- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
System Data
Health
11,500
Combo Rate
60%
Prejump
4F
Backdash
25F (1-4F Inv)
Movement Options
Double Jump, Air Dash, Dash type: Run
Normal Moves
5A Data
| height="25px"| 300 | All | 6 | 3 | 12 | - | B | -
300 All 6 3 12 - - B -
5AA Data
| height="25px"| 600 | Mid | 8 | 4 | 14 | - | B | -
600 Mid 8 4 14 - - B -
5B Data
| height="25px"| 550 | Mid | 8 | 3 | 18 | - | B | -
550 Mid 8 3 18 - - B -
5C Data
| height="25px"| 800 | Mid | 12 | 4 | 18 | - | B | -
800 Mid 12 4 18 - - B -
2A Data
| height="25px"| 300 | Low | 7 | 2 | 12 | - | F | -
300 Low 7 2 12 - - F -
2B Data
| height="25px"| 480 | Low | 8 | 3 | 15 | - | F | -
480 Low 8 3 15 - - F -
2C Data
| height="25px"| 850 | Mid | 11 | 6 | 22 | - | B | -
850 Mid 11 6 22 - - B -
6A Data
| height="25px"| 700 | High | 24 | 3 | 24 | - | B | -
700 High 24 3 24 - - B -
6B Data
| height="25px"| 750 | All | 17 | 4 | 4+12L | - | H | -
750 All 17 4 4+12L - - H -
6C Data
| height="25px"| 800 | All | 35 | 4 | 9+8L | - | H | -
800 All 35 4 9+8L - - H -
3C Data
| height="25px"| 780 | Low | 11 | 4 | 17 | - | F | -
780 Low 11 4 17 - - F -
j.A Data
| height="25px"| 300 | High/Air | 7 | 3 | 9 | - | H | -
300 High/Air 7 3 9 - - H -
j.B Data
| height="25px"| 580 | High/Air | 9 | 6 | 13 | - | H | -
580 High/Air 9 6 13 - - H -
j.C Data
| height="25px"| 900 | High/Air | 10 | 6 | 12 | - | H | -
900 High/Air 10 6 12 - - H -
Drive Moves
5D Data
| height="25px"| 900 [1350] | Mid [Guard Break 24/Barrier] | 20 [40] | 5 | 18 | - | B | -
900 [1350] Mid [Guard Break 24/Barrier] 20 [40] 5 18 - - B -
5D OD Data
| height="25px"| 900 [1350] | Mid [Guard Break 34/Barrier] | 18 [28] | 5 | 18 | - | B | -
900 [1350] Mid [Guard Break 34/Barrier] 18 [28] 5 18 - - B -
2D Data
| height="25px"| 900 [1350] | Low [Guard Break 24/Low Barrier] | 22 [44] | 5 | 18 | - | F | -
900 [1350] Low [Guard Break 24/Low Barrier] 22 [44] 5 18 - - F -
2D OD Data
| height="25px"| 900 [1350] | Low [Guard Break 34/Low Barrier] | 20 [32] | 5 | 18 | - | F | -
900 [1350] Low [Guard Break 34/Low Barrier] 20 [32] 5 18 - - F -
6D Data
| height="25px"| 1000 [1500] | Mid [Guard Break 24/Barrier] | 24 [48] | 6 | 17 | - | B | -
1000 [1500] Mid [Guard Break 24/Barrier] 24 [48] 6 17 - - B -
6D OD Data
| height="25px"| 1000 [1500] | Mid [Guard Break 34/Barrier] | 22 [36] | 6 | 17 | - | B | -
1000 [1500] Mid [Guard Break 34/Barrier] 22 [36] 6 17 - - B -
j.D Data
| height="25px"| 900 [1350] | All [Guard Break 24/Barrier] | 20 [40] | 5 | 18+5L | - | H | -
900 [1350] All [Guard Break 24/Barrier] 20 [40] 5 18+5L - - H -
j.D OD Data
| height="25px"| 900 [1350] | All [Guard Break 34/Barrier] | 18 [28] | 5 | 18+5L | - | H | -
900 [1350] All [Guard Break 34/Barrier] 18 [28] 5 18+5L - - H -
Universal Mechanics
BC Data
| height="25px"| 0, 1500 | Throw(70) | 7 | 3 | 23 | - | T | -
0, 1500 Throw(70) 7 3 23 - - T -
4BC Data
| height="25px"| 0*2, 1500 | Throw(70) | 7 | 3 | 23 | - | T | -
0*2, 1500 Throw(70) 7 3 23 - - T -
j.BC Data
| height="25px"| 0, 1500 | Throw(120) | 7 | 3 | 23+3L | - | T | -
0, 1500 Throw(120) 7 3 23+3L - - T -
6AB Data
| height="25px"| 0 | All | 13 | 6 | 30 | - | B | -
0 All 13 6 30 - - B -
5AB Data
| height="25px"| 1000 | Guard Break 32/Barrier | 20 | 1 | 25 | - | B | -
1000 Guard Break 32/Barrier 20 1 25 - - B -
5[AB] Data
| height="25px"| 1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | - | B | -
1000 Guard Break 60/Barrier 30~61 1 25 - - B -
Specials
236B Data
| height="25px"| 700 | All | 13 | 3 | 17 | - | B | -
700 All 13 3 17 - - B -
Fang 236B Data
| height="25px"| 800 | All | 9 | 6 | 18 | - | B | -
800 All 9 6 18 - - B -
Roar 236C Data
| height="25px"| 1000 | All | 18 | 8 | 30 | - | B | -
1000 All 18 8 30 - - B -
Roar 236B Data
| height="25px"| 1200 | All | 14 | 7 | 22 | - | B | -
1200 All 14 7 22 - - B -
214D Data
| height="25px"| 1000 | All | 15 [13] | 3 | 23 [29] | - | B | -
1000 All 15 [13] 3 23 [29] - - B -
214D through Opponent Data
| height="25px"| 1200 | All | 13 | 3 | 29 | - | B | -
1200 All 13 3 29 - - B -
623C Data
| height="25px"| 600 [600*2] | Mid | 6 | 9 [6,3] | 26+11L | - | B | -
600 [600*2] Mid 6 9 [6,3] 26+11L - - B -
623D Data
| height="25px"| 700*2
[700, 450*4]
| All
| 9
| 3,10
[3,3,3,2,2]
| 38+16L
[29+16L]
| -
| B
| -
700*2
[700, 450*4]
All
9
3,10
[3,3,3,2,2]
38+16L
[29+16L]
-
-
B
-
623C 2C Data
| height="25px"| 1000 | | 11 | 6 | Until L | - | H | -
1000 11 6 Until L - - H -
j.623C Data
| height="25px"| 800 | All | 6 | 6,3 | Until L+11 | - | H | -
800 All 6 6,3 Until L+11 - - H -
j.623D Data
| height="25px"| 800, 800 | All | 7 | 4,6 | Until L+16 | - | H | -
800, 800 All 7 4,6 Until L+16 - - H -
214A Data
| height="25px"| | | | | 39 [37] | - | | -
39 [37] - - -
214A 8A Data
| height="25px"| 0, 1426*2 | Unblockable | 15 [5] | 5 | 28 | - | T | -
0, 1426*2 Unblockable 15 [5] 5 28 - - T -
66 Cancel Data
| height="25px"| | | | | 20 | - | | -
20 - - -
Distortion Drives
632146B Data
| height="25px"| 2000 [2400] | All | 5+(50 Flash)+2 | 10 | 23 | - | B | -
2000 [2400] All 5+(50 Flash)+2 10 23 - - B -
j.632146B Data
| height="25px"| 1800 | All | 5+(50 Flash)+7 | Until L | 25 | - | H | -
1800 All 5+(50 Flash)+7 Until L 25 - - H -
632146B OD Followup Data
| height="25px"| 1800 | | 4+(35 Flash)+15 | 3 | Until L+24 | - | | -
1800 4+(35 Flash)+15 3 Until L+24 - - -
632146D Data
| height="25px"| 1300, 2719
[1300, 1900, 2200]
| All
| 4+(40 Flash)+9
| 1
| 48
| -
| B
| -
1300, 2719
[1300, 1900, 2200]
All
4+9
1
48
-
-
B
-
632146D Projectile Data
| height="25px"| 693*3 [803*3] | | 4+(40 Flash)+10 | 3,3,6 | | - | P2 | -
693*3 [803*3] 4+(40 Flash)+10 3,3,6 - - P2 -
Exceed Accel
ABCD Data
| height="25px"| 600, 500, 1400, 550
{600, 500, 1700, 610*5}
| All
| 20 [10]
| 3
| 34
| -
| B
| -
600, 500, 1400, 550
{600, 500, 1700, 610*5}
All
20 [10]
3
34
-
-
B
-
Astral Heat
Astral Data
| height="25px"| 0, 2100*8, 5300, 10000 | All | 4+(54 Flash)+11 | 6 | 28 | - | B | -
0, 2100*8, 5300, 10000 All 4+(54 Flash)+11 6 28 - - B -
Category
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- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •