BBCF/Naoto Kurogane/Data

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Naoto Kurogane 11,500 4F 25F (1~4F Inv All) BBCF Naoto Portrait.png BBCF Naoto Kurogane Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 12 -1 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 2 13 14 14 18 26 10 +0 +1
BBCF Naoto 5A.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 8 4 14 -1 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 Crumple 35 31 11 +0 +2
File:BBCF Naoto 5AA.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550 Mid 8 3 18 -4 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Naoto 5B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 12 4 18 -3 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 12 +0 +5
BBCF Naoto 5C.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 Low 7 2 12 -2 F CSR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Naoto 2A.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
480 Low 8 3 15 -4 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCF Naoto 2B.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 11 6 22 -11 B 7~13 H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 23 Launch 37 11 +0 +2
BBCF Naoto 2C.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 High 24 3 24 -10 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 + Down 23 22 31 + Down 23 11 +0 +2
BBCF Naoto 6A.png
Bonus Proration 110%

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 All 17 4 4+12L -1 H 5~(Until L) FT SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 30 24 45 12 +0 +5
BBCF Naoto 6B.png

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 35 4 9+8L -2 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 25 30 30 45 12 +0 +5
BBCF Naoto 6C.png

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
780 Low 11 4 17 -4 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 40 Launch 54 + Down 23 11 +0 +2
BBCF Naoto 3C.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 3 9 H CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Naoto jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
580 High/Air 9 6 13 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCF Naoto jB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 10 6 12 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 20 22 34 11 +0 +2
BBCF Naoto jC.png


Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1350] Mid [Guard Break 24/Barrier] 20 [40] 5 18 -2 [-1] B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [94] Long 5 20 21 [Crumple 25] 30 [40 + Slide 20] 27 [Crumple 50] 46 [56 + Slide 20] 15 [20] +0 +8
BBCF Naoto 5D.png
Values in [] are for max charge
[Chip damage 20%: 270]

5D OD

5D OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1350] Mid [Guard Break 34/Barrier] 18 [28] 5 18 -2 [-1] B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [94] Long 5 20 21 [Crumple 35] 30 [40 + Slide 20] 27 [Crumple 70] 46 [56 + Slide 20] 15 [20] +0 +8
BBCF Naoto 5D.png
Values in [] are for max charge
[Chip damage 20%: 270]

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1350] Low [Guard Break 24/Low Barrier] 22 [44] 5 18 -2 [-1] F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [94] Long 5 20 21 [Crumple 25] 30 + Slide 10 [40 + Slide 20 + WBounce 20 + WStick 31 ] 27 [Crumple 50] 46 + Slide 10 [56 + Slide 20 + WBounce 20 + WStick 31 ] 15 [20] +0 +8
BBCF Naoto 2D.png
Values in [] are for max charge
[Chip damage 20%: 270]

2D OD

2D OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1350] Low [Guard Break 34/Low Barrier] 20 [32] 5 18 -2 [-1] F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [94] Long 5 20 21 [Crumple 35] 30 + Slide 10 [40 + Slide 20 + WBounce 20 + WStick 31 ] 27 [Crumple 70] 46 + Slide 10 [56 + Slide 20 + WBounce 20 + WStick 31 ] 15 [20] +0 +8
BBCF Naoto 2D.png
Values in [] are for max charge
[Chip damage 20%: 270]

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 [1500] Mid [Guard Break 24/Barrier] 24 [48] 6 17 -2 [-1] B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [94] Long 5 20 Launch 40 [60 + WBounce] Launch 59 [79 + WBounce] 15 [20] +0 +8
BBCF Naoto 6D.png
Values in [] are for max charge
[Chip damage 20%: 300]

6D OD

6D OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 [1500] Mid [Guard Break 34/Barrier] 22 [36] 6 17 -2 [-1] B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [94] Long 5 20 Launch 40 [60 + WBounce] Launch 59 [79 + WBounce] 15 [20] +0 +8
BBCF Naoto 6D.png
Values in [] are for max charge
[Chip damage 20%: 300]

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1350] All [Guard Break 24/Barrier] 20 [40] 5 18+5L H SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 [84] Long 4 18 19 [Launch] 40 [60 + GBounce] 24 [Launch] 55 [75 + GBounce] 15 [20] +0 +5
BBCF Naoto jD.png
Values in [] are for max charge
[Chip damage 20%: 270]

j.D OD

j.D OD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1350] All [Guard Break 34/Barrier] 18 [28] 5 18+5L H SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 [84] Long 4 18 19 [Launch] 40 [60 + GBounce] 24 [Launch] 55 [75 + GBounce] 15 [20] +0 +5
BBCF Naoto jD.png
Values in [] are for max charge
[Chip damage 20%: 270]

Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 80 + WStick 30 0, 12 +0
File:BBCF Naoto FThrow.png
Minimum Damage 100%: 1500

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Spin Fall 41, Crumple 30 0×2, 20 +0
File:BBCF Naoto BThrow.png
Minimum Damage 100%: 1500

j.BC

j.BC
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 19 + Slide 1 + Down 53 0 +0
BBCF Naoto AThrow.png
Minimum Damage 100%: 1500

6AB

6AB
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 6 30 -19 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Naoto 5C.png

5AB

5AB
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 + WBounce 60 + Slide 15 Crumple 100 74 + WBounce 60 + WStick 35 + Slide 15 11 +0 +2
BBCF Naoto CT.png

5[AB]

5[AB]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 + WBounce 60 + Slide 15 Crumple 100 74 + WBounce 60 + WStick 35 + Slide 15 11 +0 +2
BBCF Naoto CT.png

66 Cancel

66 Cancel
Dash Cancel
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
20
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Can cancel into specials immediately

Specials

236B

236B
Banishing Fang
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 All 13 3 17 -3 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 15 +0 +2
BBCF Naoto BanishingFang.png

236B 236B

236B 236B
Banishing Fang: Roar
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 9 6 18 -7 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 28 25 45 15 +0 +2
BBCF Naoto BanishingFangRoar.png

Roar 236C

236B 236B 236C
Banishing Fang: Raid
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 16 8 30 -19 B (J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Long 4 18 Launch 30 Launch 45 18 +0 +5
BBCF Naoto BanishingFangRaid.png
Hitbox fully extended upwards on 18F

Roar 236B

236B 236B 236B
Banishing Fang: Bash
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 14 7 22 -10 B R [R(Da)] 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 40 Launch 58 12 +0 +5
File:BBCF Naoto BanishingFangBash.png
Values in [] for Enhanced version
Fatal Counter

214D

214D
Slash Kaid
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 15 [13] 3 23 -9 [-7] B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Long 3 [4] 16 [18] 17 [Crumple 29] 38 22 [Crumple 58] 52 [54] 7 [12] +0 +2 [+5]
BBCF Naoto SlashKaid.png
Values in [] for Enhanced version

214D through Opponent

214D through Opponent
Slash Kaid (Pass Through)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 13 3 29 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 Crumple 47 Crumple 54 +0 +5
BBCF Naoto SlashKaid.png
Occurs when Enhanced version hits close to opponent

623C

623C
C Inferno Crusader
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 [600×2] Mid 6 9 [6,3] 26+11L -28 [-22] B 4~11 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [89×2] Long 3 16 Launch 48 Launch 62 11 +0 +2
BBCF Naoto InfernoCrusader D.png
Values in [] for Enhanced version
Can cancel into Overhead Kick 21-29F

623D

623D
D Inferno Crusader
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700×2
[700, 450×4]
Mid 9 3,10
[3,3,3,2,2]
38+16L
[29+16L]
-45 [-28] B 1~17 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 [92×5] Very Short 4 18 Launch 45 Launch 60 12,3 [12,3×3] +0 +5
BBCF Naoto InfernoCrusader D.png
Values in [] for Enhanced version
Can cancel into Overhead Kick 24-35F

623C 2C

623C 2C
Overhead Kick
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 11 6 Until L H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 40 Launch 55 12 +0 +5
BBCF Naoto OverheadKick.png

j.623C

j.623C
Air C Inferno Crusader
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 [800x2] All 6 6,3 Until L+11 H 1~7 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [89x2] Long 3 16 Launch 48 Launch 62 11 +0 +2
BBCF Naoto InfernoCrusader D.png

j.623D

j.623D
Air D Inferno Crusader
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800, 800 [800, 600x4] All 7 4,6 Until L+16 H 1~12 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 [92x5] Very Short 4 18 Launch 45 Launch 60 12,3 +0 +5
BBCF Naoto InfernoCrusader D.png
Can cancel into Overhead Kick 19-30

214A

214A
Shift Sway
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
39 [37] 1~30 HBP
[1~26 HBP]
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Naoto ShiftSway.pngBBCF Naoto ShiftSwayEnhanced.png
Values in [] for Enhanced version
Can cancel into Phantom Pain on 5F [17F] onwards
Can dash cancel on 9F onwards. Enhanced version can not be dash canceled
Can pass through opponent 13-30F [1-26F]

214A 8A

214A 8A
Phantom Pain
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1426×2 Unblockable 15 [5] 5 28 T 1~19 HB [1~9 HB] R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 82×2 Normal 4 Launch 50 0, 12×2 +0
BBCF Naoto PhantomPain.png
Values in [] for Enhanced version

Distortion Drives

632146B

632146B
Divine Smasher
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
2000 [2400] All 5+(50 Flash)+2 10 23 -12 B 1~6 All
7~16 P
R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
75 Normal 5 20 Launch 80 Launch 96 20 +0 +8
BBCF Naoto DivineSmasher.png
Values in [] are Enhanced version
Values in {} are OD version
On hit/block, remainder of move is replaced with 9 active frames, and 23 frames of recovery. Invincibility lasts until active frames end
Minimum Damage 40% {27%}: 800 [960] {540 [648]}

j.632146B

j.632146B
Air Divine Smasher
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1800 All 5+(50 Flash)+7 Until L 25 H 1~11 All
12~(Until L) P
R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
75 Normal 5 20 Launch 80 + Slide 20 Launch 96 + Slide 20 20 +0 +8
BBCF Naoto DivineSmasherAir.png
Values in {} are OD version
Minimum Damage 40% {28.33%}: 720 {510}

632146B OD Followup

632146B OD Followup
Divine Smasher OD Followup
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1800 4+(35 Flash)+15 3 Until L+24 1~End All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 5 20 Launch 80 20 +0 +0
BBCF Naoto CT.png
Minimum Damage 30%: 540

632146D

632146D
Divine Reaper
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300, 2719
[1300, 1900, 2200]
All 4+(40 Flash)+9 1 48 -18 B 1~27 All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92, 75 [92, 94, 75] Normal 4 18 Launch 300, 100 Slide 30 + Down 38 [300, 100, 100 + Slide 25] 3 20, 13 [20, 45×2] +0
BBCF Naoto DivineReaper.pngBBCF Naoto CT.png
Values in {} are OD version
Minimum Damage 25%: 1004 {1350}

632146D Projectile

632146D Projectile
Divine Reaper
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
693×3 [803×3] All 4+(40 Flash)+10 3,3,6 P2 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94×3 Normal 3 16 Launch 60 Launch 74 0/+4 +4 +4
BBCF Naoto DivineReaper.png
Values in {} are OD version
Only comes out when strike misses/is blocked
Minimum Damage 25%: 519 {600}

Exceed Accel

ABCD

ABCD
Grim of Phantom
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 500, 1400, 550
{600, 500, 1700, 610×5}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 26 Launch 100 + Down 23 20 20, 12, 8/-3, 9/-1
{20, 12, 8/-3, 13/-10, 1/+4×4, 0/+20}
+0
File:BBCF Naoto GrimOfPhantom.png
Values in [] are OD version
Minimum Damage 25%: 519 [600]

Astral Heat

2141236C

2141236C
Edge of Eternity
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 2100×8, 5300, 10000 All 4+(54 Flash)+11 6 28 -13 B 1~20 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 5 20 13
File:BBCF Naoto EdgeOfEternity.png

Category

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