banishing Fang Deceptive Hitbox |
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Banishing Fang: Bash
Banishing Fang: Bash 236B after Banishing Fang: Roar Normal rekka ender, Dont get Fataled By this |
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Banishing Fang: Raid
Banishing Fang: Raid 236C after Banishing Fang: Roar Alternate rekka ender |
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Inferno Crusader
Inferno Crusader 623C/D (Air OK) The DP of gods. |
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Overhead Kick
Overhead Kick 2C after Inferno Crusader I Whiff it, I Knock 'em down. |
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Slash Kaid
Slash Kaid 214D S P A C I N G into death |
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Shift Sway
Shift Sway 214A Is that a Jojo's Reference? |
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Phantom Pain
Phantom Pain 8A after Shift Sway YEET |
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Distortion Drives
Divine Smasher
Divine Smasher 632146B (air OK) Rock Howard would be proud |
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Divine Reaper
Divine Reaper 632146D Pictured: First part of the move |
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Exceed Accel
Grim of Phantom ABCD during Overdrive Wanna see me be Minus on Hit? |
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Astral Heat
Edge of Eternity 2141236C The Better Black Onslaught |
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External References
- Japanese Name: ナオト=クロガネ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
- Frame Data Spreadsheet
Navigation
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To edit frame data, edit values in BBCF/Naoto Kurogane/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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Mu-12[★]
Nu-13 [★]
Click [★] for character's full frame data